0% for April

S01 - djensen (Axis) vs. calvinhobbesliker (Allies +16)


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenki National Okrug to Archangel
                2 armour moved from Evenki National Okrug to Archangel
                1 infantry moved from Evenki National Okrug to Vologda
                1 armour moved from Sinkiang to Vologda
                1 artillery and 1 infantry moved from Sinkiang to Novosibirsk
                1 infantry moved from Sinkiang to Novosibirsk
                2 fighters moved from 36 Sea Zone to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in Archangel
                    Japanese attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 artillery
                    Japanese win, taking Burma from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Vologda
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 armour moved from Manchuria to Szechwan
                2 transports moved from 36 Sea Zone to 62 Sea Zone
                1 destroyer moved from 63 Sea Zone to 59 Sea Zone
                1 destroyer moved from 60 Sea Zone to 51 Sea Zone
                1 infantry moved from Eastern Australia to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Solomon Islands to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 50 Sea Zone
                2 infantry moved from 50 Sea Zone to Caroline Islands
                1 carrier and 2 fighters moved from 45 Sea Zone to 50 Sea Zone
                2 battleships moved from 36 Sea Zone to 50 Sea Zone
                1 carrier moved from 36 Sea Zone to 50 Sea Zone
                1 artillery and 3 infantry moved from Japan to 62 Sea Zone
                1 artillery and 3 infantry moved from 62 Sea Zone to Manchuria
                2 fighters moved from Burma to 50 Sea Zone
                2 fighters moved from Japan to 60 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 60 Sea Zone
                3 armour placed in Manchuria
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Wake Island to 52 Sea Zone
                1 infantry moved from Wake Island to 52 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 49 Sea Zone
                1 artillery moved from 49 Sea Zone to New Guinea
                1 infantry moved from 49 Sea Zone to New Guinea
                1 artillery moved from Wake Island to 52 Sea Zone
                2 infantry moved from Wake Island to 52 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 52 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Eastern Australia
                1 artillery moved from 45 Sea Zone to Eastern Australia
                1 transport moved from 6 Sea Zone to 13 Sea Zone

    Combat - Americans
                Battle in Eastern Australia
                Battle in New Guinea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Eastern Australia from Japanese, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship, 2 carriers, 3 fighters and 1 submarine moved from 52 Sea Zone to 45 Sea Zone
                1 fighter moved from India to 45 Sea Zone
                1 infantry moved from Finland to Karelia S.S.R.
                1 armour moved from Trans-Jordan to India
                1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 15 Sea Zone to 13 Sea Zone

    Place Units - Americans
                1 carrier and 3 submarines placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Russia to Belorussia
                2 infantry moved from Caucasus to Ukraine S.S.R.
                1 fighter moved from Russia to Ukraine S.S.R.
                5 armour and 4 artilleries moved from Karelia S.S.R. to Archangel
                4 artilleries and 4 infantry moved from Kazakh S.S.R. to Novosibirsk
                2 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 submarine moved from 37 Sea Zone to 45 Sea Zone

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 2 artilleries and 1 fighter
                    Germans defend with 1 infantry
                    Russians win, taking Belorussia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    retreated to Ukraine S.S.R.
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 4 artilleries and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Russians win, taking Novosibirsk from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Archangel
                    Russians attack with 5 armour and 4 artilleries
                    Japanese defend with 2 armour and 1 infantry
                    Russians win, taking Archangel from Japanese with 5 armour and 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for Russians: 2 artilleries
                    Casualties for Japanese: 2 armour and 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Vologda from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 infantry moved from Russia to West Russia
                1 artillery moved from Russia to West Russia
                1 fighter moved from Belorussia to West Russia
                1 fighter moved from Ukraine S.S.R. to West Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Caucasus
                1 artillery and 5 infantry placed in Russia
                Russians undo move 2.
                1 infantry placed in Caucasus
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • I don’t like this dice server. I’m wondering if it actually uses cytpographic-level random numbers or just pseudorandom numbers.


  • Wow, Russian AA shot down both Axis bombers…

    Yeah, the dice can be weird sometimes…I’ve had 5-6 units all hit many more times than I’d think statistically likely…


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Germany to Karelia S.S.R.
                2 infantry moved from Poland to Belorussia
                7 infantry moved from Baltic States to Karelia S.S.R.
                1 bomber moved from Germany to Caucasus
                2 fighters moved from Baltic States to Belorussia

    Combat - Germans
                Strategic bombing raid in Caucasus
                    1 bomber killed by AA
                    Bombing raid in Caucasus causes 0 damage total.
                Battle in Karelia S.S.R.
                    Germans attack with 2 armour and 7 infantry
                    Russians defend with 1 factory; Americans defend with 1 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Belorussia
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 2 artilleries
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to Poland
                5 infantry moved from Germany to Baltic States
                3 infantry moved from Italy to France
                1 fighter moved from Baltic States to France
                1 infantry moved from Northwestern Europe to Germany
                1 aaGun moved from Italy to France
                2 fighters moved from Belorussia to Baltic States

    Place Units - Germans
                2 armour and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 2 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Germany to Karelia S.S.R.
                2 infantry moved from Poland to Belorussia
                7 infantry moved from Baltic States to Karelia S.S.R.
                1 bomber moved from Germany to Caucasus
                2 fighters moved from Baltic States to Belorussia

    Combat - Germans
                Strategic bombing raid in Caucasus
                    1 bomber killed by AA
                    Bombing raid in Caucasus causes 0 damage total.
                Battle in Karelia S.S.R.
                    Germans attack with 2 armour and 7 infantry
                    Russians defend with 1 factory; Americans defend with 1 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 2 armour and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Belorussia
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 2 artilleries
                    Germans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to Poland
                5 infantry moved from Germany to Baltic States
                3 infantry moved from Italy to France
                1 fighter moved from Baltic States to France
                1 infantry moved from Northwestern Europe to Germany
                1 aaGun moved from Italy to France
                2 fighters moved from Belorussia to Baltic States

    Place Units - Germans
                2 armour and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 armour moved from Caucasus to Szechwan
                2 fighters moved from West Russia to Szechwan
                3 fighters moved from Kazakh S.S.R. to Szechwan
                1 bomber moved from India to Szechwan
                4 fighters moved from India to Szechwan

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    British attack with 3 armour, 1 bomber and 9 fighters
                    Japanese defend with 5 armour, 1 artillery and 2 infantry
                    British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 3 armour and 1 fighter
                    Casualties for Japanese: 5 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                3 fighters moved from Szechwan to India
                1 bomber moved from Szechwan to India
                5 fighters moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Persia to India
                1 destroyer moved from 35 Sea Zone to 61 Sea Zone
                1 fighter moved from United Kingdom to West Russia
                1 cruiser moved from 13 Sea Zone to 6 Sea Zone
                1 transport moved from 13 Sea Zone to 6 Sea Zone
                1 submarine moved from 13 Sea Zone to 6 Sea Zone

    Place Units - British
                2 transports placed in 6 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom
                2 armour placed in India

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 armour moved from Caucasus to Szechwan
                2 fighters moved from West Russia to Szechwan
                3 fighters moved from Kazakh S.S.R. to Szechwan
                1 bomber moved from India to Szechwan
                4 fighters moved from India to Szechwan

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    British attack with 3 armour, 1 bomber and 9 fighters
                    Japanese defend with 5 armour, 1 artillery and 2 infantry
                    British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 3 armour and 1 fighter
                    Casualties for Japanese: 5 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                3 fighters moved from Szechwan to India
                1 bomber moved from Szechwan to India
                5 fighters moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Persia to India
                1 destroyer moved from 35 Sea Zone to 61 Sea Zone
                1 fighter moved from United Kingdom to West Russia
                1 cruiser moved from 13 Sea Zone to 6 Sea Zone
                1 transport moved from 13 Sea Zone to 6 Sea Zone
                1 submarine moved from 13 Sea Zone to 6 Sea Zone

