Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
no scramble
I’ll use 1 kamikaze against the destroyer though
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 mech_infantry moved from Karelia to Baltic States
1 fighter moved from Russia to Baltic States
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 bomber moved from Russia to Baltic States
1 bomber and 2 fighters moved from Russia to Eastern Poland
1 fighter moved from Russia to Baltic States
1 fighter moved from Russia to Eastern Poland
1 fighter moved from India to Kiangsi
1 fighter moved from India to Kwangtung
3 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Kwangsi to Kwangtung
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 55 Sea Zone
4 fighters moved from 45 Sea Zone to 46 Sea Zone
4 fighters moved from 45 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Wake Island to 49 Sea Zone
2 fighters moved from 45 Sea Zone to 49 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber and 1 fighter moved from Hopei to Kiangsu
1 bomber moved from Hopei to Kiangsi
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Air Battle in Kiangsu
Americans attacks with 2 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Eastern Poland
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 mech_infantry
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Borneo
Battle in Kwangtung
Americans attack with 1 fighter and 3 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Borneo from Japanese, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 carrier
Americans win with 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier and 3 transports; Italians defend with 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier and 3 transports
Casualties for Italians: 1 submarine
Casualties for Americans: 1 submarine
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarine
Battle in Baltic States
Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Java
Battle in Celebes
Battle in Kiangsi
Americans attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese, taking Celebes from Japanese, taking Kiangsi from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Russia to Hopei
1 bomber and 1 fighter moved from Kiangsi to Kwangsi
1 bomber and 1 fighter moved from Kiangsu to Hopei
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from 46 Sea Zone to 33 Sea Zone
4 fighters moved from 55 Sea Zone to 33 Sea Zone
4 fighters moved from 49 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 22 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
8 carriers moved from 45 Sea Zone to 33 Sea Zone
10 destroyers and 2 submarines moved from 45 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 45 Sea Zone to 33 Sea Zone
1 aaGun, 2 artilleries and 9 infantry moved from Dutch New Guinea to 45 Sea Zone
1 aaGun, 2 artilleries, 9 infantry and 6 transports moved from 45 Sea Zone to 33 Sea Zone
1 aaGun, 2 artilleries and 9 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Bessarabia to Western Ukraine
3 fighters moved from Eastern Poland to Bryansk
2 fighters moved from Baltic States to Bryansk
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Baltic States to Russia
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
Place Units - Americans
7 bombers placed in Western United States
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Ukraine to Romania
British take Romania from Germans
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Ukraine
1 mech_infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Kwangsi to India
2 mech_infantrys moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Siam to Kwangsi
1 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Yunnan
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
3 fighters moved from Russia to Bryansk
Place Units - British
1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in Kwangtung
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in Kwangtung change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Combat Move - Italians
8 artilleries and 7 infantry moved from Greece to Turkey
Combat - Italians
Battle in Turkey
Italians attack with 8 artilleries and 7 infantry
Neutral_True defend with 8 infantry
Italians roll dice for 8 artilleries and 7 infantry in Turkey, round 2 : 7/15 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits
7 infantry owned by the Neutral_True lost in Turkey
Italians roll dice for 8 artilleries and 7 infantry in Turkey, round 3 : 4/15 hits
Neutral_True roll dice for 1 infantry in Turkey, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Turkey
Italians win, taking Turkey from Neutral_True with 8 artilleries and 7 infantry remaining. Battle score for attacker is 24
Casualties for Neutral_True: 8 infantry
Non Combat Move - Italians
3 aaGuns and 19 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,1,6,1,2,3,5,3,4,2
Italians collect 3 PUs (10 lost to blockades); end with 7 PUs total
Production/PUs Summary :
Germans : 33 / 42
Russians : 34 / 37
Japanese : 34 / 46
Americans : 72 / 93
Chinese : 13 / 19
British : 37 / 42
UK_Pacific : 20 / 26
Italians : 13 / 7
ANZAC : 2 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - ANZAC
Non Combat Move - ANZAC
3 destroyers moved from 45 Sea Zone to 33 Sea Zone
3 fighters moved from Dutch New Guinea to Caroline Islands
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Combat Move - French
Non Combat Move - French
1 infantry moved from Rostov to Ukraine
Turn Complete - French
I surrender.
Again :lol:
Maybe I’ll get you next season.
Good game and good luck next season! :lol: