Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 2 bombers, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Eastern United States to 104 Sea Zone
3 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Morocco to 104 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 bombers and 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 110 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 104 Sea Zone to Morocco
1 bomber moved from 104 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
1 transport moved from 14 Sea Zone to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 14 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
4 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
2 bombers placed in Eastern United States
3 armour, 1 artillery and 4 infantry placed in Central United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery and 8 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Persia to Caucasus
1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery and 8 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Persia to Caucasus
1 infantry moved from India to Burma
Combat - British
Battle in 98 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier and 1 destroyer
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 carrier and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 submarine
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 8 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield and 1 mech_infantry
British roll dice for 1 artillery, 8 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/13 hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans and 1 aaGun owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Persia to India
4 artilleries and 9 infantry moved from Iraq to Northwest Persia
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 71 Sea Zone to 82 Sea Zone
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to United Kingdom
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 artillery and 8 infantry moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Persia to Caucasus
1 infantry moved from India to Burma
Combat - British
Battle in 98 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 carrier and 1 destroyer
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Italians
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 carrier and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 submarine
Casualties for Italians: 1 carrier and 1 destroyer
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 8 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield and 1 mech_infantry
British roll dice for 1 artillery, 8 infantry and 4 mech_infantrys in Caucasus, round 2 : 3/13 hits
Germans roll dice for 1 aaGun and 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans and 1 aaGun owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 8 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Persia to India
4 artilleries and 9 infantry moved from Iraq to Northwest Persia
4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Union of South Africa
1 transport moved from 71 Sea Zone to 82 Sea Zone
1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to United Kingdom
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
please use second map. forgot a noncom.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Libya to Tunisia
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Italians
Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 4 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 submarines and 4 transports
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Italians roll dice for 4 fighters in 91 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 6 fighters and 5 transports in 91 Sea Zone, round 2 : 7/18 hits
4 fighters owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is -40
Casualties for Italians: 4 fighters
Battle in Tunisia
Italians attack with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Italians roll dice for 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/7 hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 110 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Non Combat Move - Italians
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Libya to Tunisia
1 tactical_bomber moved from Tunisia to Gibraltar
2 fighters moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Gibraltar : 2 aaGuns, 1 artillery, 3 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 fighter
France : 2 fighters
Tunisia : 1 flag, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Western Germany : 1 aaGun
Northern Italy : 1 aaGun and 1 factory_major
Libya : 1 harbour
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag, 1 armour and 1 artillery
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 1 destroyer
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 78
Russians : 10 / 17
Japanese : 70 / 71
Americans : 54 / 75
Chinese : 0 / 5
British : 30 / 30
UK_Pacific : 6 / 4
Italians : 20 / 31
ANZAC : 16 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I assumed no scramble to sz110.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Libya to Tunisia
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Combat - Italians
Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 4 fighters
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 submarines and 4 transports
3 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Units damaged: 1 battleship owned by the British
Americans win with 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is -40
Casualties for Italians: 4 fighters
Battle in Tunisia
Italians attack with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Italians win, taking Tunisia from Americans with 3 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 110 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Moving scrambled unit from 91 Sea Zone back to originating territory: Morocco
Non Combat Move - Italians
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Libya to Tunisia
1 tactical_bomber moved from Tunisia to Gibraltar
2 fighters moved from 110 Sea Zone to France
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from France to Northern Italy
Place Units - Italians
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Take the last map pls.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 52 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Caucasus
2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 aaGun, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2,5,4
ANZAC collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x harbour; Remaining resources: 75 PUs;
Germans buy 3 armour, 4 artilleries, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Samara
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
3 infantry moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Southern Italy to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 91 Sea Zone
1 bomber, 3 fighters and 5 tactical_bombers moved from Gibraltar to 91 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Would you like to scramble?
yes scramble all.
10 hits
OOL?
2absorptions, russian sub, 3us subs, brit dest, 3 us dest.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x harbour; Remaining resources: 75 PUs;
Germans buy 3 armour, 4 artilleries, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Samara
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
3 infantry moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Southern Italy to 91 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 91 Sea Zone
1 bomber, 3 fighters and 5 tactical_bombers moved from Gibraltar to 91 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 submarines and 4 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 5 tactical_bombers in 91 Sea Zone, round 2 : 10/18 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 4 submarines in 91 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 6 fighters and 5 transports in 91 Sea Zone, round 2 : 10/18 hits
Units damaged: 1 battleship owned by the Germans
3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 cruiser owned by the Germans, 2 carriers owned by the Germans, 1 submarine owned by the Russians, 2 destroyers owned by the Germans, 1 fighter owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 6 fighters and 5 tactical_bombers in 91 Sea Zone, round 3 : 10/14 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 transports in 91 Sea Zone, round 3 : 6/14 hits
3 fighters owned by the Americans, 1 cruiser owned by the British, 3 destroyers owned by the Americans, 2 carriers owned by the Americans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Americans, 3 fighters owned by the Germans and 1 battleship owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 4 : 8/8 hits
Americans roll dice for 1 battleship, 3 fighters and 5 transports in 91 Sea Zone, round 4 : 1/4 hits
3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 4 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win, taking 125 Sea Zone from British with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 tactical_bombers
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 6 destroyers, 6 fighters, 3 submarines and 4 transports
Battle in Tambov
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 5/6 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Western Germany
1 mech_infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Samara to Bryansk
2 fighters and 1 tactical_bomber moved from Tambov to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 fighter moved from Samara to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Poland to Belarus
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Novgorod
1 fighter placed in Western Germany
2 destroyers placed in 112 Sea Zone
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Kazakhstan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Poland : 1 armour and 1 mech_infantry
Germany : 1 factory_major and 1 mech_infantry
Belarus : 2 artilleries, 2 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 14 armour, 11 artilleries, 3 fighters, 10 infantry, 12 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 2 infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 2 destroyers and 2 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 70
Russians : 7 / 17
Japanese : 70 / 71
Americans : 54 / 75
Chinese : 0 / 5
British : 30 / 30
UK_Pacific : 6 / 4
Italians : 20 / 31
ANZAC : 16 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
ouch. probably a game changer. 6 extra air from luck will dominate the skys…
Had we said anything about rerolls when we atrted this game?
I don’t think so. I can take, however, your suggestion.