Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
G40 wheatbeer (Axis) vs Adam514 (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to JavaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Java, round 2 : 1/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Borneo
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 artilleries and 5 infantry moved from Kweichow to Hopei
3 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
2 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
5 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries and 8 infantry moved from Manchuria to Korea
1 armour moved from Manchuria to Anhwe
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
3 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to 42 Sea Zone
1 aaGun moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Anhwe
2 fighters moved from 35 Sea Zone to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
2 tactical_bombers moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Anhwe
2 bombers moved from Kwangsi to JapanPlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
1 factory_minor placed in Kiangsu
Japanese undo move 3.
1 factory_minor placed in Malaya
1 artillery, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalProduction/PUs Summary :
Germans : 44 / 55
Russians : 36 / 36
Japanese : 55 / 55
Americans : 52 / 72
Chinese : 4 / 6
British : 29 / 27
UK_Pacific : 5 / 10
Italians : 13 / 6
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Italians defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 4 infantry moved from Brazil to British Guiana
1 transport moved from 85 Sea Zone to 88 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
11 infantry moved from Suiyuyan to Kansu
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 submarines and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter and 2 infantry moved from India to Burma
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 fighter moved from 98 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - British
Battle in British Somaliland
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking British Somaliland from Italians, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 carrier, 2 cruisers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Burma to India
1 bomber moved from Ethiopia to Egypt
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 fighters and 1 tactical_bomber moved from United Kingdom to GibraltarPlace Units - British
1 transport placed in 106 Sea Zone
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 artillery and 2 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Non Combat Move - Italians
2 armour moved from Greece to Romania
1 bomber and 2 fighters moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalProduction/PUs Summary :
Germans : 44 / 55
Russians : 35 / 36
Japanese : 52 / 55
Americans : 52 / 72
Chinese : 6 / 6
British : 30 / 37
UK_Pacific : 6 / 4
Italians : 13 / 13
ANZAC : 10 / 20
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Western Germany to 114 Sea Zone
2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Battle in Baltic States
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Novgorod from Russians, taking Baltic States from Russians with 2 bombers, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 aaGun and 5 infantry moved from Romania to Eastern Poland
1 aaGun moved from Poland to Baltic States
2 bombers moved from 114 Sea Zone to Western Germany
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 artilleries moved from Poland to Eastern Poland
8 artilleries moved from Poland to Eastern Poland
8 artilleries moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
5 infantry moved from Poland to Baltic States
5 infantry moved from Poland to Eastern Poland
7 infantry moved from Poland to Baltic States
7 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 armour moved from Poland to Eastern Poland
2 armour moved from Poland to Baltic States
4 armour moved from Poland to Eastern Poland
3 armour moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Baltic States
1 artillery moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Greece to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from Southern Italy to Western GermanyPlace Units - Germans
1 infantry placed in Western Germany
1 infantry placed in France
2 mech_infantrys placed in Western Germany
6 armour and 1 mech_infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
1 armour and 1 mech_infantry placed in Western Germany
5 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 50 / 61
Russians : 29 / 36
Japanese : 52 / 55
Americans : 52 / 72
Chinese : 6 / 6
British : 30 / 37
UK_Pacific : 6 / 4
Italians : 13 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 submarine moved from 109 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries and 19 infantry moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Bryansk
9 infantry moved from Russia to Bryansk
4 aaGuns, 5 artilleries and 18 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Iraq to Northwest Persia
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries and 8 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Anhwe to Shensi
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from Anhwe to Burma
1 tactical_bomber moved from Anhwe to Chahar
2 fighters and 2 tactical_bombers moved from Hopei to Burma
1 infantry moved from Soviet Far East to Siberia
2 bombers moved from Japan to SiberiaCombat - Japanese
Battle in Celebes
Battle in Sumatra
Battle in Siberia
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Siberia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 4 fighters and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Burma, round 2 : 4/9 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry in Shensi, round 2 : 4/13 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
4 fighters and 4 tactical_bombers moved from Burma to Yunnan
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 bombers moved from Siberia to Japan
1 aaGun, 2 artilleries and 8 infantry moved from Korea to Manchuria
2 infantry moved from Kiangsu to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Malaya
