15L G40 AeV (Axis) vs rubioton (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from Burma to India

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 cruiser
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 36 / 37
        Japanese : 49 / 54
        Americans : 52 / 78
        Chinese : 7 / 15
        British : 30 / 32
        UK_Pacific : 12 / 10
        Italians : 16 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    41 Sea Zone : 1 destroyer
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 36 / 37
        Japanese : 49 / 54
        Americans : 52 / 78
        Chinese : 7 / 15
        British : 30 / 32
        UK_Pacific : 12 / 10
        Italians : 16 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 2 submarines; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                2 armour, 1 fighter and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
                4 bombers moved from Western Germany to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Cyprus

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Cyprus
                Battle in Anglo Egyptian Sudan
                    Germans attack with 2 armour, 4 bombers, 2 fighters and 2 infantry
                    British defend with 1 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry
                        Germans roll dice for 2 armour, 4 bombers, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  5/10 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  5/10 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 2 infantry owned by the British, 2 armour owned by the Germans and 1 infantry owned by the French lost in Anglo Egyptian Sudan
                        Germans roll dice for 4 bombers and 1 fighter in Anglo Egyptian Sudan, round 3 :  2/5 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 :  2/5 hits
                        1 mech_infantry owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 artillery owned by the British lost in Anglo Egyptian Sudan
                        Germans roll dice for 3 bombers in Anglo Egyptian Sudan, round 4 :  3/3 hits
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 :  2/3 hits
                        1 tactical_bomber owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Germans win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -22
                    Casualties for Germans: 2 armour, 3 bombers, 2 fighters and 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 artilleries and 9 infantry moved from Finland to Norway
                1 fighter moved from 125 Sea Zone to Western Germany
                5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun, 2 armour, 6 artilleries and 11 infantry moved from Poland to Eastern Poland
                1 armour and 5 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                4 bombers placed in Western Germany
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
                4 artilleries and 13 infantry moved from Karelia to Finland
                      Russians take Finland from Germans

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
                3 mech_infantrys moved from Novgorod to Finland
                1 infantry moved from Karelia to Finland
                2 aaGuns and 4 infantry moved from Karelia to Novgorod
                2 aaGuns, 4 artilleries and 16 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 mech_infantry moved from Rostov to Caucasus
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Kansu

    Place Units - Russians
                3 infantry placed in Novgorod
                1 bomber, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Kansu : 6 infantry
        Amur : 2 aaGuns and 12 infantry
        Bryansk : 2 aaGuns, 6 artilleries and 28 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major, 4 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        Caucasus : 1 mech_infantry
        Iraq : 2 armour and 2 mech_infantrys
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 4 artilleries, 14 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 37 / 40
        Japanese : 49 / 54
        Americans : 52 / 78
        Chinese : 7 / 15
        British : 30 / 32
        UK_Pacific : 12 / 10
        Italians : 16 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 factory_minors, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Hopei to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 bombers moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from Kwangsi to Kweichow
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Sumatra to 37 Sea Zone
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Java
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                2 bombers moved from Shensi to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 infantry placed in Japan
                1 factory_minor placed in Malaya
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 6 infantry and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 fighter and 1 tactical_bomber
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
        55 Sea Zone : 1 submarine


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 5 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber, 2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                3 bombers moved from Western United States to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                3 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone


  • Scramble in SZ6?

    And by the way, with the brits I’m going to attack SZ112 with three fighters (two from Gibraltar and one from London). My buy is going to be 1 carrier, 4 inf and 1 mech. Do you scramble in SZ112?

  • 22 21 20 19 18 17 16

    No scramble in sz 6  :-D.

    Please post your move on UK’s turn and I will make my decission then, Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 5 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber, 2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                3 bombers moved from Western United States to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                3 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  6/8 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 6 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 1 fighter
                Battle in Morocco
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                4 bombers moved from 6 Sea Zone to Soviet Far East
                2 carriers moved from 26 Sea Zone to 16 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 bomber and 3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 4 bombers
        26 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier and 2 fighters
        16 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 carrier and 2 fighters
        55 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters
        Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 37 / 40
        Japanese : 60 / 65
        Americans : 51 / 71
        Chinese : 5 / 15
        British : 30 / 32
        UK_Pacific : 5 / 10
        Italians : 15 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Kansu to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 13 infantry
        Kweichow : 1 artillery and 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 37 / 40
        Japanese : 58 / 65
        Americans : 51 / 71
        Chinese : 7 / 7
        British : 30 / 32
        UK_Pacific : 5 / 10
        Italians : 15 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                2 infantry moved from India to Burma
                1 fighter moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone


  • Scramble in SZ112?

  • 22 21 20 19 18 17 16

    No scramble, Thank you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                2 infantry moved from India to Burma
                1 fighter moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 76 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 76 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 76 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 76 Sea Zone
                    British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 112 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        British roll dice for 3 fighters in 112 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    British win with 3 fighters remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 aaGun moved from Yunnan to Burma

    Place Units - British
                1 carrier placed in 110 Sea Zone
                3 infantry placed in Persia
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 1 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
        Burma : 1 aaGun and 2 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 2 mech_infantrys
        Belgian Congo : 6 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        British Somaliland : 1 artillery
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 artillery
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 destroyer and 1 fighter
        110 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 37 / 40
        Japanese : 57 / 65
        Americans : 51 / 71
        Chinese : 7 / 7
        British : 30 / 30
        UK_Pacific : 6 / 6
        Italians : 15 / 31
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber and 3 fighters moved from Egypt to Iraq
                1 infantry moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Eastern Poland to Archangel
                      Italians take Archangel from Russians

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
                    Russians defend with 2 armour and 2 mech_infantrys
                        Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Iraq, round 2 :  3/6 hits
                        British roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 :  1/4 hits
                        1 mech_infantry owned by the Italians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians lost in Iraq
                        Italians roll dice for 1 armour, 1 bomber and 3 fighters in Iraq, round 3 :  3/5 hits
                        British roll dice for 1 armour in Iraq, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Italians lost in Iraq
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 armour and 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Iraq to Southern Italy
                1 fighter moved from Iraq to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Iraq to 98 Sea Zone
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
        Belarus : 1 flag, 1 infantry
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Bessarabia : 1 flag
        95 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 3 transports
        93 Sea Zone : 1 flag
        98 Sea Zone : 2 fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 35 / 40
        Japanese : 54 / 65
        Americans : 51 / 71
        Chinese : 7 / 7
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        54 Sea Zone : 1 carrier and 1 cruiser
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 35 / 40
        Japanese : 54 / 65
        Americans : 51 / 71
        Chinese : 7 / 7
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 35 / 40
        Japanese : 54 / 65
        Americans : 51 / 71
        Chinese : 7 / 7
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 35 / 40
        Japanese : 54 / 65
        Americans : 51 / 71
        Chinese : 7 / 7
        British : 29 / 30
        UK_Pacific : 6 / 6
        Italians : 18 / 28
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 armour moved from Trans-Jordan to Iraq
                      Germans take Iraq from British
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                3 bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Egypt to Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 carrier and 2 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Germans roll dice for 3 bombers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  5/5 hits
                        British roll dice for 2 fighters in 110 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 carrier in 110 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 bomber and 1 destroyer
                    Casualties for British: 1 carrier and 2 fighters
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                15 infantry moved from Eastern Poland to Baltic States
                6 artilleries moved from Eastern Poland to Baltic States
                2 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                2 bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Norway
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Cyprus to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 armour moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                1 fighter and 1 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs

    Territory Summary for Germans :

    Trans-Jordan : 2 armour and 1 infantry
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 armour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Poland : 1 aaGun
        Germany : 1 aaGun, 1 factory_major and 8 mech_infantrys
        Norway : 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
        Baltic States : 1 flag, 2 armour, 6 artilleries, 15 infantry and 3 mech_infantrys
        Eastern Poland : 1 aaGun, 2 artilleries, 2 bombers and 2 infantry
        Ukraine : 1 flag, 1 armour and 1 factory_minor
        Western Ukraine : 1 flag, 2 infantry
        125 Sea Zone : 1 flag
        95 Sea Zone : 1 carrier and 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 2 transports
        110 Sea Zone : 1 destroyer and 1 submarine

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