@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L souL (Axis) v. Odonis (Allies +17)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 4 fighters, 1 harbour, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 5 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Hopei to Samara
2 bombers moved from Hopei to UralsCombat - Americans
Battle in Urals
Americans attack with 2 bombers
Germans defend with 1 armour
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Americans attack with 2 bombers
Italians defend with 1 artillery
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Gibraltar
Americans attack with 1 armour, 5 artilleries and 6 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers and 6 submarines moved from 20 Sea Zone to 37 Sea Zone
4 carriers, 1 cruiser, 2 destroyers and 11 submarines moved from 8 Sea Zone to 10 Sea Zone
2 bombers moved from Samara to Tsinghai
2 bombers moved from Urals to Tsinghai
3 transports moved from 6 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour and 1 mech_infantry placed in Korea
1 harbour placed in Central America
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,4,6,2,5
Americans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Kansu
2 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Samara
British take Samara from ItaliansCombat - British
Non Combat Move - British
3 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from Okinawa to 19 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Novosibirsk
2 artilleries and 9 infantry moved from Kansu to Novosibirsk
2 aaGuns moved from Kansu to Novosibirsk
1 bomber moved from Northwest Persia to Egypt
1 artillery and 4 infantry moved from Alexandria to Egypt
1 armour and 8 mech_infantrys moved from Egypt to Iraq
1 bomber moved from India to EgyptPlace Units - British
3 mech_infantrys placed in Persia
1 carrier and 1 destroyer placed in 81 Sea Zone
1 artillery placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 32 PUs;
Italians buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 mech_infantrys moved from Rostov to Samara
1 bomber moved from Greece to SamaraCombat - Italians
Battle in Samara
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 0/3 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 2/3 hits
British roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Samara
Italians win, taking Samara from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Samara to Russia
3 artilleries and 6 infantry moved from Rostov to Caucasus
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Romania to Ukraine
2 artilleries and 3 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
2 fighters moved from Greece to Southern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 artilleries and 3 infantry
Russia : 1 bomber
Tambov : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 flag
Caucasus : 1 flag, 3 artilleries and 7 infantry
Smolensk : 1 flag
Samara : 1 flag, 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 4 destroyers and 1 transport
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 50 / 72
Russians : 13 / 0
Japanese : 0 / 0
Americans : 72 / 95
Chinese : 23 / 29
British : 35 / 41
UK_Pacific : 21 / 27
Italians : 28 / 33
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 17 Sea ZoneNon Combat Move - ANZAC
3 bombers moved from India to Egypt
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Okinawa
2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 64 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
2 fighters moved from 64 Sea Zone to Central America
1 bomber moved from New South Wales to Central America
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
4 armour moved from Iraq to Northwest PersiaPlace Units - ANZAC
2 artilleries and 1 fighter placed in Iraq
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Volgograd
1 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Greece to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
6 bombers moved from Southern Italy to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
2 destroyers moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Algeria
Battle in 104 Sea Zone
Germans attack with 2 destroyers
Americans defend with 1 destroyer
Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Algeria from British with 1 destroyer remaining. Battle score for attacker is -16
Casualties for Germans: 2 destroyers
Battle in 91 Sea Zone
Germans attack with 8 bombers, 3 fighters and 1 tactical_bomber
British defend with 3 fighters; Americans defend with 3 carriers, 4 fighters, 1 tactical_bomber and 6 transports
Germans roll dice for 8 bombers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 9/12 hits
Americans roll dice for 3 carriers, 7 fighters, 1 tactical_bomber and 6 transports in 91 Sea Zone, round 2 : 4/11 hits
1 tactical_bomber owned by the Germans, 2 bombers owned by the Germans, 3 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 6 bombers and 2 fighters in 91 Sea Zone, round 3 : 5/8 hits
Americans roll dice for 5 fighters and 6 transports in 91 Sea Zone, round 3 : 3/5 hits
3 bombers owned by the Germans, 3 fighters owned by the British and 2 fighters owned by the Americans lost in 91 Sea Zone
6 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 90
Casualties for Germans: 5 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 3 fighters
Casualties for Americans: 3 carriers, 4 fighters, 1 tactical_bomber and 6 transports
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
22 artilleries, 22 infantry and 11 mech_infantrys moved from Rostov to Caucasus
1 armour and 4 mech_infantrys moved from Bryansk to Caucasus
2 artilleries and 10 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from 91 Sea Zone to Normandy Bordeaux
6 infantry moved from France to Normandy Bordeaux
2 infantry moved from Russia to Tambov
2 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - Germans
1 carrier placed in 97 Sea Zone
3 mech_infantrys placed in Russia
1 fighter placed in Greece
1 bomber placed in Greece
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 3 bombers, 1 factory_minor, 1 harbour and 6 infantry
Algeria : 1 flag, 1 armour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Germany : 1 factory_major
Norway : 1 factory_minor
Southern Italy : 1 aaGun and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 mech_infantrys
Rostov : 2 artilleries and 10 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 mech_infantrys
Russia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 2 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 armour, 22 artilleries, 22 infantry and 15 mech_infantrys
125 Sea Zone : 1 flag
94 Sea Zone : 1 transport
Greece : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber
97 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
92 Sea Zone : 2 fighters
115 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery and 5 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 78
Russians : 11 / 0
Japanese : 0 / 0
Americans : 72 / 95
Chinese : 23 / 29
British : 34 / 41
UK_Pacific : 21 / 27
Italians : 28 / 33
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m overseas on business the next few days and can make my next move either Friday or Saturday.
Cheers!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Combat Move - Japanese
Non Combat Move - Japanese
2 battleships, 7 carriers, 1 cruiser and 2 destroyers moved from 85 Sea Zone to 87 Sea ZoneTurn Complete - Japanese
Territory Summary for Japanese :
Paulau Island : 1 infantry
87 Sea Zone : 2 battleships, 7 carriers, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 53 / 78
Russians : 11 / 0
Japanese : 0 / 0
Americans : 72 / 95
Chinese : 23 / 29
British : 34 / 41
UK_Pacific : 21 / 27
Italians : 28 / 33
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 94 Sea Zone
1 bomber moved from Tsinghai to Russia
1 bomber moved from Tsinghai to Russia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 94 Sea Zone
1 bomber moved from Tsinghai to Russia
1 bomber moved from Tsinghai to RussiaCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.Non Combat Move - Americans
2 bombers moved from Russia to Tsinghai
2 bombers moved from Tsinghai to Egypt
1 bomber moved from 94 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
4 carriers, 1 cruiser, 2 destroyers and 11 submarines moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 104 Sea Zone to 88 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 89 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry and 5 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 carriers and 6 submarines moved from 37 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from Korea to BuryatiaPlace Units - Americans
3 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 fighter and 3 tactical_bombers placed in Eastern United States
1 bomber placed in Eastern United States
Americans undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Central United States
2 artilleries, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Kansu
1 infantry placed in Sikang
4 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Combat Move - British
1 infantry moved from Novosibirsk to Urals
British take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
British take Vologda from Germans
3 infantry moved from Novosibirsk to Samara
1 artillery moved from Novosibirsk to Samara
1 artillery moved from Novosibirsk to Samara -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Purchase Units - British
British buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Novosibirsk to Urals
British take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
British take Vologda from Germans
3 infantry moved from Novosibirsk to Samara
1 artillery moved from Novosibirsk to Samara
1 artillery moved from Novosibirsk to SamaraCombat - British
Battle in Samara
British attack with 2 artilleries and 3 infantry
Italians defend with 2 mech_infantrys
British win, taking Samara from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Urals
1 aaGun moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Kazakhstan
1 aaGun moved from Novosibirsk to Samara
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 armour, 1 artillery and 3 infantry moved from India to 39 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 aaGun, 1 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
2 bombers moved from Egypt to Gibraltar
3 fighters moved from Egypt to Gibraltar
1 tactical_bomber moved from Egypt to GibraltarPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries, 1 fighter and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 artilleries, 1 fighter and 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Italians
Italians buy 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Greece to Turkey
3 artilleries and 7 infantry moved from Caucasus to Turkey
4 fighters moved from Southern Italy to Turkey
1 bomber moved from Russia to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 3 artilleries, 1 bomber, 4 fighters and 8 infantry
Neutral_True defend with 8 infantry
Italians win, taking Turkey from Neutral_True with 3 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - Italians
1 bomber and 4 fighters moved from Turkey to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
2 artilleries and 3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bulgaria
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 bomber, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Research Technology - ANZAC
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Northwest Persia to Turkey
2 artilleries moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 armour moved from Northwest Persia to Turkey
1 bomber moved from Egypt to 95 Sea Zone
2 bombers moved from Egypt to Turkey
1 bomber moved from Central America to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from Northwest Persia to Turkey
2 artilleries moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 armour moved from Northwest Persia to Turkey
1 bomber moved from Egypt to 95 Sea Zone
2 bombers moved from Egypt to Turkey
1 bomber moved from Central America to AlgeriaCombat - ANZAC
Battle in 95 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
ANZAC attack with 1 bomber
Germans defend with 1 armour
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Turkey
ANZAC attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter and 3 infantry
Italians defend with 3 artilleries and 4 infantry
ANZAC win, taking Turkey from Italians with 1 armour, 3 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 18
Casualties for ANZAC: 2 infantry
Casualties for Italians: 3 artilleries and 4 infantryNon Combat Move - ANZAC
1 fighter moved from Turkey to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from New South Wales to New Zealand
1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports moved from 64 Sea Zone to 89 Sea Zone
2 fighters moved from Central America to 89 Sea Zone
1 mech_infantry moved from Central America to Venezuela
ANZAC take Venezuela from Neutral_True
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
ANZAC take Portugal from Neutral_True
1 infantry moved from Central America to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Chile
ANZAC take Chile from Neutral_True
2 bombers moved from Western United States to Gibraltar
1 bomber moved from 95 Sea Zone to Gibraltar
1 bomber moved from Algeria to Morocco
2 bombers moved from Turkey to Egypt
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to HainanPlace Units - ANZAC
1 airfield, 1 fighter and 1 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 18
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Trans-Jordan to SyriaTurn Complete - French
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