    Place Units - British
                2 transports placed in 6 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom
                2 armour placed in India

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total


  • TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                4 fighters moved from 50 Sea Zone to 45 Sea Zone
                2 battleships and 2 carriers moved from 50 Sea Zone to 45 Sea Zone
                2 fighters moved from 60 Sea Zone to 45 Sea Zone
                2 infantry moved from Caroline Islands to 50 Sea Zone
                2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 destroyer moved from 59 Sea Zone to 61 Sea Zone
                1 destroyer moved from 60 Sea Zone to 61 Sea Zone
                1 destroyer moved from 51 Sea Zone to 49 Sea Zone
                1 infantry moved from Yunnan to Burma


  • I need your order for SZ45.

    Submerge subs?


  • Keep the subs, OOL is by hit points and then cost.


  • I hit three times with the fighters.

    1 hit on the BB, 2 AC?


  • @djensen:

    I hit three times with the fighters.

    1 hit on the BB, 2 AC?

    Based on your OOL, yes. I’m going to proceed.


  • Ya know I get roughly average rolls, get happy when I get average + 1, then your rolls come up.


  • Yay lucky in SZ 61. :wink:


  • And kinda lucky in Burma. I’ll take whatever I can get at this point. :wink:


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 factory and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                4 fighters moved from 50 Sea Zone to 45 Sea Zone
                2 battleships and 2 carriers moved from 50 Sea Zone to 45 Sea Zone
                2 fighters moved from 60 Sea Zone to 45 Sea Zone
                2 infantry moved from Caroline Islands to 50 Sea Zone
                2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 destroyer moved from 59 Sea Zone to 61 Sea Zone
                1 destroyer moved from 60 Sea Zone to 61 Sea Zone
                1 destroyer moved from 51 Sea Zone to 49 Sea Zone
                1 infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers and 6 fighters
                    Russians defend with 1 submarine; Americans defend with 1 battleship, 2 carriers, 4 fighters, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is 60
                    Casualties for Japanese: 1 carrier and 4 fighters
                    Casualties for Russians: 1 submarine
                    Casualties for Americans: 1 battleship, 2 carriers, 4 fighters, 1 submarine and 2 transports
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 61 Sea Zone
                    Japanese attack with 2 destroyers
                    British defend with 1 destroyer
                    Japanese win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery and 4 infantry
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 60 Sea Zone to 61 Sea Zone
                1 artillery and 2 infantry moved from Japan to 62 Sea Zone
                3 armour moved from Manchuria to Szechwan
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 artillery and 1 infantry moved from Manchuria to Anhwei
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
                1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                1 infantry moved from Manchuria to Anhwei

    Place Units - Japanese
                1 factory placed in Kwangtung
                3 armour placed in Manchuria
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                2 units repaired.


  • Wait, what happened in my rolls? I didn’t get sent the dice…


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Western United States to 56 Sea Zone
                2 infantry moved from Western United States to 56 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 56 Sea Zone to 59 Sea Zone
                2 artilleries moved from 59 Sea Zone to Iwo Jima
                2 infantry moved from 59 Sea Zone to Iwo Jima
                2 fighters moved from 59 Sea Zone to Iwo Jima
                1 bomber moved from India to 36 Sea Zone
                1 infantry moved from Eastern Australia to Western Australia
                      British take Western Australia from Japanese

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iwo Jima
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 36 Sea Zone to India
                1 bomber moved from Western United States to Eastern Australia
                1 carrier moved from 13 Sea Zone to 6 Sea Zone
                2 fighters moved from 13 Sea Zone to 6 Sea Zone
                1 cruiser moved from 13 Sea Zone to 6 Sea Zone
                1 transport moved from 13 Sea Zone to 10 Sea Zone
                1 infantry moved from Eastern United States to Eastern Canada
                1 infantry moved from Central United States to Eastern Canada
                1 transport moved from 13 Sea Zone to 11 Sea Zone
                2 fighters moved from Iwo Jima to 59 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 destroyer and 3 submarines placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 45 PUs; end with 45 PUs total

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