c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
Liga Relonchis V2 G40 AlbertoRelonchis (Allies+ 27) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour and 4 fighters; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 armour moved from New Zealand to 63 Sea Zone
1 armour and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour moved from 62 Sea Zone to New South Wales
12 fighters moved from 54 Sea Zone to New South Wales
3 fighters moved from Solomon Islands to New South Wales
4 tactical_bombers moved from 46 Sea Zone to New South Wales
2 battleships moved from 63 Sea Zone to 62 Sea Zone
6 fighters moved from 46 Sea Zone to New South Wales
6 fighters moved from 46 Sea Zone to New South WalesCombat - Japanese
Battle in Sumatra
Battle in New South Wales
Japanese attack with 1 armour, 27 fighters and 4 tactical_bombers
ANZAC defend with 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
Japanese captures 6PUs while taking ANZAC capital
Japanese win, taking Sumatra from Americans, taking New South Wales from ANZAC with 1 armour, 20 fighters and 4 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Japanese: 7 fighters
Casualties for ANZAC: 3 aaGuns, 2 artilleries, 10 infantry and 1 mech_infantryNon Combat Move - Japanese
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
6 carriers moved from 54 Sea Zone to 41 Sea Zone
9 carriers and 6 fighters moved from 46 Sea Zone to 41 Sea Zone
1 submarine moved from 63 Sea Zone to 30 Sea Zone
2 fighters moved from Japan to Midway
2 fighters moved from Japan to Wake Island
1 fighter and 6 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Chahar to Kweichow
1 mech_infantry moved from Jehol to Amur
20 fighters and 4 tactical_bombers moved from New South Wales to QueenslandPlace Units - Japanese
3 armour placed in Kiangsu
4 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Japanese collect 55 PUs (11 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 4 fighters and 1 harbour; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from Shan State to Kweichow
3 fighters moved from India to Kweichow
1 bomber moved from Russia to Kweichow
2 bombers moved from Eastern Persia to Kweichow
1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from GermansCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Battle in Soviet Far East
Battle in Kweichow
Americans attack with 1 armour, 3 bombers and 3 fighters
Japanese defend with 2 fighters and 6 mech_infantrys
retreated to Kweichow
Japanese win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is -36
Casualties for Japanese: 6 mech_infantrys
Casualties for Americans: 1 armour, 2 bombers and 3 fightersNon Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 4 fighters and 1 harbour; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from Shan State to Kweichow
3 fighters moved from India to Kweichow
1 bomber moved from Russia to Kweichow
2 bombers moved from Eastern Persia to Kweichow
1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from GermansCombat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 19 Sea Zone
Battle in Soviet Far East
Battle in Kweichow
Americans attack with 1 armour, 3 bombers and 3 fighters
Japanese defend with 2 fighters and 6 mech_infantrys
retreated to Kweichow
Japanese win, taking 20 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is -36
Casualties for Japanese: 6 mech_infantrys
Casualties for Americans: 1 armour, 2 bombers and 3 fightersNon Combat Move - Americans
1 mech_infantry moved from Novgorod to Vologda
2 fighters moved from Novgorod to Sikang
1 bomber moved from Kweichow to Sikang
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
3 fighters moved from Norway to Vologda
2 bombers moved from Scotland to Russia
3 fighters moved from 104 Sea Zone to Finland
2 carriers moved from 104 Sea Zone to 92 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 transport moved from 106 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Venezuela to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 64 Sea Zone
2 carriers moved from 104 Sea Zone to 90 Sea Zone
1 destroyer moved from 104 Sea Zone to 90 Sea Zone
20 fighters moved from Hawaiian Islands to Aleutian Islands
6 carriers moved from 39 Sea Zone to 80 Sea Zone
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
2 cruisers moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
3 carriers moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea ZonePlace Units - Americans
3 fighters placed in Finland
1 bomber and 1 fighter placed in Norway
1 harbour placed in Central America
1 airfield placed in Aleutian IslandsTurn Complete - Americans
Americans collect 59 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 2 fighters
Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 bombers and 3 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
10 fighters moved from Eastern Persia to Persia
4 tactical_bombers moved from Eastern Persia to Persia
4 fighters moved from Russia to PersiaCombat - British
Battle in Persia
British attack with 2 armour, 14 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Italians defend with 12 armour, 1 factory_minor and 4 mech_infantrys
British win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 2 armour, 4 fighters, 2 infantry and 1 mech_infantry
Casualties for Italians: 12 armour and 4 mech_infantrysNon Combat Move - British
10 fighters moved from Persia to India
4 tactical_bombers moved from Persia to India
3 aaGuns moved from West India to India
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Union of South Africa to 80 Sea Zone
1 mech_infantry moved from Baltic States to Bryansk
3 infantry moved from Finland to Karelia
2 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
2 infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone
4 infantry moved from Brazil to VenezuelaPlace Units - British
3 fighters placed in Union of South Africa
2 bombers placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from Scotland: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 39 PUs; end with 44 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 bombers and 3 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
10 fighters moved from Eastern Persia to Persia
4 tactical_bombers moved from Eastern Persia to Persia
4 fighters moved from Russia to PersiaCombat - British
Battle in Persia
British attack with 2 armour, 14 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Italians defend with 12 armour, 1 factory_minor and 4 mech_infantrys
British win with 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 2 armour, 4 fighters, 2 infantry and 1 mech_infantry
Casualties for Italians: 12 armour and 4 mech_infantrysNon Combat Move - British
10 fighters moved from Persia to India
4 tactical_bombers moved from Persia to India
3 aaGuns moved from West India to India
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 fighter moved from Union of South Africa to 80 Sea Zone
1 mech_infantry moved from Baltic States to Bryansk
3 infantry moved from Finland to Karelia
2 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
2 infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone
4 infantry moved from Brazil to VenezuelaPlace Units - British
3 fighters placed in Union of South Africa
2 bombers placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from Scotland: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 39 PUs; end with 44 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Changing ownership of Persia from Italians to British
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Changing PUs for British from 44 to 46
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Turkey to Persia
1 fighter moved from Iraq to Persia
1 bomber moved from Iraq to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 armour and 1 factory_minor
Italians win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Northwest Persia to Persia
1 fighter moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 infantry moved from Syria to Iraq
5 infantry moved from Caucasus to Northwest Persia
6 infantry moved from Turkey to Northwest Persia
2 mech_infantrys moved from Bulgaria to Turkey
4 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Southern Italy to IraqPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,2,3,6,4,3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,5,4,5,2,3
Italians collect 1 PU (15 lost to blockades); end with 1 PU total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 5 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 infantry moved from Eastern Persia to Persia
French take Persia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 infantry moved from Eastern Persia to Persia
French take Persia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour; Remaining resources: 3 PUs;Combat Move - Germans
3 bombers moved from Iraq to Eastern Persia
27 artilleries moved from Northwest Persia to Persia
9 infantry moved from Northwest Persia to Persia
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Italians take Tobruk from Russians
11 infantry moved from Germany to PolandCombat - Germans
Battle in Eastern Persia
Germans attack with 3 bombers
Russians defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Battle in Poland
Germans attack with 11 infantry
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 10 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Persia
Germans attack with 27 artilleries and 9 infantry
French defend with 1 factory_minor and 1 infantry
Germans win, taking Persia from French with 27 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 bomber moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Iraq
6 mech_infantrys moved from Iraq to Persia
7 armour moved from Iraq to Persia
3 armour moved from Turkey to Persia
1 mech_infantry moved from Turkey to Persia
1 mech_infantry moved from Saudi Arabia to Egypt
1 mech_infantry moved from Turkey to Iraq
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Yugoslavia to Romania
9 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
15 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern ItalyPlace Units - Germans
3 armour placed in Saudi Arabia
3 armour placed in Egypt
3 armour placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,4,6,6,5,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,4,4,5,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 41 PUs (8 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 4 fighters; Remaining resources: 3 PUs;Combat Move - Russians
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from GermansCombat - Russians
Non Combat Move - Russians
35 infantry moved from Volgograd to Kazakhstan
2 aaGuns moved from Volgograd to Kazakhstan
7 mech_infantrys moved from Russia to Kazakhstan
17 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Vologda to India
5 infantry moved from Vologda to Smolensk
4 infantry moved from Russia to TambovPlace Units - Russians
4 fighters placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from 39 Sea Zone to Ceylon
4 carriers moved from 41 Sea Zone to 39 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
5 fighters and 4 tactical_bombers moved from Queensland to 39 Sea Zone
1 mech_infantry moved from Amur to Buryatia
2 fighters moved from Japan to Buryatia
1 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
Japanese take Western Australia from ANZAC
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 5 carriers, 5 fighters, 4 tactical_bombers and 1 transport
Americans defend with 1 battleship and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 5 carriers, 5 fighters, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 27
Casualties for Americans: 1 battleship and 1 transport
Battle in Malaya
Battle in Ceylon
Battle in Shan State
Battle in Buryatia
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 armour
Japanese win, taking Malaya from UK_Pacific, taking Ceylon from UK_Pacific, taking Shan State from UK_Pacific, taking Buryatia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 fighter moved from Buryatia to Amur
2 fighters moved from Japan to Hunan
3 armour moved from Kiangsu to Hunan
6 fighters moved from 41 Sea Zone to Hunan
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to New Zealand
2 battleships and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
3 carriers moved from 41 Sea Zone to 39 Sea Zone
5 carriers moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
10 fighters moved from Queensland to Philippines
5 fighters moved from Queensland to PhilippinesPlace Units - Japanese
4 fighters and 1 tactical_bomber placed in Japan
3 armour placed in Kiangsu
3 infantry placed in New South WalesTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,3
