Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 3 armour moved from Greater Southern Germany to France 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 infantry moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from 111 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from 114 Sea Zone to Poland 1 infantry moved from Poland to Slovakia Hungary 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs15L Arthur Bomber Harris (axis) vs nerquen (allies, EUS=29 PU, + UK sub SZ98)
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I just forgot to move 2 anzac subs hidden in US fleet off Japan, so I edited it in the last post.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 3 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 artilleries and 5 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 armour and 1 mech_infantry moved from Urals to Vologda
3 mech_infantrys moved from Yenisey to Novosibirsk
1 mech_infantry moved from Syria to Egypt
EDIT: 1 tactical_bomber moved from Volgograd to Russia
EDIT: 1 bomber moved from Volgograd to Russia
EDIT: 1 bomber moved from Volgograd to Russia
EDIT: 1 bomber moved from Volgograd to Russia
EDIT: 1 bomber moved from Volgograd to RussiaCombat - Germans
Battle in Vologda
Germans attack with 4 armour, 4 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 armour, 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia rolls: 8,6,4,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 24 damage total. Damaged units is as follows: airfield = 4, factory_major = 20
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Russia to Volgograd
EDIT: 1 bomber moved from Russia to Volgograd
EDIT: 1 tactical_bomber moved from Russia to Volgograd
2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys moved from Volgograd to Tambov
1 bomber moved from Northwest Persia to Southern Italy
7 bombers moved from Northwest Persia to Southern Italy
7 armour and 4 mech_infantrys moved from Northwest Persia to Volgograd
1 bomber moved from Novgorod to Southern Italy
1 bomber moved from Novgorod to Southern Italy
1 bomber moved from France to Southern Italy
1 bomber moved from France to Southern Italy
1 bomber moved from France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from France to Western Germany
3 bombers moved from Yunnan to Volgograd
1 infantry moved from Smolensk to Vologda
EDIT: 1 bomber moved from Yunnan to Volgograd
EDIT: 1 aaGun moved from Volgograd to Tambov
EDIT: 1 aaGun moved from Volgograd to Tambov
EDIT: 1 aaGun moved from Volgograd to Tambov
EDIT: 1 aaGun moved from Volgograd to Tambov
EDIT: 1 aaGun moved from Volgograd to Tambov
EDIT: 1 aaGun moved from Volgograd to Tambov
EDIT: 1 mech_infantry moved from Novosibirsk to Urals
EDIT: 1 mech_infantry moved from Novosibirsk to UralsPlace Units - Germans
3 bombers placed in Western Germany
3 armour placed in Volgograd
3 tactical_bombers placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy nothing; Remaining resources: 15 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Russians take Yakut S.S.R. from Italians
1 fighter moved from Suiyuyan to Vologda
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
6 artilleries, 3 fighters and 48 infantry moved from Russia to Vologda
1 armour moved from Smolensk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 6 artilleries, 4 fighters and 48 infantry
Germans defend with 4 armour, 4 artilleries, 5 infantry and 4 mech_infantrys
41 infantry owned by the Russians, 1 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Russia
Germans win with 4 armour and 3 artilleries remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 5 infantry and 4 mech_infantrys
Casualties for Russians: 7 infantryNon Combat Move - Russians
4 fighters moved from Vologda to Russia
2 aaGuns and 15 infantry moved from Ulaanbaatar to Yakut S.S.R.Turn Complete - Russians
Russians collect 10 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
btw, I would have intercepted that Moscow bombing raid, but as I guess you would like to keep the AA shots and bombing damage rolls as they happened in your roll then it does not make much sense for me to intercept you… I would need 2 hits @ 1 to actually get any chance to have not fully damaged factory.
Also, tripleA does AA shots wrong, AA shots shall be directed against specific planes… so if you are sending mixed force and/or bombing different targets you shall make a note into the forum in what order are tripleA rolls will allocated to specific attacking planes. In other words if my AA did get 1 shot you could not simple chose tactical bomber as casualty but would have to take down that specific plane specified before the AA roll.
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Sorry about your intercept; I thought that you wouldn’t want to risk your planes. Roll it during your allied turn.
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I need to do it so that I can use my Japanese bombers over Moscow in case it is not fully damaged. Here are the results:
Your dice (3, correct?)
2,2,4 (no hits)My dice (5, correct?)
6, 1, 3, 6, 2 (1 hit)
I assume that this is the correct procedure. I haven’t done intercepts manually in a while.
