Looks like I used the tanks wrong and should have blitzed S. Belarus with the Bryansk tank and Smolensk with the Moscow tank, use 2nd post with edit if that’s fine
Shin Ji (allies +18) vs GeneralSvend-Sved(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Jehol to Manchuria
1 armour moved from Jehol to Manchuria
2 bombers moved from Philippines to Manchuria
1 fighter moved from 20 Sea Zone to 19 Sea Zone
2 artilleries moved from Kiangsi to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
3 fighters moved from 20 Sea Zone to Kiangsu
2 bombers moved from French Indo China to India
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 bombers moved from French Indo China to Kiangsu
3 artilleries moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 destroyers moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
6 fighters moved from Japan to KoreaCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Americans defend with 1 armour
Japanese win, taking Manchuria from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Japanese attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 bomber and 1 factory_minor
Japanese win, taking Korea from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Yunnan
Japanese attack with 2 artilleries, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 artilleries, 2 bombers, 3 fighters and 1 infantry
Americans defend with 2 artilleries and 2 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 20 Sea Zone
2 bombers moved from Manchuria to Japan
6 fighters moved from Korea to Japan
2 tactical_bombers moved from Yunnan to French Indo China
3 fighters moved from Kiangsu to 20 Sea Zone
2 bombers moved from Kiangsu to Japan
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 airfield, 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Normandy Bordeaux to Germany
1 submarine moved from 25 Sea Zone to 6 Sea Zone -
Intercept in Germany?
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Yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 airfield, 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Normandy Bordeaux to Germany
1 submarine moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 1 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,8,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Germany to Normandy Bordeaux
7 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 7 carriers, 2 destroyers, 6 fighters, 6 submarines and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
3 artilleries and 7 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 airfield, 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Normandy Bordeaux to Germany
1 submarine moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Germans launches 1 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,8,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in Germany causes 20 damage total.
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Germany to Normandy Bordeaux
7 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 7 carriers, 2 destroyers, 6 fighters, 6 submarines and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
1 airfield, 2 fighters and 1 infantry placed in Normandy Bordeaux
3 artilleries and 7 infantry placed in Eastern United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 9 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
2 infantry placed in Chahar
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Southern France
1 fighter moved from United Kingdom to Southern France
1 artillery moved from Alexandria to Egypt
5 armour and 5 mech_infantrys moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 armour and 1 mech_infantry moved from Persia to West IndiaCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Burma
British attack with 5 armour and 7 mech_infantrys
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Southern France
British attack with 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 artilleries and 3 infantry placed in United Kingdom
2 tactical_bombers placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
2 bombers moved from Northern Italy to Southern France
1 armour moved from France to Northern ItalyCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 bombers, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 1 artillery, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
2 bombers moved from Southern France to Northern Italy
1 fighter moved from Southern France to Northern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 9 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 7 PUs (3 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 55 PUs;
Germans buy 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Holland Belgium
2 fighters moved from France to Holland Belgium
1 tactical_bomber moved from France to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 tactical_bombers moved from Germany to Holland Belgium
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Germany to Belarus
1 bomber moved from Germany to Archangel
3 infantry moved from Poland to Germany
15 armour moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Eastern Poland to Ukraine
5 armour moved from Baltic States to Germany
1 mech_infantry moved from Baltic States to Germany
7 artilleries moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Western Germany
2 artilleries moved from Baltic States to Eastern Poland
10 armour moved from Baltic States to Eastern Poland
13 mech_infantrys moved from Baltic States to Eastern Poland
10 armour moved from Eastern Poland to Bessarabia
13 mech_infantrys moved from Eastern Poland to Bessarabia
1 artillery moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 artilleries
Germans win, taking Belarus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries
Battle in Archangel
Germans attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Belarus to Germany
3 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to France
2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
1 bomber moved from Archangel to NovgorodPlace Units - Germans
1 armour and 2 infantry placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
2 infantry and 1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
If u stb paris or west germany i would like to scramble, no need to ask :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Smolensk to Western Ukraine
1 mech_infantry moved from Smolensk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Archangel
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Smolensk to Rostov
1 armour moved from Chahar to Kiangsu
Chinese take Anhwe from JapaneseCombat - Russians
Battle in Kiangsu
Russians attack with 1 armour
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 artillery
Battle in Archangel
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns, 1 armour, 21 artilleries, 6 infantry and 21 mech_infantrys moved from Smolensk to Bryansk
1 armour and 5 mech_infantrys moved from Russia to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 armour, 3 artilleries, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
5 bombers moved from Japan to Kweichow
2 bombers moved from French Indo China to Kweichow
2 tactical_bombers moved from French Indo China to Kweichow
4 fighters moved from 20 Sea Zone to Kweichow
2 artilleries moved from Yunnan to Kweichow
1 armour moved from French Indo China to Kweichow
2 mech_infantrys moved from French Indo China to Kweichow
1 armour moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Shan State to Yunnan
3 artilleries moved from Shan State to Siam
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 armour moved from Malaya to French Indo China
2 mech_infantrys moved from Malaya to French Indo ChinaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 7 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 12 infantry
Japanese win with 7 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 12 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrysNon Combat Move - Japanese
4 fighters moved from 6 Sea Zone to 20 Sea Zone
5 bombers moved from Kweichow to French Indo China
2 bombers moved from Kweichow to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
3 fighters moved from Kweichow to HunanPlace Units - Japanese
1 transport placed in 20 Sea Zone
2 artilleries and 1 mech_infantry placed in French Indo China
2 armour and 1 artillery placed in Malaya
1 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Korea
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
1 battleship, 7 carriers, 5 destroyers, 7 fighters, 7 submarines and 7 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone -
Sadly, I’m also attacking North Italy, so I guess I need to ask if you’d like to scramble there.
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
1 battleship, 7 carriers, 5 destroyers, 7 fighters, 7 submarines and 7 tactical_bombers moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Air Battle in Northern Italy
Americans attacks with 2 units heading to Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Air Battle in France
Americans attacks with 3 units heading to France
Germans launches 3 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Northern Italy causes 9 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in 54 Sea Zone
Americans attack with 1 battleship, 7 carriers, 5 destroyers, 7 fighters, 7 submarines and 7 tactical_bombers
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 7 carriers, 5 destroyers, 7 fighters, 7 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - Americans
5 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 9 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 bombers moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from France to Normandy BordeauxPlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
1 destroyer and 3 transports placed in 10 Sea Zone
1 bomber and 1 fighter placed in Normandy BordeauxTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total





