15L bmnielsen (Axis) vs. Adam514 (Allies +23)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Japanese
                1 mech_infantry moved from Vologda to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 aaGun moved from Samara to Vologda
                1 artillery moved from Samara to Russia
                1 artillery and 8 infantry moved from Samara to Vologda
                12 infantry moved from Samara to Vologda
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 13 PUs;

    Combat Move - Japanese
                2 artilleries and 3 infantry moved from Kazakhstan to Novosibirsk
                2 bombers moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 bomber moved from Iraq to 41 Sea Zone
                1 mech_infantry moved from Malaya to French Indo China
                      Japanese take French Indo China from Americans
                1 mech_infantry moved from Malaya to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from South West Africa to Rhodesia
                      Japanese take Rhodesia from British
                1 infantry moved from Union of South Africa to Rhodesia
                4 bombers moved from Trans-Jordan to Anglo Egyptian Sudan

    Combat - Japanese
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 4 bombers
                    Russians defend with 1 mech_infantry
                    Japanese win with 4 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Novosibirsk
                    Japanese attack with 2 artilleries, 2 bombers, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 2 artilleries, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Novosibirsk to Iraq
                3 fighters moved from Trans-Jordan to Iraq
                4 bombers moved from Anglo Egyptian Sudan to Iraq
                3 carriers and 3 destroyers moved from 72 Sea Zone to 71 Sea Zone
                1 aaGun moved from Kazakhstan to Novosibirsk
                6 artilleries, 1 infantry and 4 mech_infantrys moved from Malaya to Shan State
                1 bomber moved from 41 Sea Zone to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,1,6,6,6,5,3,4
                Japanese collect 15 PUs (6 lost to blockades); end with 28 PUs total

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 bombers moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                6 fighters moved from Gibraltar to 94 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                4 carriers and 3 destroyers moved from 103 Sea Zone to 109 Sea Zone
                6 fighters moved from Eastern United States to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 mech_infantry moved from Eastern Persia to Persia
                2 mech_infantrys moved from West India to Persia
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from West India to Persia

    Combat - Americans

  • 19 17

    Scramble 109 and 95?


  • No to both

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                2 bombers moved from Gibraltar to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                6 fighters moved from Gibraltar to 94 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                4 carriers and 3 destroyers moved from 103 Sea Zone to 109 Sea Zone
                6 fighters moved from Eastern United States to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 mech_infantry moved from Eastern Persia to Persia
                2 mech_infantrys moved from West India to Persia
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from West India to Persia

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Eire
                Battle in Persia
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Americans win, taking Eire from Germans, taking Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Scotland

    Non Combat Move - Americans
                2 fighters moved from Persia to Egypt
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Egypt
                1 submarine moved from 75 Sea Zone to 71 Sea Zone
                1 submarine moved from 79 Sea Zone to 72 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 79 Sea Zone to 41 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                6 fighters moved from 94 Sea Zone to Gibraltar
                2 bombers moved from 95 Sea Zone to Gibraltar
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 105 Sea Zone
                2 submarines moved from 103 Sea Zone to 109 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from Eastern United States to Quebec
                1 aaGun moved from Central United States to 101 Sea Zone
                1 armour and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to Quebec
                1 aaGun, 1 armour, 3 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                1 aaGun, 1 armour and 3 infantry moved from 106 Sea Zone to Quebec
                1 infantry moved from Sakha to Amur
                1 mech_infantry moved from Soviet Far East to Amur

    Place Units - Americans
                1 airfield placed in Sumatra
                1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery, 2 bombers, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 artilleries moved from Yunnan to Burma

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                2 mech_infantrys moved from Egypt to Tobruk
                1 bomber and 6 fighters moved from Egypt to Tobruk

    Combat - British
                Battle in Tobruk
                    British attack with 1 bomber, 6 fighters and 2 mech_infantrys
                    Germans defend with 3 infantry
                    British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 bomber and 6 fighters moved from Tobruk to Egypt
                1 fighter moved from West India to Persia
                3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 artillery and 3 infantry moved from India to West India
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Bryansk to Russia
                3 bombers moved from Iraq to Russia

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,7,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Bryansk
                3 fighters moved from Libya to Bryansk
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 carrier and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 artilleries moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Archangel to Belarus
                3 bombers moved from Russia to Bryansk
                1 fighter moved from Russia to Novosibirsk

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • Assumed no intercept, if you want to it can be rolled on the forum (can only hit the ftr anyway)

  • 19 17

    @bmnielsen:

    Assumed no intercept, if you want to it can be rolled on the forum (can only hit the ftr anyway)

    Yeah if all the interceptors hit and still couldn’t get the bombers, just assume no intercept, since the dice can always be rolled after if I really wanted to intercept.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Sumatra to Persia
                1 fighter moved from 79 Sea Zone to Persia
                1 submarine moved from 79 Sea Zone to 76 Sea Zone
                1 carrier moved from 79 Sea Zone to 41 Sea Zone
                2 fighters moved from Queensland to Sumatra
                5 fighters moved from Egypt to Persia