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I had 4 fighters in Moscow (1 from Anzac), also I am intercepting only if we also reroll AA shots and bombing raid damage… otherwise… as I wrote earlier it does not make much sense for me
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Turning off Edit Mode
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to Russia
1 bomber moved from Yunnan to Russia
1 armour moved from Anhwe to Manchuria
Japanese take Jehol from Chinese
Japanese take Manchuria from Chinese
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 submarine moved from 37 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Yunnan to IndiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Russia
Japanese attack with 3 bombers
ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 3 fighters, 59 infantry and 1 mech_infantry
Russians win with 4 aaGuns, 1 armour, 6 artilleries, 4 fighters, 59 infantry and 1 mech_infantry remaining. Battle score for attacker is -36
Casualties for Japanese: 3 bombers
Battle in India
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from India to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 aaGun, 4 artilleries and 5 infantry moved from Yunnan to Szechwan
1 armour and 3 mech_infantrys moved from Kweichow to Sikang
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
2 mech_infantrys moved from Kiangsi to Yunnan
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yenisey to Novosibirsk
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to BurmaTurn Complete - Japanese
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waw, are you kidding me 1,1,1 on AA shots against Japanesse bombers… if it happened any earlier in the game it can be so devastating for the bombing side… instead of damage of ~ 10-15 to the enemy the attacker would have damage 36…
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Misread that… add back in your Russian plane.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer and 3 transports; Remaining resources: 4 PUs;Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 3 fighters
EDIT: Adding units owned by Americans to Scotland: 3 fighters
EDIT: Turning off Edit ModeCombat Move - British
1 armour, 1 artillery, 20 infantry and 4 mech_infantrys moved from Eastern Persia to PersiaCombat - British
Battle in Persia
British attack with 1 armour, 1 artillery, 20 infantry and 4 mech_infantrys
Italians defend with 1 factory_minor and 2 infantry
British win, taking Persia from Italians with 1 armour, 1 artillery, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
3 aaGuns moved from Eastern Persia to Persia
10 fighters moved from Eastern Persia to Russia
3 aaGuns moved from United Kingdom to Scotland
23 infantry moved from United Kingdom to Scotland
1 aaGun and 1 transport moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 destroyer and 3 transports placed in 109 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Russia
2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Ukraine to Russia
1 artillery moved from Samara to Russia
1 bomber moved from Southern Italy to Russia
1 armour moved from Yenisey to Novosibirsk
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria
1 fighter moved from Syria to Alexandria
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Italians win, taking Alexandria from British with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Russia
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 5 mech_infantrys
ANZAC defend with 1 fighter; British defend with 10 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 59 infantry and 1 mech_infantry
Russians win with 4 aaGuns, 1 armour, 6 artilleries, 15 fighters, 56 infantry and 1 mech_infantry remaining. Battle score for attacker is -45
Casualties for Russians: 3 infantry
Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 2 infantry and 5 mech_infantrysNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Alexandria to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
4 mech_infantrys and 2 tactical_bombers placed in Northern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
Looks like an 80% chance to win the game next round unless I am missing something.
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yes yes… looks Allies are doomed
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20% still can happen…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 cruiser moved from 106 Sea Zone to 109 Sea ZoneTurn Complete - French
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looking forward to tons of defensive 1’s and 2’s ;)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Novosibirsk to Russia
4 armour and 3 artilleries moved from Vologda to Russia
3 tactical_bombers moved from Novgorod to Russia
10 armour, 6 bombers and 4 mech_infantrys moved from Volgograd to Russia
2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys moved from Tambov to Russia
EDIT: 1 mech_infantry moved from Volgograd to Russia
EDIT: 1 bomber moved from Volgograd to Russia
EDIT: 1 bomber moved from Volgograd to Russia
EDIT: 1 tactical_bomber moved from Volgograd to Russia
EDIT: 1 bomber moved from Western Germany to Russia
EDIT: 1 bomber moved from Western Germany to Russia
EDIT: 1 bomber moved from Western Germany to Russia
EDIT: 19 bombers moved from Southern Italy to Russia
2 mech_infantrys moved from Urals to RussiaCombat - Germans
Battle in Russia
Germans attack with 16 armour, 8 artilleries, 30 bombers, 15 infantry, 10 mech_infantrys and 4 tactical_bombers
ANZAC defend with 3 fighters; British defend with 10 fighters; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 4 fighters, 56 infantry and 1 mech_infantry
Russians win with 8 fighters remaining. Battle score for attacker is -305
Casualties for ANZAC: 1 fighter
Casualties for Germans: 16 armour, 8 artilleries, 30 bombers, 15 infantry, 10 mech_infantrys and 4 tactical_bombers
Casualties for British: 4 fighters
Casualties for Russians: 4 aaGuns, 1 armour, 6 artilleries, 4 fighters, 56 infantry and 1 mech_infantryNon Combat Move - Germans
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You got lucky and won. Good game.
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waw, unbelievable…. those triple 1’s on the Japanese attack were probably a warning against this





