15L bmnielsen (Axis) vs. Adam514 (Allies +23)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 bomber, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Rostov to Tambov
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Tambov

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Italians attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Southern Italy
                2 bombers moved from Smolensk to Western Germany
                2 fighters moved from Bryansk to 97 Sea Zone
                1 carrier, 1 destroyer and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Bryansk to Iraq
                1 fighter moved from Novosibirsk to Iraq
                1 artillery moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Belarus to Bryansk
                3 fighters moved from Southern Italy to Denmark

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 bomber and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                      ANZAC take 17 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                8 fighters moved from Persia to 80 Sea Zone
                1 submarine moved from 76 Sea Zone to 80 Sea Zone

    Combat - ANZAC
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 80 Sea Zone
                    ANZAC attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 80 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    ANZAC attack with 4 submarines
                    Japanese defend with 1 destroyer and 2 fighters
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 3 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Philippines
                2 fighters moved from Sumatra to Persia
                8 fighters moved from 80 Sea Zone to Persia
                1 carrier moved from 41 Sea Zone to 36 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Germans
                Germans buy 1 airfield, 3 carriers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 mech_infantry moved from Novosibirsk to Urals
                1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Novosibirsk to Yenisey
                      Germans take Yenisey from Russians
                1 mech_infantry moved from Novosibirsk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Belarus to Archangel
                2 bombers moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to 105 Sea Zone
                4 fighters moved from 112 Sea Zone to United Kingdom
                5 bombers and 4 fighters moved from Western Germany to United Kingdom
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Northwest Persia to Iraq

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 1 artillery, 5 bombers, 8 fighters and 1 infantry
                    British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 infantry
                    Germans captures 22PUs while taking British capital
                    Germans win, taking United Kingdom from British with 1 artillery, 5 bombers, 8 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Germans attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                5 bombers and 8 fighters moved from United Kingdom to 112 Sea Zone
                5 bombers moved from 112 Sea Zone to Western Germany
                1 bomber moved from 105 Sea Zone to Western Germany
                2 bombers moved from Archangel to Western Germany
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 aaGun and 8 infantry moved from Belarus to Bryansk
                7 mech_infantrys moved from Novosibirsk to Volgograd
                2 fighters moved from Urals to Volgograd
                7 infantry moved from Caucasus to Volgograd
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to France
                2 carriers and 2 transports moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 carriers, 1 destroyer and 1 transport placed in 112 Sea Zone
                1 airfield placed in Denmark

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,3,5,2,4,6,6,2,1,1,3,5,1,6,5,6,6,4,3,1,3,5,6,5,2
                Germans collect 55 PUs (8 lost to blockades); end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 27 PUs;
                Russians buy 5 infantry; Remaining resources: 12 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                2 artilleries and 10 infantry moved from Samara to Vologda
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Egypt to Belgian Congo
                      Russians take Belgian Congo from Japanese

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 10 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 8 infantry moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter moved from Smolensk to Russia
                1 mech_infantry moved from Egypt to Kenya

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                3 fighters moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 bomber moved from Iraq to Kenya
                1 bomber moved from Iraq to Belgian Congo
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 bomber moved from Iraq to Novosibirsk
                3 bombers moved from Iraq to Russia


  • Intercept?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                3 fighters moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 bomber moved from Iraq to Kenya
                1 bomber moved from Iraq to Belgian Congo
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 bomber moved from Iraq to Novosibirsk
                3 bombers moved from Iraq to Russia

  • 19 17

    Nope and in the future for a 2:1 ratio for attacking and defending planes you can skip asking, unless there is fighter fodder like Anzac for example or if you are attacking a vital air or naval base.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                3 fighters moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 bomber moved from Iraq to Kenya
                1 bomber moved from Iraq to Belgian Congo
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 bomber moved from Iraq to Novosibirsk
                3 bombers moved from Iraq to Russia

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in 80 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 submarine
                    Japanese win, taking 80 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Belgian Congo
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Belgian Congo from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Kenya
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kenya from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from Novosibirsk to Yenisey
                1 aaGun, 2 artilleries and 2 infantry moved from Timguska to Yenisey
                2 bombers moved from Russia to Bryansk
                3 carriers moved from 71 Sea Zone to 80 Sea Zone
                1 bomber moved from Kenya to Tanganyika Territory
                1 bomber moved from Belgian Congo to Tanganyika Territory
                3 mech_infantrys moved from Shan State to French Indo China
                3 mech_infantrys moved from Shan State to Malaya

    Place Units - Japanese
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,1,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
                Japanese collect 18 PUs (7 lost to blockades); end with 26 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 carriers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 109 Sea Zone to 111 Sea Zone
                7 fighters moved from 109 Sea Zone to 111 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Eire to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                2 destroyers moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from Scotland to United Kingdom
                2 fighters moved from Eire to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                4 fighters moved from Gibraltar to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from Gibraltar to 110 Sea Zone
                3 fighters moved from Egypt to Kenya
                2 fighters moved from 110 Sea Zone to 111 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 9 fighters and 1 submarine
                    Germans defend with 1 carrier
                    Americans win with 9 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in 110 Sea Zone
                    Americans attack with 2 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport
                    Germans defend with 1 destroyer and 1 transport
                    Americans win with 2 destroyers, 4 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in United Kingdom
                    Americans attack with 1 armour, 4 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking United Kingdom from Germans with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Kenya
                    Americans attack with 3 fighters
                    Japanese defend with 1 mech_infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Holland Belgium

    Non Combat Move - Americans
                3 fighters moved from United Kingdom to Eire
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                4 carriers and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                9 fighters moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 transport moved from 107 Sea Zone to 106 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                4 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Buyant-Uhaa to Korea
                1 infantry moved from Buyant-Uhaa to Amur
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                3 fighters moved from Kenya to Egypt
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 carriers placed in 110 Sea Zone
                1 transport placed in 101 Sea Zone
                2 artilleries, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,4,5,4,4,3
                Americans collect 74 PUs (2 lost to blockades); end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from Egypt to Southern Italy
                1 infantry moved from Egypt to Alexandria
                6 fighters moved from Egypt to Alexandria
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British
                Battle in Alexandria
                    British attack with 6 fighters and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern Italy
                    British attack with 1 bomber
                    Italians defend with 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 tactical_bomber
                    Italians win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber

    Non Combat Move - British
                6 fighters moved from Alexandria to Egypt
                1 fighter moved from Persia to Egypt
                1 artillery, 3 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 bomber, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                      Italians take Normandy Bordeaux from Americans
                1 mech_infantry moved from Northern Italy to Holland Belgium
                3 fighters and 1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Southern Italy to Alexandria
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 bomber moved from Western Germany to Southern France
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Denmark to Holland Belgium
                1 fighter moved from Denmark to Southern France

    Combat - Italians
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Southern France
                    Italians attack with 2 bombers, 1 fighter and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Holland Belgium
                    Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                    Italians win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Kenya
                2 fighters moved from Trans-Jordan to 80 Sea Zone
                1 bomber moved from Alexandria to Iraq
                2 fighters moved from 97 Sea Zone to Iraq
                1 carrier, 1 destroyer and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                2 bombers and 1 fighter moved from Southern France to Western Germany
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from Tambov to Bryansk
                1 artillery moved from Volgograd to Rostov

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 bomber and 2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 30 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • The two italian fighters are on one of the japanese carriers.

    I’m going to start posting from triplea using a different account (bmnielsen_triplea), so it doesn’t logout this account.

  • 19 17

    @bmnielsen:

    The two italian fighters are on one of the japanese carriers.

    I’m going to start posting from triplea using a different account (bmnielsen_triplea), so it doesn’t logout this account.

    Isn’t the problem going to be fixed eventually?

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Sumatra
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from Philippines to 6 Sea Zone
                6 fighters moved from Persia to Italian Somaliland

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French


  • @Adam514:

    Isn’t the problem going to be fixed eventually?

    Yeah, but who knows when…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 5 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                4 bombers moved from Western Germany to 119 Sea Zone
                4 bombers moved from Western Germany to 109 Sea Zone
                1 infantry moved from Bryansk to Smolensk
                1 fighter moved from Volgograd to Smolensk
                1 fighter and 1 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Bryansk to Archangel
                      Germans take Archangel from Russians


  • Scramble from Eire?

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