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Liga Relonchis V2 G40 AlbertoRelonchis (Allies+ 27) vs JuanSpain (Axis)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 4 fighters; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians

    Non Combat Move - Russians
                35 infantry moved from Volgograd to Kazakhstan
                2 aaGuns moved from Volgograd to Kazakhstan
                7 mech_infantrys moved from Russia to Kazakhstan
                17 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Vologda to India
                5 infantry moved from Vologda to Smolensk
                4 infantry moved from Russia to Tambov

    Place Units - Russians
                4 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 mech_infantry moved from 39 Sea Zone to Ceylon
                4 carriers moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                5 fighters and 4 tactical_bombers moved from Queensland to 39 Sea Zone
                1 mech_infantry moved from Amur to Buryatia
                2 fighters moved from Japan to Buryatia
                1 armour moved from New South Wales to Western Australia
                      Japanese take South Australia from ANZAC
                      Japanese take Western Australia from ANZAC
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Shan State

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 5 carriers, 5 fighters, 4 tactical_bombers and 1 transport
                    Americans defend with 1 battleship and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 5 carriers, 5 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 battleship and 1 transport
                Battle in Malaya
                Battle in Ceylon
                Battle in Shan State
                Battle in Buryatia
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 armour
                    Japanese win, taking Malaya from UK_Pacific, taking Ceylon from UK_Pacific, taking Shan State from UK_Pacific, taking Buryatia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 fighter moved from Buryatia to Amur
                2 fighters moved from Japan to Hunan
                3 armour moved from Kiangsu to Hunan
                6 fighters moved from 41 Sea Zone to Hunan
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                4 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Caroline Islands to New Zealand
                2 battleships and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                3 carriers moved from 41 Sea Zone to 39 Sea Zone
                5 carriers moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                10 fighters moved from Queensland to Philippines
                5 fighters moved from Queensland to Philippines

    Place Units - Japanese
                4 fighters and 1 tactical_bomber placed in Japan
                3 armour placed in Kiangsu
                3 infantry placed in New South Wales

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,3
                Japanese collect 52 PUs (17 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 airfield and 6 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 bombers moved from Russia to Persia

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Strategic bombing raid in Persia
                    1 bomber killed by AA
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from Persia to India
                1 bomber moved from Sikang to India
                2 fighters moved from Sikang to India
                2 destroyers moved from 80 Sea Zone to 76 Sea Zone
                2 cruisers moved from 80 Sea Zone to 76 Sea Zone
                1 submarine moved from 80 Sea Zone to 76 Sea Zone
                9 carriers and 1 fighter moved from 80 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Vologda to Kazakhstan
                3 fighters moved from Vologda to Kweichow
                1 bomber moved from Norway to Russia
                6 fighters moved from Finland to Russia
                1 fighter moved from Norway to Vologda
                1 infantry moved from Vyborg to Finland
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                20 fighters moved from Aleutian Islands to Soviet Far East
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                6 fighters moved from Hawaiian Islands to Aleutian Islands
                1 destroyer moved from 90 Sea Zone to 64 Sea Zone
                2 carriers moved from 90 Sea Zone to 64 Sea Zone
                1 cruiser moved from 106 Sea Zone to 64 Sea Zone
                2 aaGuns moved from Central United States to Western United States
                1 submarine moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 airfield and 3 fighters placed in Norway
                3 fighters placed in Finland

    Turn Complete - Americans
                Americans collect 59 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Hopei
                3 infantry moved from Kweichow to Hunan
                3 artilleries moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 3 armour and 8 fighters
                    Japanese win with 1 armour and 8 fighters remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 3 artilleries and 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Hunan
                9 fighters moved from India to Hunan
                4 tactical_bombers moved from India to Hunan
                1 mech_infantry moved from India to Afghanistan
                      British take Afghanistan from Neutral_True

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery, 9 fighters, 1 infantry and 4 tactical_bombers
                    Japanese defend with 1 armour and 8 fighters
                    British win with 8 fighters remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 armour and 8 fighters
                    Casualties for British: 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers
                Battle in Normandy Bordeaux