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 42 Sea Zone to 44 Sea Zone
1 battleship and 5 submarines moved from 20 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Chahar to Yunnan
1 destroyer moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 34 / 38
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 3 / 6
British : 30 / 37
UK_Pacific : 5 / 4
Italians : 13 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
3 carriers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from France to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 13 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
2 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 8 infantry
Casualties for Chinese: 11 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
3 artilleries, 15 infantry and 2 mech_infantrys moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 3 artilleries, 15 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 3 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 aaGuns moved from India to Burma
1 fighter moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from Egypt to Gibraltar
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 fighters moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Alexandria
3 submarines moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
3 submarines placed in 98 Sea Zone
3 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Bulgaria to Romania
2 armour moved from Romania to Belarus
1 artillery moved from Eastern Poland to Belarus
1 bomber moved from Western Ukraine to Eastern Poland
2 aaGuns and 5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,1,4,3
Italians collect 5 PUs (9 lost to blockades); end with 6 PUs totalProduction/PUs Summary :
Germans : 46 / 61
Russians : 33 / 38
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 3 / 3
British : 30 / 35
UK_Pacific : 6 / 4
Italians : 14 / 6
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Trans-Jordan to IraqCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to BurmaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 1 submarine
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 cruiser, 1 destroyer and 1 submarine
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Caroline Islands: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Tunisia to LibyaCombat - French
Battle in Libya
French attack with 2 infantry
Italians defend with 1 artillery and 1 infantry
French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 58 PUs;
Germans buy 1 armour, 6 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 armour and 2 mech_infantrys moved from Poland to Novgorod
1 armour moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
10 artilleries and 17 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
6 armour moved from Eastern Poland to Belarus
10 artilleries and 17 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
6 armour moved from Baltic States to Belarus
1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to France
1 fighter moved from Western Germany to France
1 armour and 1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Germany to Western Germany
2 armour moved from Germany to Eastern Poland
1 armour moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Eastern Poland to BelarusPlace Units - Germans
3 infantry placed in Western Germany
3 artilleries placed in France
1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 1.
1 artillery and 2 infantry placed in Western Germany
1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsProduction/PUs Summary :
Germans : 51 / 57
Russians : 28 / 38
Japanese : 59 / 69
Americans : 52 / 72
Chinese : 3 / 3
British : 30 / 35
UK_Pacific : 6 / 4
Italians : 13 / 6
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 armour moved from Iraq to Caucasus
1 tactical_bomber moved from Northwest Persia to Russia
2 fighters moved from Bryansk to Russia
3 infantry moved from Sakha to SiberiaCombat - Russians
Battle in Siberia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Siberia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
4 artilleries moved from Bryansk to Tambov
17 infantry moved from Bryansk to Tambov
13 infantry moved from Bryansk to Tambov
3 artilleries and 23 infantry moved from Bryansk to Russia
1 aaGun and 4 infantry moved from Sakha to BuryatiaPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Malaya to 41 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 armour moved from Shensi to Suiyuyan
1 infantry moved from Sikang to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 artillery moved from Shensi to Kansu
2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 bombers moved from Japan to Siberia
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Siberia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 3/7 hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 3/3 hits
1 fighter owned by the Chinese, 2 artilleries owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
2 fighters and 2 tactical_bombers moved from Kansu to Shensi
1 tactical_bomber moved from Suiyuyan to Chahar
2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Kiangsi to Kwangsi
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 cruisers moved from 44 Sea Zone to 35 Sea Zone
2 battleships moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to Philippines
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Yunnan to French Indo China
2 bombers moved from Siberia to JapanPlace Units - Japanese
1 armour and 1 mech_infantry placed in Manchuria
1 artillery and 2 infantry placed in Malaya
1 artillery placed in Manchuria
3 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 49 / 57
Russians : 30 / 34
Japanese : 65 / 70
Americans : 52 / 72
Chinese : 1 / 3
British : 30 / 35
UK_Pacific : 6 / 4
Italians : 13 / 6
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 carrier and 3 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Denmark
Battle in NorwayNon Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Wake Island
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 bombers placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs





