Hi to all,
I am organizing a G40 Balanced Mod 3 version 4 TripleA tournament. Expected start date is May 1st. I will post and update notes here but most of the communication will be on the Axis & Allies facebook page.
message me or comment on facebook if your interested.
XDAP2 - Round 1 - MethodOne Clinic vs Chaos U. Alumni Association
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 55 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
2 fighters moved from New Zealand to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern TerritoryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
7 infantry moved from Finland to Karelia
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 14 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
3 tactical_bombers moved from Western Germany to Baltic States
2 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Baltic States
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
7 infantry moved from Finland to Karelia
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Karelia
1 carrier moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 14 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
3 tactical_bombers moved from Western Germany to Baltic States
2 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
2 armour moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Western Germany to Karelia
1 bomber moved from Western Germany to Baltic States
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to KareliaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 artilleries and 2 fighters
French defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 2 artilleries, 1 bomber, 1 fighter, 14 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery, 2 fighters and 11 infantry
Germans win, taking Baltic States from Russians with 4 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 3 tactical_bombers remaining. Battle score for attacker is 49
Casualties for Germans: 6 infantry
Casualties for Russians: 2 aaGuns, 1 artillery, 2 fighters and 11 infantry
Battle in 127 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans win with 1 carrier and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Karelia
Germans attack with 1 artillery, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 5 infantry
Germans win, taking Karelia from Russians with 1 artillery, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
1 bomber moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Karelia to 127 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 fighter and 3 tactical_bombers moved from Baltic States to Germany
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
5 infantry moved from Bulgaria to Romania
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Norway to Finland
2 armour moved from Southern France to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
1 artillery placed in France
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour moved from Western Ukraine to Smolensk
5 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 mech_infantry moved from Western Ukraine to Smolensk
1 tactical_bomber moved from Western Ukraine to Novgorod
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 infantry moved from Rostov to Ukraine
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Olgiy to DzavhanNon Combat Move - Russians
Place Units - Russians
3 armour placed in Novgorod
1 artillery and 1 infantry placed in Russia
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 4 infantry moved from Amur to Ulaanbaatar
1 artillery and 2 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Shantung to Suiyuyan
2 fighters and 2 tactical_bombers moved from Jehol to Suiyuyan
1 bomber moved from Manchuria to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 fighter moved from Manchuria to Hopei
1 tactical_bomber moved from Manchuria to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 4/7 hits
Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yakut S.S.R., round 2 : 3/3 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 5 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 5 fighters and 4 tactical_bombers in Suiyuyan, round 2 : 5/9 hits
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits
1 fighter owned by the Chinese, 1 fighter owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Japanese: 1 fighter
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hopei, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kweichow to Hunan
1 fighter moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to Jehol
1 aaGun moved from Jehol to Chahar
1 bomber moved from Yakut S.S.R. to Manchuria
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Japan to Kwangsi
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 4 infantry
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 45 / 50
Russians : 28 / 37
Japanese : 38 / 48
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 37
UK_Pacific : 17 / 17
Italians : 15 / 19
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I didn’t realize I couldn’t build a MIC in kwangsi, so I hope y’all are ok with me changing the IC buy into 4 Tokyo infantry. As I said, those little rules always get me :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Wake Island
1 cruiser moved from 7 Sea Zone to 14 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 artillery placed in Central United States
2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Ethiopia to Kenya
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from United Kingdom to 96 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters and 1 infantry
Neutral_Axis defend with 1 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 infantry
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 armour
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour
Casualties for British: 1 fighter and 2 infantry
1 fighter owned by the British retreated
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship and 1 cruiser
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 bomber
Casualties for Italians: 1 battleship and 1 cruiserNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 infantry moved from Alexandria to Egypt
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Shan State to French Indo China
3 aaGuns and 7 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
2 fighters moved from Iraq to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 cruiser and 2 destroyers moved from 76 Sea Zone to 78 Sea Zone
2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
Regarding the Japanese IC, I have no problem with the rebate you took there. First and foremost, I see this as a friendly game.
On a similar note, the edit at the beginning of the US turn was just me putting my ships where I had requested they be placed.
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Regarding the Japanese IC, I have no problem with the rebate you took there. First and foremost, I see this as a friendly game.
On a similar note, the edit at the beginning of the US turn was just me putting my ships where I had requested they be placed.
Thank you muchly! US edit is of course fine.
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And I concur, this is a friendly game! :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 submarine moved from 93 Sea Zone to 88 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Greece to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 submarine moved from 93 Sea Zone to 88 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Greece to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 88 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 artillery moved from Tunisia to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Libya to Tobruk
1 bomber moved from Egypt to Tobruk
2 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Greece to Bulgaria
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 infantry
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery
EDIT: Adding units owned by Italians to Greece: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 12 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 61 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery moved from 42 Sea Zone to JavaTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 80 Sea ZoneNon Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 bomber moved from Finland to Novgorod
3 tactical_bombers moved from Germany to Novgorod
2 armour moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux -
ouch, rookie mistake on my part… Do you want to scramble from Novgorod?