    Non Combat Move - British
                2 infantry moved from Finland to Norway
                3 infantry moved from Karelia to Finland
                2 bombers moved from United Kingdom to Novgorod
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 fighter moved from 76 Sea Zone to India
                3 fighters moved from Union of South Africa to 76 Sea Zone
                8 fighters moved from Hunan to Kweichow
                2 infantry and 3 transports moved from 90 Sea Zone to 64 Sea Zone
                4 infantry moved from Venezuela to Central America
                1 mech_infantry moved from Bryansk to Samara

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 1 fighter placed in United Kingdom
                2 fighters and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 41 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,5,2,2,4,3,2,5,5,2,5,2,2,5,1,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 3 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Iraq to Caucasus
                1 bomber moved from Iraq to Caucasus

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Persia
                1 fighter moved from Caucasus to Persia
                1 bomber moved from Iraq to Persia
                9 infantry moved from Northwest Persia to Persia
                2 mech_infantrys moved from Turkey to Persia
                1 infantry moved from Iraq to Persia
                1 bomber moved from Normandy Bordeaux to Southern Italy
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,2,2,1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - ANZAC
                1 fighter moved from India to Eastern Persia
                1 carrier moved from 64 Sea Zone to 26 Sea Zone
                1 destroyer moved from 64 Sea Zone to 26 Sea Zone
                1 cruiser moved from 64 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 53 PUs;
                Germans buy 8 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                10 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                12 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Tobruk to Libya
                      Italians take Libya from Russians
                1 armour moved from Libya to Tobruk
                10 armour, 27 artilleries, 9 infantry and 7 mech_infantrys moved from Persia to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                8 armour moved from Iraq to Eastern Persia
                2 bombers moved from Iraq to Afghanistan

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 18 armour, 27 artilleries, 9 infantry and 9 mech_infantrys
                    ANZAC defend with 1 fighter
                    Germans win, taking Eastern Persia from British with 18 armour, 27 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Eastern Poland
                    Germans attack with 12 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Afghanistan
                    Germans attack with 2 bombers
                    British defend with 1 mech_infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Afghanistan to Iraq
                3 armour moved from Egypt to Iraq
                4 mech_infantrys moved from Egypt to Iraq
                3 armour moved from Saudi Arabia to Persia
                2 infantry moved from Romania to Bessarabia

    Place Units - Germans
                3 armour placed in Persia
                3 armour placed in Iraq
                2 armour and 1 mech_infantry placed in Saudi Arabia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,3,6,5,1
                Germans collect 43 PUs (4 lost to blockades); end with 44 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 1 airfield, 2 fighters and 1 mech_infantry; Remaining resources: 2 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With Mongolians
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                20 infantry moved from Kazakhstan to Caucasus
                1 bomber moved from India to Iraq

    Combat - Russians
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in Caucasus
                    Russians attack with 20 infantry
                    Italians defend with 2 infantry
                    Russians win, taking Caucasus from Italians with 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                5 mech_infantrys moved from Kazakhstan to West India
                1 mech_infantry moved from Kazakhstan to West India
                1 mech_infantry moved from Kazakhstan to Szechwan
                15 infantry moved from Kazakhstan to Caucasus
                2 aaGuns moved from Kazakhstan to Caucasus
                1 bomber moved from Iraq to Volgograd
                2 aaGuns moved from Rostov to Volgograd
                17 infantry moved from Bryansk to Belarus
                5 infantry moved from Smolensk to Belarus
                1 infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                9 infantry moved from Rostov to Bryansk
                5 infantry moved from Rostov to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Volgograd
                2 infantry moved from Tambov to Bryansk
                4 fighters moved from Russia to India
                1 mech_infantry moved from Yakut S.S.R. to Timguska

    Place Units - Russians
                1 airfield placed in Soviet Far East
                2 fighters and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 33 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Japanese Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Olgiy
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Dzavhan
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Tsagaan Olom
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Central Mongolia
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Buyant-Uhaa
                Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Ulaanbaatar

