1 hit in sz111, OOL?
15L G40 Pherman1215 (Allies + 19) vs AlexGreat
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np, i did notice but I was a little confused about what exactly you wanted because there was no sub in the zone you asked. I figured you fix it on your turn and roll convoys.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Yunnan to 37 Sea Zone
2 fighters moved from India to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine and 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine and 1 transport
Battle in Sumatra
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malaya
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 fighter moved from 37 Sea Zone to Yunnan
2 fighters moved from Malaya to Yunnan
1 cruiser moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Egypt to CaucasusNon Combat Move - French
Turn Complete - French
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well I guess the Moscow battle will shape the game. My last one there was a disaster, losing much more than average. Hope this one keeps close to average forecast. The cauc stack is tempting, but somehow delay seems dangerous. I was not sure if youd reinforce with UK air.
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the main reason I reinforced with UK air is to make is risky to go for Cauc and Volgo as well.
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having my last game and my two dry-runs (one clear win, one total disaster with only air remaining) in mind, I am far from wanting to risk anything :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Novgorod to Russia
7 armour, 11 artilleries, 3 bombers, 1 fighter, 30 infantry, 15 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
5 armour, 1 fighter and 7 mech_infantrys moved from Rostov to Russia
3 armour moved from Ukraine to Russia
2 fighters moved from Ukraine to Russia
1 bomber moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 15 armour, 11 artilleries, 4 bombers, 7 fighters, 32 infantry, 22 mech_infantrys and 8 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 75 infantry and 1 tactical_bomber
AA fire in Russia : 1/12 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 15 armour, 11 artilleries, 4 bombers, 6 fighters, 32 infantry, 22 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 31/98 hits
Russians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 4 fighters, 75 infantry and 2 tactical_bombers in Russia, round 2 : 30/85 hits
27 infantry owned by the Russians, 30 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 15 armour, 11 artilleries, 4 bombers, 6 fighters, 2 infantry, 22 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 27/68 hits
Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 48 infantry and 2 tactical_bombers in Russia, round 3 : 28/58 hits
27 infantry owned by the Russians, 2 infantry owned by the Germans, 11 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 15 armour, 4 bombers, 6 fighters, 7 mech_infantrys and 8 tactical_bombers in Russia, round 4 : 17/40 hits
Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 21 infantry and 2 tactical_bombers in Russia, round 4 : 10/31 hits
17 infantry owned by the Russians, 3 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 12 armour, 4 bombers, 6 fighters and 8 tactical_bombers in Russia, round 5 : 17/30 hits
Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Russia, round 5 : 8/14 hits
4 infantry owned by the Russians, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 2 bombers owned by the Germans, 6 armour owned by the Germans, 3 artilleries owned by the Russians, 2 fighters owned by the British and 2 fighters owned by the Russians lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 9 armour, 11 artilleries, 2 bombers, 1 fighter, 32 infantry and 22 mech_infantrys
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 1 armour, 3 artilleries, 2 fighters, 75 infantry and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Rostov to Tambov
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Baltic States to Vyborg
1 mech_infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Russia to Ukraine
3 fighters and 3 tactical_bombers moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 tactical_bombers moved from Russia to Ukraine
2 fighters and 2 tactical_bombers moved from Russia to UkrainePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
2 mech_infantrys placed in France
3 artilleries placed in Southern FranceTurn Complete - Germans
Germans collect 63 PUs; end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs -
I play AA for some time, but things like that never cease to depress me, huge (and therefore unpredicatble) battle notwithstanding. You lost both bombers, admittedly, in your attempt to take away two inf from the attack.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Iraq to CaucasusNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Manchuria to Japan
2 mech_infantrys moved from Jehol to Hopei
3 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from Kiangsi to Hopei
1 fighter moved from Kiangsi to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to Celebes
2 fighters and 2 tactical_bombers moved from Philippines to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Shan State
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 armour moved from French Indo China to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Kwangsi, round 2 : 5/9 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits
1 artillery owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 bomber moved from Celebes to Philippines
1 bomber moved from 41 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 fighter moved from Anhwe to Manchuria
1 tactical_bomber moved from Kwangsi to Manchuria
1 tactical_bomber moved from Hopei to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
3 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 armour moved from Kiangsi to KwangtungPlace Units - Japanese
3 infantry placed in French Indo China
1 destroyer and 1 transport placed in 20 Sea Zone
1 infantry placed in Kwangtung
2 mech_infantrys placed in Manchuria
1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
3 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Americans attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Celebes from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Morocco
Battle in Gibraltar
Americans attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 harbour and 1 infantry
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
2 destroyers and 4 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Americans undo move 1.
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to KweichowNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Egypt to Caucasus
1 mech_infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,3,3
British collect 29 PUs (4 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
3 fighters moved from Egypt to Caucasus
1 mech_infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,3,3
British collect 29 PUs (4 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 2 transports
EDIT: Adding units owned by British to Gibraltar: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer and 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Kazakhstan to Sikang
Italians take Sikang from Chinese
1 armour moved from Sikang to Kazakhstan
1 armour moved from Tambov to Rostov
1 infantry moved from Ukraine to Rostov
4 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Northern Italy to Southern Italy
2 aaGuns, 3 infantry and 4 mech_infantrys moved from Northern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern FrancePlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 7 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
I non-combat moved my DD in combat phase before I decided on the bombing of the harbour…this is why one really shouldnt move in combat phase when not attacking… in any case, should I have failed with the bombing I would have moved the DD there. Its murky, but no harm done. No problem if you insist on me having to face the consequence of early moving!
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Oops. Looks like I forgot to post to forum before closing triplea a. I’m going to edit the combats how they happened the first time sice we have that information in the dice server e-mails. Sorry.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
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Can you pls let me know the sequence of events in Asia, I cant access my dice email.
You attacked Shan with the British, how many Japanese hits?
You attacked sz 37 with Anzac DD, and my sub as well as the DD hit?
You attacked Mal and none of my units hit?Thx!
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ah apologies, the UK results are clear anyway, just ANZAC pls.