15L DizzKneeLand33 (Axis) vs Whackamatt (Allies+15) Game 3

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 armour and 2 infantry moved from Albania to Greece
                1 bomber and 2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Alexandria

    Non Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Yugoslavia to Romania
                1 bomber and 2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 aaGun
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        95 Sea Zone : 1 carrier, 1 submarine and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 2 armour and 1 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 39
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 27 / 28
        UK_Pacific : 25 / 25
        Italians : 16 / 26
        ANZAC : 10 / 23
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 39 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Algeria to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                3 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

  • '20 '16 '15 '14

    I assumed no scramble in SZ109 since the planes were 2 to 1, let me know if I assumed wrong.  :)

    I also accidentally clicked retreat out of the Egypt battle, so I am rolling here for my 8 bombers versus 1 fighter:

    let’s see if this works….

    :roll(8@4, 1@4):

  • '20 '16 '15 '14

    Take 2:

    DiceRolls: 8@4 1@4; Total Hits: 78@4: (6, 2, 3, 3, 4, 3, 3, 1)1@4: (5)

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                3 armour, 2 artilleries and 11 infantry moved from Romania to Bessarabia
                2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                10 bombers moved from Western Germany to Egypt
                2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 armour, 2 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 transport
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Egypt
                    Germans attack with 10 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber; French defend with 1 fighter and 1 infantry; ANZAC defend with 2 infantry
                    retreated to Egypt
                    British win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 bombers, 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                8 bombers moved from Egypt to Alexandria
                2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 infantry moved from Norway to Finland
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun, 3 artilleries and 11 infantry moved from Poland to Baltic States

    Place Units - Germans
                3 bombers placed in Western Germany
                4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by French from Egypt: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 44 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Alexandria : 8 bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Germany : 1 aaGun, 1 factory_major and 4 mech_infantrys
        Holland Belgium : 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 5 armour, 2 infantry and 3 mech_infantrys
        Bessarabia : 1 flag, 3 armour, 2 artilleries and 10 infantry
        112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 34 / 39
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 27 / 28
        UK_Pacific : 25 / 25
        Italians : 16 / 26
        ANZAC : 10 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                3 fighters moved from Yunnan to 39 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Siam
                1 tactical_bomber moved from Yunnan to Siam
                2 fighters moved from Yunnan to Volgograd

    Combat - Russians
                Battle in Siam
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Siam from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Siam to Yunnan
                1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                2 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Volgograd to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Korea to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                2 infantry moved from Korea to Amur
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery and 2 infantry moved from Kwangsi to Hunan
                3 fighters and 2 tactical_bombers moved from Jehol to Hunan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Siam
                2 bombers moved from Kwangsi to Siam

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Siam to 36 Sea Zone
                2 bombers moved from Siam to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Anhwe to Kiangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 artillery and 4 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Chahar
                1 artillery moved from Korea to Manchuria
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 4 fighters, 9 infantry, 1 mech_infantry and 2 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 aaGun
        Japan : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery and 4 infantry
        Manchuria : 1 flag, 1 artillery
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 artillery and 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Amur : 1 flag, 2 infantry
        Buryatia : 1 flag, 1 armour and 1 mech_infantry
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 42
        Japanese : 37 / 49
        Americans : 52 / 52
        Chinese : 5 / 14
        British : 27 / 28
        UK_Pacific : 25 / 25
        Italians : 16 / 26
        ANZAC : 10 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                Americans undo move 2.
                2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 infantry placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from West India to India
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 6 fighters moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - British
                1 aaGun and 2 infantry moved from India to Burma

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,5
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 aaGun, 1 armour, 1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries and 6 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Eastern Poland

    Place Units - Italians
                3 transports placed in 95 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Eastern Poland : 1 aaGun
        95 Sea Zone : 1 carrier, 1 submarine and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 42
        Japanese : 36 / 49
        Americans : 52 / 77
        Chinese : 6 / 14
        British : 25 / 27
        UK_Pacific : 25 / 25
        Italians : 18 / 29
        ANZAC : 10 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
                1 infantry moved from 85 Sea Zone to Brazil
                      ANZAC take Brazil from Neutral_Allies

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Alexandria to Western Ukraine
                3 armour, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
                6 bombers moved from Alexandria to Ukraine
                2 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                3 bombers and 1 fighter moved from Western Germany to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 armour, 4 artilleries, 3 bombers, 1 fighter, 15 infantry and 3 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 19 infantry
                    Germans win, taking Novgorod from Russians with 4 armour, 4 artilleries, 3 bombers, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 fighter and 12 infantry
                    Casualties for Russians: 3 aaGuns, 1 artillery and 19 infantry
                Battle in Ukraine
                    Germans attack with 5 armour, 2 artilleries, 6 bombers, 10 infantry and 1 mech_infantry
                    Russians defend with 3 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 12 infantry and 2 mech_infantrys
                    Germans win, taking Ukraine from Russians with 5 armour, 2 artilleries, 6 bombers, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 55
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 3 aaGuns, 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Novgorod
                3 bombers moved from Novgorod to Eastern Poland
                2 bombers moved from Western Ukraine to Eastern Poland
                6 bombers moved from Ukraine to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Holland Belgium to Western Germany
                7 infantry moved from Finland to Karelia

    Place Units - Germans
                3 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Germany : 1 aaGun, 1 armour, 1 factory_major and 2 mech_infantrys
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 aaGun, 11 bombers and 4 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 5 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Bulgaria : 1 flag
        127 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 29 / 42
        Japanese : 36 / 49
        Americans : 52 / 77
        Chinese : 6 / 14
        British : 26 / 27
        UK_Pacific : 25 / 25
        Italians : 16 / 29
        ANZAC : 12 / 27
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 aaGuns and 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 armour moved from Northwest Persia to Rostov
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Yunnan to Volgograd

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from 80 Sea Zone to Volgograd
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 aaGun and 2 infantry placed in Volgograd
                Russians undo move 1.
                2 aaGuns and 1 infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Chahar to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Kwangsi to Hunan
                2 infantry moved from Kwangsi to French Indo China
                3 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from French with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                2 bombers moved from French Indo China to Japan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                3 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
                1 aaGun moved from Kiangsi to Kwangsi
                1 artillery and 4 infantry moved from Jehol to Anhwe
                1 artillery moved from Manchuria to Jehol
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 aaGuns, 2 armour, 3 artilleries, 4 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 artillery and 4 infantry
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 1 infantry
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 infantry
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 27 / 41
        Japanese : 47 / 49
        Americans : 52 / 77
        Chinese : 1 / 14
        British : 26 / 27
        UK_Pacific : 25 / 25
        Italians : 16 / 29
        ANZAC : 12 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Eastern United States to United Kingdom
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to Queensland

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 infantry moved from Western United States to British Columbia

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
                EDIT: Adding units owned by Americans to British Guiana: 2 fighters
                EDIT: Turning off Edit Mode
                2 destroyers and 1 transport placed in 101 Sea Zone
                2 bombers and 1 infantry placed in Eastern United States
                1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Gibraltar
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Union of South Africa to Belgian Congo
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 80 Sea Zone to 39 Sea Zone
                1 armour, 1 fighter and 1 mech_infantry moved from India to Yunnan

    Non Combat Move - British
                1 aaGun and 2 infantry moved from Burma to Yunnan

    Place Units - British
                1 airfield placed in Gibraltar
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2,5
                British collect 25 PUs (1 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                UK_Pacific collect 24 PUs (1 lost to blockades); end with 25 PUs total
                Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys

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