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                2 armour moved from Kiangsu to Anhwe
                1 armour moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 armour moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Japanese creates battle in territory 37 Sea Zone
                Battle in Anhwe
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking 42 Sea Zone from Americans, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Kiangsu to Jehol
                4 fighters moved from Japan to Jehol
                1 tactical_bomber moved from Japan to Jehol
                2 fighters moved from Midway to Japan
                2 fighters moved from Wake Island to New Zealand
                1 submarine moved from 30 Sea Zone to 33 Sea Zone
                2 battleships and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Ceylon to 39 Sea Zone
                1 infantry moved from Ceylon to 39 Sea Zone
                5 fighters moved from 39 Sea Zone to Hunan
                4 tactical_bombers moved from 39 Sea Zone to Hunan
                4 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 5 carriers, 1 cruiser, 1 infantry and 2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                2 fighters moved from Philippines to Hunan
                1 fighter moved from Philippines to 39 Sea Zone
                1 fighter moved from Philippines to 39 Sea Zone
                4 fighters moved from Philippines to Jehol
                1 fighter moved from Amur to Jehol
                7 fighters moved from Philippines to Kiangsu

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 fighters placed in Malaya
                1 fighter placed in Japan
                3 infantry placed in New South Wales
                Japanese undo move 4.
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,3
                Japanese collect 61 PUs (12 lost to blockades); end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 artillery, 7 fighters and 1 infantry; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                2 bombers moved from India to Hunan
                2 fighters moved from India to Hunan
                3 fighters moved from Kweichow to Hunan
                1 bomber moved from Russia to Hunan
                1 submarine moved from 76 Sea Zone to 80 Sea Zone

    Combat - Americans
                Battle in Hunan
                    Americans attack with 3 bombers and 5 fighters
                    Japanese defend with 7 fighters and 4 tactical_bombers
                    Japanese win with 6 fighters remaining. Battle score for attacker is -32
                    Casualties for Japanese: 1 fighter and 4 tactical_bombers
                    Casualties for Americans: 3 bombers and 5 fighters
                Battle in Johnston Island

    Non Combat Move - Americans
                20 fighters moved from Soviet Far East to Hopei
                1 mech_infantry moved from Kazakhstan to Szechwan
                6 fighters moved from Russia to Szechwan
                1 fighter moved from Vologda to Szechwan
                3 fighters moved from Norway to Russia
                3 fighters moved from Finland to Russia
                1 infantry moved from Finland to Karelia
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                6 fighters moved from Aleutian Islands to Soviet Far East
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                2 carriers moved from 64 Sea Zone to 26 Sea Zone
                1 cruiser moved from 64 Sea Zone to 26 Sea Zone
                1 destroyer moved from 64 Sea Zone to 26 Sea Zone
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to Aleutian Islands

    Place Units - Americans
                3 fighters placed in Finland
                3 fighters placed in Norway
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Hopei to Anhwe
                2 artilleries moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 armour
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 bomber and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from India to Hunan
                8 fighters moved from Kweichow to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 9 fighters
                    Japanese defend with 6 fighters
                    British win with 5 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 6 fighters
                    Casualties for British: 4 fighters

    Non Combat Move - British
                5 fighters moved from Hunan to Anhwe
                2 infantry moved from India to West India
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                3 fighters moved from 76 Sea Zone to India
                2 fighters moved from Union of South Africa to 76 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 bombers moved from Novgorod to Anhwe
                1 mech_infantry moved from Samara to Kansu
                3 infantry moved from Finland to Karelia
                4 infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                4 infantry moved from Central America to 64 Sea Zone
                6 infantry and 3 transports moved from 64 Sea Zone to 26 Sea Zone
                6 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - British
                3 fighters placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,6,6
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from Southern Italy to Persia
                1 fighter moved from Southern Italy to Persia
                2 mech_infantrys moved from Persia to Eastern Persia
                5 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq

    Place Units - Italians
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,1,6,4,4,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French
                2 infantry moved from Scotland to United Kingdom

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 48 PUs;
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians

