G15L variance vs Suprise Attack (Allies+20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 4 infantry

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 16 times
                3 was rolled 14 times
                4 was rolled 23 times
                5 was rolled 15 times
                6 was rolled 16 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.561
            Standard Deviation : 0.749
            Total rolls : 99

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 19

    Germans Combat
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    British Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.593
            Standard Deviation : 0.770
            Total rolls : 28

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.412
            Median : 4.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                2 artilleries and 8 infantry moved from France to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 artilleries and 9 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    Italians win, taking Southern France from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 artillery and 6 infantry

    Non Combat Move - Italians
                1 aaGun moved from France to Southern France

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '17 '16 '15 '14 '12

    bump?

  • '17 '16 '15 '14 '12

    bumpity bump


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 fighter moved from Malaya to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 fighter moved from Malaya to India

    Combat - ANZAC
                Battle in New Britain
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Britain, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Britain, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Britain
                    ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Western Australia to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 9 artilleries, 1 factory_minor, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 2 mech_infantrys moved from Sweden to Norway
                1 artillery and 2 infantry moved from France to Holland Belgium
                2 mech_infantrys moved from Volgograd to Novosibirsk
                1 armour moved from Timguska to Novosibirsk
                1 artillery and 2 infantry moved from Caucasus to Kazakhstan
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                2 tactical_bombers moved from Greece to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                10 mech_infantrys moved from Germany to Western Germany
                2 artilleries moved from France to Western Germany
                2 artilleries, 2 infantry and 6 mech_infantrys moved from France to Normandy Bordeaux
                2 bombers moved from Germany to Normandy Bordeaux
                1 mech_infantry moved from France to Spain
                      Germans take Spain from British

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Novosibirsk from British with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Norway from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tobruk
                    Germans attack with 1 armour and 2 tactical_bombers
                    Americans defend with 1 fighter and 1 mech_infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 tactical_bomber
                    Casualties for Americans: 1 fighter and 1 mech_infantry
                Battle in Western Germany
                    Germans attack with 2 artilleries and 10 mech_infantrys
                    British defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Western Germany from British with 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 armour and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 bombers, 2 infantry and 6 mech_infantrys
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry; French defend with 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry and 3 mech_infantrys
                    Casualties for British: 2 artilleries and 5 infantry
                    Casualties for French: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Archangel to Novgorod
                2 bombers moved from Normandy Bordeaux to Germany
                1 tactical_bomber moved from Tobruk to Egypt

    Place Units - Germans
                1 factory_minor placed in Iraq
                3 artilleries placed in France
                10 mech_infantrys placed in Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Russia
                2 artilleries and 1 infantry placed in Volgograd
                Germans undo move 6.
                1 artillery and 2 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                Germans undo move 7.
                Germans undo move 6.
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                1 artillery and 1 infantry placed in Romania
                1 artillery and 1 infantry placed in Ukraine
                1 armour and 9 mech_infantrys placed in Germany
                3 artilleries placed in France
                1 artillery and 1 infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 77 PUs (5 lost to blockades); end with 77 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs

  • '17 '16 '15 '14 '12

    extermination complete.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians

  • '17 '16 '15 '14 '12

    I’m afraid that’s game over, mate.  All the chosen people have been sent to my concentration camps and I held all 8 VC for a full round.  NAZI GERMANY RULES THE WORLD.

    Hey remember I was asking you about snow?  Well we officially got 148cm of snow in those 2 weeks (which is exactly 4 feet, 11 inches).  The city declared a state of emergency.  Tomorrow we are supposed to get another 40-50cm (18 inches), plus hurricane winds.  Crazy.

  • '17 '16 '15 '14 '12

    I’ll post this in the results thread.  You up for another game?


  • Yea it is crazy, we have about 3’ on the ground now, hope we dont get any lake effect
    I’m up for another game
    I’ll be the Axis
    Kris

  • '17 '16 '15 '14 '12

    OK.  so do I get the same $20 bid?  If that’s cool I will take a transport next to south africa, a sub next to Gibraltar with the cruiser, and a sub with the fleet next to Egypt.  The other $1 will go to UK Europe.


  • WOW!
    I’m not that good, how about 10

  • '17 '16 '15 '14 '12

    OK how about you just give me a sub in z98 and we’ll call it even


  • OK, any scramble from Scotland?

  • '17 '16 '15 '14 '12

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