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 fighters, 8 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                3 fighters moved from Western Germany to Scotland
                1 fighter and 2 infantry moved from Volgograd to Samara
                2 bombers moved from Bryansk to Samara
                2 bombers and 1 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Battle in Scotland
                    Germans attack with 7 fighters, 8 infantry and 1 mech_infantry
                    Americans defend with 1 airfield and 2 infantry
                    Germans win, taking Scotland from Americans with 7 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Samara from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Samara to Novgorod
                1 fighter moved from Samara to Novosibirsk
                11 mech_infantrys moved from Volgograd to Novosibirsk
                3 artilleries moved from Ukraine to Bryansk
                2 bombers moved from Smolensk to Western Germany
                1 infantry moved from Archangel to Belarus
                1 aaGun and 7 infantry moved from Bryansk to Belarus
                1 fighter moved from Iraq to Novosibirsk
                3 bombers moved from Iraq to Western Germany
                4 fighters moved from 96 Sea Zone to Western Germany
                2 carriers and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                3 infantry moved from France to Northern Italy
                7 infantry moved from Volgograd to Caucasus
                3 fighters moved from Scotland to Western Germany
                4 fighters moved from Scotland to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 carriers, 2 submarines and 1 transport placed in 112 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western Germany
                1 infantry placed in Southern France
                3 infantry placed in Iraq

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,1,6,4,3,2,2,6,1,3,6,6,1,5,6,1,1,4,1,1,2,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 54 PUs (11 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 21 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Vologda to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                2 artilleries and 18 infantry moved from Vologda to Samara
                2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 2 artilleries and 20 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Samara from Germans with 2 artilleries and 20 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Vologda to Samara
                1 infantry moved from Timguska to Urals
                1 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
                1 fighter moved from Smolensk to Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 71 Sea Zone to 72 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                3 fighters moved from Iraq to 80 Sea Zone
                1 bomber moved from Iraq to 72 Sea Zone
                5 bombers moved from Iraq to Eastern Persia
                1 bomber moved from Shan State to Eastern Persia
                1 armour moved from Rhodesia to Belgian Congo
                      Japanese take Belgian Congo from British
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Japanese take Tanganyika Territory from British
                2 artilleries and 2 infantry moved from Novosibirsk to Timguska

    Combat - Japanese
                Japanese creates battle in territory 71 Sea Zone
                Battle in Eastern Persia
                    Japanese attack with 6 bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win with 5 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 72 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 72 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 71 Sea Zone
                    Japanese attack with 3 carriers and 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 71 Sea Zone from Neutral with 3 carriers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 80 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Timguska
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Novosibirsk to Timguska
                1 mech_infantry moved from Novosibirsk to Volgograd
                5 bombers moved from Eastern Persia to Iraq
                3 fighters moved from 80 Sea Zone to Iraq
                1 bomber moved from 72 Sea Zone to Iraq
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 mech_infantry moved from Siam to Shan State
                1 mech_infantry moved from French Indo China to Shan State

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,2,3,2,3,4,5
                Japanese collect 16 PUs (8 lost to blockades); end with 16 PUs total

  • 19 17

    Misclicked for scrambling in 6, rolling on the forum.

    1 sub:
    DiceRolling 1:
    (3)

    1 dd 2 figs:
    DiceRolling 3:
    (1, 2, 3)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 4 fighters, 1 harbour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Gibraltar to Southern France
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 artillery and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Eire to Scotland
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from Gibraltar to 110 Sea Zone
                7 fighters moved from 109 Sea Zone to Scotland
                1 bomber moved from Eastern United States to Scotland
                1 fighter moved from 109 Sea Zone to Scotland
                3 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 infantry moved from Amur to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Turning on Edit Mode
                    EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Scotland
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 8 fighters and 3 infantry
                    Germans defend with 1 airfield, 7 infantry and 1 mech_infantry
                    Americans win, taking Scotland from Germans with 1 armour and 8 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 7 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery, 1 bomber and 3 infantry
                Battle in Belgian Congo
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 tactical_bomber
                Battle in Normandy Bordeaux
                Battle in Southern France
                    Americans attack with 2 bombers
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in United Kingdom

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to Eire
                8 fighters moved from Scotland to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 bombers moved from Southern France to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to Quebec
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                3 fighters moved from Belgian Congo to Egypt
                1 mech_infantry moved from Amur to Chahar
                2 submarines moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 109 Sea Zone to Eire
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 aaGun moved from 35 Sea Zone to Philippines
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 carrier and 2 destroyers moved from 41 Sea Zone to 36 Sea Zone

    Place Units - Americans
                1 airfield and 1 harbour placed in Eire
                1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery, 4 fighters and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                10 infantry moved from Yunnan to Burma

    Place Units - Chinese
                7 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                UK_Pacific buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 mech_infantry moved from Chahar to Buyant-Uhaa
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 armour moved from Northwest Persia to Persia
                1 bomber moved from Egypt to 72 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 destroyer
                    British win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 72 Sea Zone to Egypt
                1 artillery and 3 infantry moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 submarine

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