    Combat Move - Germans
                1 armour moved from Eastern Persia to Afghanistan
                      Germans take Afghanistan from British
                1 armour moved from Afghanistan to West India
                27 artilleries moved from Eastern Persia to West India
                9 infantry moved from Eastern Persia to West India
                12 armour moved from Eastern Persia to West India
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in West India
                    Germans attack with 13 armour, 27 artilleries and 9 infantry
                    British defend with 2 infantry; Russians defend with 6 mech_infantrys
                    Germans win, taking West India from UK_Pacific with 13 armour, 27 artilleries and 7 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                6 armour moved from Persia to Eastern Persia
                4 mech_infantrys moved from Iraq to Eastern Persia
                6 armour moved from Iraq to Eastern Persia
                2 armour moved from Saudi Arabia to Persia
                1 mech_infantry moved from Saudi Arabia to Persia
                1 armour moved from Tobruk to Egypt
                2 bombers moved from Iraq to Persia
                2 bombers moved from Persia to Eastern Persia
                2 mech_infantrys moved from Eastern Poland to Baltic States
                9 infantry moved from Eastern Poland to Baltic States
                15 infantry moved from Germany to Poland

    Place Units - Germans
                3 bombers placed in Persia
                1 bomber placed in Iraq

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,2,3,6,3,1
                Germans collect 47 PUs (8 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 48 PUs;
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians

    Combat Move - Germans
                1 armour moved from Eastern Persia to Afghanistan
                      Germans take Afghanistan from British
                1 armour moved from Afghanistan to West India
                27 artilleries moved from Eastern Persia to West India
                9 infantry moved from Eastern Persia to West India
                12 armour moved from Eastern Persia to West India
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in West India
                    Germans attack with 13 armour, 27 artilleries and 9 infantry
                    British defend with 2 infantry; Russians defend with 6 mech_infantrys
                    Germans win, taking West India from UK_Pacific with 13 armour, 27 artilleries and 7 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 6 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                6 armour moved from Persia to Eastern Persia
                4 mech_infantrys moved from Iraq to Eastern Persia
                6 armour moved from Iraq to Eastern Persia
                2 armour moved from Saudi Arabia to Persia
                1 mech_infantry moved from Saudi Arabia to Persia
                1 armour moved from Tobruk to Egypt
                2 bombers moved from Iraq to Persia
                2 bombers moved from Persia to Eastern Persia
                2 mech_infantrys moved from Eastern Poland to Baltic States
                9 infantry moved from Eastern Poland to Baltic States
                15 infantry moved from Germany to Poland

    Place Units - Germans
                3 bombers placed in Persia
                1 bomber placed in Iraq

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,2,3,6,3,1
                Germans collect 47 PUs (8 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 mech_infantry moved from Timguska to Yakut S.S.R.
                1 bomber moved from Volgograd to Yakut S.S.R.
                5 infantry moved from Bryansk to Ukraine
                10 infantry moved from Belarus to Novgorod
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 infantry moved from Caucasus to Turkey
                      Russians take Turkey from Italians
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 6 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 10 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                11 infantry moved from Belarus to Bryansk
                10 infantry moved from Caucasus to Volgograd
                2 infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Szechwan to Anhwe
                4 fighters moved from India to Anhwe
                1 bomber moved from India to Anhwe
                1 fighter moved from Russia to India
                1 bomber moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Russia to Urals
                1 fighter moved from Western Ukraine to Russia

    Place Units - Russians
                2 fighters and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 7 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter moved from New Zealand to 30 Sea Zone

    Combat - Japanese
                Battle in 30 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 infantry moved from Victoria to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 fighter moved from 30 Sea Zone to 33 Sea Zone
                1 armour, 2 battleships, 5 carriers, 1 cruiser, 1 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 9 fighters and 1 tactical_bomber moved from Jehol to Kiangsu
                3 fighters moved from Japan to Kiangsu
                1 artillery, 14 carriers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from New Zealand to 33 Sea Zone
                3 fighters moved from Malaya to Philippines

    Place Units - Japanese
                3 fighters placed in Kiangsu
                4 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 18
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,6
                Japanese collect 54 PUs (18 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

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