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15L Soulblighter (Axis - Dark Skies) vs rpg44 (Allies +18)

  • 15

    made a couple edits, forgot to take Tobruk during combat with the Brits and moved a US DD back to 91.


  • @rgp44:

    made a couple edits, forgot to take Tobruk during combat with the Brits and moved a US DD back to 91.

    Fine :).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Bessarabia to Baltic States
                      Italians take Baltic States from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 armour moved from Southern Italy to Yugoslavia
                2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
                2 artilleries and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 aaGun and 4 infantry moved from Slovakia Hungary to Eastern Poland
                2 fighters moved from Southern Italy to 97 Sea Zone

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 30 Sea Zone to 33 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        62 Sea Zone : 1 carrier and 1 destroyer
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 35 / 40
        Japanese : 57 / 65
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 32 / 33
        UK_Pacific : 6 / 7
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Algeria to Morocco
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        96 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 35 / 40
        Japanese : 57 / 65
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 32 / 33
        UK_Pacific : 6 / 7
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                2 mech_infantrys moved from Western Germany to Poland
                3 fighters moved from Yugoslavia to Poland
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Finland to Western Ukraine
                3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
                8 armour, 11 artilleries, 24 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 armour, 4 infantry and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Poland
                    Germans attack with 3 fighters and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Poland from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 8 armour, 11 artilleries, 24 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 8 armour, 11 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Eastern Poland
                3 aaGuns moved from Eastern Poland to Belarus
                3 fighters moved from Poland to Yugoslavia
                3 mech_infantrys moved from Western Germany to Yugoslavia
                3 mech_infantrys moved from Western Germany to Southern Italy
                1 infantry moved from France to Western Germany
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 124 Sea Zone to 112 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 mech_infantry moved from Western Germany to Yugoslavia

    Place Units - Germans
                1 bomber and 8 mech_infantrys placed in Western Germany
                1 factory_minor placed in Yugoslavia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                4 aaGuns moved from Bryansk to Russia
                14 infantry moved from Bryansk to Russia
                5 infantry moved from Bryansk to Russia
                8 artilleries moved from Bryansk to Russia
                13 infantry moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 mech_infantry moved from Vologda to Russia
                6 infantry moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Kazakhstan to Russia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Bryansk to Russia
                1 mech_infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Iraq to Trans-Jordan
                10 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Yenisey to Timguska
                2 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Yenisey to Yakut S.S.R.
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Chahar : 2 infantry
        Yakut S.S.R. : 4 infantry
        Timguska : 2 aaGuns and 10 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 2 fighters, 51 infantry, 4 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 30 / 30
        Japanese : 57 / 65
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 32 / 33
        UK_Pacific : 6 / 7
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to India
                1 fighter moved from 41 Sea Zone to India
                1 infantry moved from Hopei to Chahar
                1 mech_infantry moved from Kweichow to Chahar
                1 mech_infantry moved from Hunan to Chahar
                3 fighters and 1 tactical_bomber moved from Manchuria to Chahar


  • Assuming no intercept (3 vs 1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to India
                1 fighter moved from 41 Sea Zone to India
                1 infantry moved from Hopei to Chahar
                1 mech_infantry moved from Kweichow to Chahar
                1 mech_infantry moved from Hunan to Chahar
                3 fighters and 1 tactical_bomber moved from Manchuria to Chahar

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in Chahar
                    Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry; Russians defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
                1 infantry moved from Hunan to Kweichow
                4 artilleries and 2 infantry moved from Yunnan to Kweichow
                1 bomber moved from India to Kweichow
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 armour, 2 artilleries and 3 infantry moved from Malaya to Shan State
                1 armour moved from Shan State to Yunnan
                3 fighters and 1 tactical_bomber moved from Chahar to Manchuria
                2 artilleries moved from Manchuria to Amur
                3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from India to Yunnan
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                3 infantry placed in French Indo China
                1 factory_minor placed in Malaya
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Malta to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone

  • 15

    need intercept orders for Italy and kamikaze and scramble orders for Japan


  • @rgp44:

    need intercept orders for Italy and kamikaze and scramble orders for Japan

    No intercept. No kamikaze. No scramble.

  • 15

    need casualty choice:

    1st round I missed everything you hit my sub
    2nd round I hit twice do you want to lose 1 sub and the DD or 2 subs?

    I have 1 dd  3 ftgs and 1 tac left


  • @rgp44:

    need casualty choice:

    1st round I missed everything you hit my sub
    2nd round I hit twice do you want to lose 1 sub and the DD or 2 subs?

    I have 1 dd  3 ftgs and 1 tac left

    lose 1 sub and the dd.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Malta to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone

    Combat - Americans
                Air Battle in Southern Italy
                    Americans attacks with 2 units heading to Southern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Southern Italy
                        AA fire in Southern Italy :  0/1 hits
                    Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Southern Italy causes 6 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 :  3/5 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Cleaning up after air battles

    Non Combat Move - Americans
                1 carrier moved from 33 Sea Zone to 16 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 battleship moved from 33 Sea Zone to 16 Sea Zone
                1 cruiser moved from 33 Sea Zone to 16 Sea Zone
                1 carrier moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 63 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to New Zealand
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 cruiser moved from 33 Sea Zone to 63 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Southern Italy to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from Southern Italy to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                2 mech_infantrys moved from Morocco to Tunisia
                1 infantry moved from British Guiana to Brazil
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 submarine moved from 96 Sea Zone to 93 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 bombers placed in Eastern United States
                1 fighter placed in Eastern United States
                2 fighters placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 flag
        New Zealand : 1 artillery
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        7 Sea Zone : 1 carrier and 2 fighters
        6 Sea Zone : 1 flag, 1 destroyer
        63 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Central United States : 1 factory_major and 1 infantry
        Southeast Mexico : 1 armour and 2 mech_infantrys
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 armour, 2 artilleries and 3 infantry
        Malta : 1 bomber, 2 fighters and 2 infantry
        Morocco : 1 aaGun and 1 infantry
        Tunisia : 2 mech_infantrys
        Libya : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        93 Sea Zone : 1 submarine
        101 Sea Zone : 3 transports
        Brazil : 1 flag, 1 infantry
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 27 / 30
        Japanese : 62 / 67
        Americans : 54 / 74
        Chinese : 6 / 8
        British : 32 / 33
        UK_Pacific : 5 / 7
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Tsinghai
                14 infantry moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 15 infantry
        Tsinghai : 4 infantry

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 27 / 30
        Japanese : 62 / 67
        Americans : 54 / 74
        Chinese : 6 / 8
        British : 32 / 33
        UK_Pacific : 5 / 7
        Italians : 15 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 carrier moved from 96 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                3 submarines moved from 96 Sea Zone to 97 Sea Zone
                3 cruisers moved from 96 Sea Zone to 97 Sea Zone
                2 fighters moved from 96 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

  • 15

    scramble Yugo?


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