Japanese collect 52 PUs (17 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 airfield and 6 fighters; Remaining resources: 4 PUs;Combat Move - Americans
2 bombers moved from Russia to PersiaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Persia to India
1 bomber moved from Sikang to India
2 fighters moved from Sikang to India
2 destroyers moved from 80 Sea Zone to 76 Sea Zone
2 cruisers moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
9 carriers and 1 fighter moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Vologda to Kazakhstan
3 fighters moved from Vologda to Kweichow
1 bomber moved from Norway to Russia
6 fighters moved from Finland to Russia
1 fighter moved from Norway to Vologda
1 infantry moved from Vyborg to Finland
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 64 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
20 fighters moved from Aleutian Islands to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
6 fighters moved from Hawaiian Islands to Aleutian Islands
1 destroyer moved from 90 Sea Zone to 64 Sea Zone
2 carriers moved from 90 Sea Zone to 64 Sea Zone
1 cruiser moved from 106 Sea Zone to 64 Sea Zone
2 aaGuns moved from Central United States to Western United States
1 submarine moved from 20 Sea Zone to 19 Sea ZonePlace Units - Americans
1 airfield and 3 fighters placed in Norway
3 fighters placed in FinlandTurn Complete - Americans
Americans collect 59 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Hopei
3 infantry moved from Kweichow to Hunan
3 artilleries moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 3 armour and 8 fighters
Japanese win with 1 armour and 8 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour
Casualties for Chinese: 3 artilleries and 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
9 fighters moved from India to Hunan
4 tactical_bombers moved from India to Hunan
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_TrueCombat - British
Battle in Hunan
British attack with 1 artillery, 9 fighters, 1 infantry and 4 tactical_bombers
Japanese defend with 1 armour and 8 fighters
British win with 8 fighters remaining. Battle score for attacker is 25
Casualties for Japanese: 1 armour and 8 fighters
Casualties for British: 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers
Battle in Normandy BordeauxNon Combat Move - British
2 infantry moved from Finland to Norway
3 infantry moved from Karelia to Finland
2 bombers moved from United Kingdom to Novgorod
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from 76 Sea Zone to India
3 fighters moved from Union of South Africa to 76 Sea Zone
8 fighters moved from Hunan to Kweichow
2 infantry and 3 transports moved from 90 Sea Zone to 64 Sea Zone
4 infantry moved from Venezuela to Central America
1 mech_infantry moved from Bryansk to SamaraPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
2 fighters and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 42 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,5,5,2,2,4,3,2,5,5,2,5,2,2,5,1,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 bomber moved from Iraq to CaucasusCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 bomber moved from Iraq to Persia
9 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Turkey to Persia
1 infantry moved from Iraq to Persia
1 bomber moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,2,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - ANZAC
1 fighter moved from India to Eastern Persia
1 carrier moved from 64 Sea Zone to 26 Sea Zone
1 destroyer moved from 64 Sea Zone to 26 Sea Zone
1 cruiser moved from 64 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 53 PUs;
Germans buy 8 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
10 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
12 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Tobruk to Libya
Italians take Libya from Russians
1 armour moved from Libya to Tobruk
10 armour, 27 artilleries, 9 infantry and 7 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
8 armour moved from Iraq to Eastern Persia
2 bombers moved from Iraq to AfghanistanCombat - Germans
Battle in Eastern Persia
Germans attack with 18 armour, 27 artilleries, 9 infantry and 9 mech_infantrys
ANZAC defend with 1 fighter
Germans win, taking Eastern Persia from British with 18 armour, 27 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Eastern Poland
Germans attack with 12 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Afghanistan
Germans attack with 2 bombers
British defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Afghanistan to Iraq
3 armour moved from Egypt to Iraq
4 mech_infantrys moved from Egypt to Iraq
3 armour moved from Saudi Arabia to Persia
2 infantry moved from Romania to BessarabiaPlace Units - Germans
3 armour placed in Persia
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in Saudi ArabiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,4,3,6,5,1
Germans collect 43 PUs (4 lost to blockades); end with 44 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 airfield, 2 fighters and 1 mech_infantry; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With Mongolians
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
20 infantry moved from Kazakhstan to Caucasus
1 bomber moved from India to IraqCombat - Russians
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Caucasus
Russians attack with 20 infantry
Italians defend with 2 infantry
Russians win, taking Caucasus from Italians with 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
5 mech_infantrys moved from Kazakhstan to West India
1 mech_infantry moved from Kazakhstan to West India
1 mech_infantry moved from Kazakhstan to Szechwan
15 infantry moved from Kazakhstan to Caucasus
2 aaGuns moved from Kazakhstan to Caucasus
1 bomber moved from Iraq to Volgograd
2 aaGuns moved from Rostov to Volgograd
17 infantry moved from Bryansk to Belarus
5 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
9 infantry moved from Rostov to Bryansk
5 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Bryansk
4 fighters moved from Russia to India
1 mech_infantry moved from Yakut S.S.R. to TimguskaPlace Units - Russians
1 airfield placed in Soviet Far East
2 fighters and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total





