TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to United Kingdom
6 fighters moved from 112 Sea Zone to United Kingdom
1 battleship, 1 carrier, 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 2 infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
9 armour and 1 mech_infantry moved from Belarus to Romania
2 bombers moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 9 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 9 fighters and 2 infantry
British defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry; French defend with 1 fighter
Germans captures 41PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 8 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 aaGun and 6 infantry
Casualties for French: 1 fighter
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
8 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
2 aaGuns, 10 artilleries, 18 infantry and 2 mech_infantrys moved from France to Western Germany
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Belarus to Karelia
4 aaGuns, 11 artilleries and 49 infantry moved from Belarus to Eastern Poland
3 mech_infantrys moved from Germany to Western Germany
2 bombers moved from Archangel to Kweichow
Place Units - Germans
2 carriers and 1 destroyer placed in 112 Sea Zone
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3,3,6,4,4
Germans collect 43 PUs (5 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs