Liga Relonchis V.1 G40 AlbertoRelonchis (Allies+20) vs JuanSpain (Axis)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 3 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Northern Italy to Yugoslavia
                7 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from South Australia to New South Wales
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 7 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Kazakhstan
                4 fighters moved from Volgograd to Kazakhstan
                2 infantry moved from Rostov to Caucasus
                2 fighters moved from Volgograd to Caucasus
                5 fighters moved from Western Germany to Turkey
                10 bombers moved from Western Germany to Turkey
                1 fighter moved from Volgograd to Kazakhstan
                1 fighter moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Turkey

    Combat - Germans
                Battle in Turkey
                    Germans attack with 10 bombers and 6 fighters
                    British defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                    Germans win with 10 bombers and 6 fighters remaining. Battle score for attacker is 25
                    Casualties for British: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 5 fighters and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                    Germans win, taking Kazakhstan from Russians with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Caucasus
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                5 fighters moved from Kazakhstan to Greece
                3 fighters moved from Caucasus to Greece
                6 fighters moved from Turkey to Greece
                10 bombers moved from Turkey to Greece
                1 mech_infantry moved from Novosibirsk to Afghanistan
                      Germans take Afghanistan from Neutral_True
                1 armour moved from Volgograd to Afghanistan
                5 mech_infantrys moved from Volgograd to Afghanistan
                1 aaGun moved from Tambov to Samara
                1 infantry moved from Tambov to Samara
                1 aaGun moved from Belarus to Bryansk
                3 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Novgorod to Eastern Poland
                3 mech_infantrys moved from Karelia to Belarus
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 infantry moved from Nenetsia to Archangel
                2 infantry moved from France to Southern France

    Place Units - Germans
                3 bombers placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
                Germans collect 70 PUs (1 lost to blockades); end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                2 artilleries moved from Russia to Samara
                15 infantry moved from Russia to Samara
                6 infantry moved from Russia to Samara
                3 infantry moved from Russia to Samara
                2 fighters moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 fighter
                Battle in Samara
                    Russians attack with 2 artilleries and 24 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Samara from Germans with 2 artilleries and 24 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 aaGun moved from Russia to Samara

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 4 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Turkmenistan to Eastern Persia
                      Japanese take Eastern Persia from British
                1 fighter moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Borneo
                3 fighters moved from 36 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Borneo
                7 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 10 Sea Zone to 14 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 7 carriers, 2 destroyers, 2 fighters and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 7 carriers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Malaya
                Battle in Borneo
                    Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Szechwan to Yunnan
                1 tactical_bomber moved from Borneo to 37 Sea Zone
                3 fighters moved from Borneo to 37 Sea Zone
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 armour moved from Hunan to French Indo China
                2 armour moved from Anhwe to Kwangsi
                1 mech_infantry moved from Anhwe to Kwangsi
                2 battleships, 2 carriers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 37 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 artilleries, 2 cruisers, 6 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
                6 infantry moved from 33 Sea Zone to Caroline Islands
                3 artilleries moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Japan to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                5 fighters placed in Japan
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour moved from Northwest Persia to Volgograd
                      Russians take Caucasus from Germans
                1 bomber moved from Northwest Persia to Volgograd
                3 fighters moved from Northwest Persia to Volgograd
                5 bombers moved from India to Volgograd
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Saudi Arabia to 80 Sea Zone
                1 infantry moved from Saudi Arabia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Persia to Eastern Persia

    Combat - Americans
                Battle in Volgograd
                    Americans attack with 1 armour, 6 bombers and 3 fighters
                    Germans defend with 3 armour, 3 artilleries, 1 factory_minor and 3 mech_infantrys
                    Americans win with 6 bombers and 2 fighters remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 armour, 3 artilleries and 3 mech_infantrys
                    Casualties for Americans: 1 armour and 1 fighter
                Battle in Eastern Persia
                    Americans attack with 1 armour and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Eastern Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 mech_infantrys moved from Persia to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Volgograd to Northwest Persia
                1 bomber moved from Volgograd to India
                5 bombers moved from Volgograd to Northwest Persia
                2 mech_infantrys moved from Venezuela to Brazil
                2 bombers moved from Western United States to Queensland
                3 bombers moved from Queensland to India
                2 bombers moved from Central America to Queensland
                2 carriers and 2 fighters moved from 64 Sea Zone to 52 Sea Zone
                1 destroyer moved from 64 Sea Zone to 10 Sea Zone
                2 fighters moved from Central America to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                2 fighters moved from 64 Sea Zone to 52 Sea Zone
                1 cruiser moved from 64 Sea Zone to 52 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
                1 armour moved from 10 Sea Zone to Western United States
                1 artillery moved from 10 Sea Zone to Western United States
                2 infantry moved from 10 Sea Zone to Western United States
                3 fighters moved from Central America to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Saudi Arabia
                1 armour and 2 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Brazil
                2 fighters placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 submarines; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Volgograd
                      Russians take Volgograd from Germans
                2 mech_infantrys moved from Northwest Persia to Kazakhstan
                1 armour moved from Northwest Persia to Kazakhstan
                2 fighters moved from India to Kazakhstan
                2 submarines moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Kazakhstan from Germans with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Northwest Persia
                2 carriers moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 98 Sea Zone to Northwest Persia
                1 tactical_bomber moved from 98 Sea Zone to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                2 armour moved from Iraq to Northwest Persia
                4 mech_infantrys moved from Burma to India
                1 artillery moved from Burma to India
                1 infantry moved from Burma to India
                1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                2 submarines placed in 98 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 6 infantry

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bulgaria to Turkey
                      Italians take Turkey from British

    Combat - Italians

    Non Combat Move - Italians
                7 infantry moved from Yugoslavia to Bulgaria
                1 aaGun moved from Yugoslavia to Bulgaria
                1 armour moved from Northern Italy to Bulgaria
                7 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,1
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 aaGun moved from New South Wales to Queensland
                2 aaGuns moved from South Australia to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 25 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 5 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                2 infantry moved from Rostov to Volgograd
                3 infantry moved from Afghanistan to Eastern Persia
                1 infantry moved from Afghanistan to West India
                      Germans take West India from UK_Pacific
                2 mech_infantrys moved from Afghanistan to Kazakhstan
                6 fighters moved from Greece to Kazakhstan
                6 fighters moved from Greece to Eastern Persia
                2 fighters moved from Greece to Volgograd
                4 bombers moved from Greece to 80 Sea Zone
                2 bombers moved from Greece to Volgograd
                3 bombers moved from Western Germany to Kazakhstan
                2 bombers moved from Greece to Eastern Persia
                1 bomber moved from Greece to Eastern Persia
                1 bomber moved from Greece to 80 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers, 2 fighters and 2 infantry
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Eastern Persia
                    Germans attack with 3 bombers, 6 fighters and 3 infantry
                    Americans defend with 1 armour and 2 infantry
                    Germans win, taking Eastern Persia from Americans with 3 bombers, 6 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 2 infantry
                Battle in Kazakhstan
                    Germans attack with 3 bombers, 6 fighters and 2 mech_infantrys
                    British defend with 1 armour and 2 mech_infantrys
                    Germans win with 3 bombers and 5 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter and 2 mech_infantrys
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in 80 Sea Zone
                    Germans attack with 5 bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 transport
                    Germans win with 5 bombers remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                6 fighters moved from Eastern Persia to Afghanistan
                3 bombers moved from Eastern Persia to Afghanistan
                5 bombers moved from 80 Sea Zone to Afghanistan
                5 fighters moved from Kazakhstan to Afghanistan
                3 bombers moved from Kazakhstan to Afghanistan
                2 bombers moved from Volgograd to Afghanistan
                2 fighters moved from Volgograd to Afghanistan
                1 aaGun moved from Rostov to Volgograd
                5 infantry moved from Rostov to Bryansk
                3 armour moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Bryansk to Ukraine
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                17 artilleries, 19 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Archangel to Belarus
                7 infantry moved from Sweden to Finland
                1 infantry moved from Southern France to Spain
                      Germans take Spain from Neutral_True
                1 infantry moved from Southern France to Spain
                1 mech_infantry moved from Western Germany to France

    Place Units - Germans
                5 bombers placed in Western Germany
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 62 PUs (11 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Germans win with no units remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                23 infantry moved from Samara to Russia
                1 artillery moved from Samara to Russia
                1 aaGun moved from Samara to Russia

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 7 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                2 artilleries, 7 carriers, 2 destroyers, 8 fighters, 1 infantry, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 54 Sea Zone
                2 artilleries moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                6 infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 6 infantry, 1 mech_infantry, 2 tactical_bombers and 5 transports moved from 33 Sea Zone to 54 Sea Zone
                6 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                3 artilleries moved from 54 Sea Zone to Queensland
                1 artillery moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                2 infantry moved from Yunnan to Burma
                1 armour moved from Kwangsi to Burma

    Combat - Japanese
                Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 11 carriers, 1 cruiser, 2 destroyers, 12 fighters, 4 tactical_bombers and 8 transports
                    ANZAC defend with 2 destroyers, 5 fighters, 1 submarine and 1 transport; British defend with 1 cruiser and 1 tactical_bomber; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 fighters
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 battleships owned by the Japanese
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 5 fighters, 4 tactical_bombers and 8 transports remaining. Battle score for attacker is 38
                    Casualties for Japanese: 7 carriers, 1 cruiser, 2 destroyers and 7 fighters
                    Casualties for ANZAC: 2 destroyers, 5 fighters, 1 submarine and 1 transport
                    Casualties for British: 1 cruiser and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 3 fighters
                Battle in Burma
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter
                Battle in Western Australia
                Battle in Queensland
                    Japanese attack with 5 artilleries, 7 infantry and 1 mech_infantry
                    ANZAC defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 4 bombers
                    Japanese win, taking Western Australia from ANZAC, taking Queensland from ANZAC with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 58
                    Casualties for Japanese: 4 infantry
                    Casualties for ANZAC: 3 aaGuns, 1 artillery and 1 infantry
                    Casualties for Americans: 4 bombers

    Non Combat Move - Japanese
                1 tactical_bomber could not land in 54 Sea Zone and was removed
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                5 fighters moved from Japan to Hawaiian Islands
                1 submarine moved from 13 Sea Zone to 26 Sea Zone
                1 submarine moved from 14 Sea Zone to 26 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Korea
                1 aaGun moved from Yunnan to Burma
                1 mech_infantry moved from Kwangsi to French Indo China
                1 armour moved from Kwangsi to French Indo China

    Place Units - Japanese
                7 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

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