No kill like Overkill, apparently 🤯
15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2
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I could bump you but I need to pause this game anyway with the holidays coming, company etc, we can pick this back up in 2015, merry Christmas,
rgp44
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Ok, thanks … I’m busy during the holidays too, so that works out great.
Merry Christmas as well :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Yunnan
2 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Jehol to Sakha
2 bombers moved from Kiangsu to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sakha
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sakha, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sakha to Siberia
1 aaGun, 6 artilleries and 17 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kiangsu to Kweichow
3 tactical_bombers moved from Yunnan to Kweichow
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 1 fighter and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
3 fighters moved from Kiangsu to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Yunnan to Kiangsu
3 tactical_bombers moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Jehol to Anhwe
2 fighters moved from Japan to Philippines
3 infantry moved from Kiangsu to Kiangsi
3 mech_infantrys moved from Jehol to KweichowPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 artilleries placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 45 / 55
Russians : 23 / 28
Japanese : 66 / 69
Americans : 52 / 72
Chinese : 1 / 5
British : 33 / 36
UK_Pacific : 6 / 7
Italians : 21 / 20
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 1 bomber
Queensland : 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
30 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier and 4 submarines
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
92 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 45 / 55
Russians : 23 / 28
Japanese : 66 / 69
Americans : 52 / 72
Chinese : 1 / 5
British : 33 / 36
UK_Pacific : 6 / 7
Italians : 21 / 20
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
18 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to BurmaPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 20 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 45 / 55
Russians : 23 / 28
Japanese : 65 / 69
Americans : 52 / 72
Chinese : 2 / 4
British : 33 / 36
UK_Pacific : 6 / 7
Italians : 21 / 20
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits
1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
3 mech_infantrys moved from Burma to India
3 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Egypt to Trans-JordanPlace Units - British
2 submarines placed in 98 Sea Zone
1 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 2 aaGuns, 4 artilleries and 9 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 3 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 45 / 55
Russians : 23 / 28
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 21 / 20
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Smolensk
1 bomber moved from Novgorod to SmolenskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 bomber in Smolensk, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Smolensk to Novgorod
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery, 3 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun, 3 artilleries and 3 infantry moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3
Italians collect 16 PUs (7 lost to blockades); end with 18 PUs totalProduction/PUs Summary :
Germans : 45 / 55
Russians : 21 / 28
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 23 / 18
ANZAC : 10 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
30 Sea Zone : 1 fighter
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Iraq : 2 infantryProduction/PUs Summary :
Germans : 45 / 55
Russians : 21 / 28
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 23 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Northwest Persia to India
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
India : 1 fighter
Trans-Jordan : 1 infantry
Gibraltar : 1 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
Northwest Persia : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 55
Russians : 21 / 28
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 23 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
2 aaGuns, 13 armour, 21 artilleries, 38 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Belarus
3 mech_infantrys moved from Slovakia Hungary to Belarus
1 aaGun moved from Eastern Poland to Belarus
7 artilleries moved from Novgorod to Belarus
2 tactical_bombers moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 fighters moved from Western Germany to Bryansk
2 tactical_bombers moved from 112 Sea Zone to Novgorod
2 bombers moved from Western Germany to Bryansk
2 mech_infantrys moved from Western Germany to Southern Italy
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Novgorod to Belarus
1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
6 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern Italy
2 mech_infantrys moved from Germany to Northern ItalyPlace Units - Germans
2 fighters and 1 tactical_bomber placed in Novgorod
2 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 45 / 53
Russians : 21 / 28
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 23 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits
Italians roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
Russians win, taking 109 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Kansu to Shensi
2 mech_infantrys moved from Novosibirsk to Shensi
1 infantry moved from Kansu to Novosibirsk
2 aaGuns and 13 infantry moved from Kansu to Shensi
12 infantry moved from Russia to Samara
2 aaGuns moved from Russia to Samara
6 infantry moved from Russia to Samara
2 infantry moved from Tambov to Rostov
2 aaGuns moved from Tambov to Volgograd
4 mech_infantrys moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Samara
1 armour moved from Russia to Samara
11 infantry moved from Tambov to Volgograd
5 infantry moved from Tambov to Volgograd
13 infantry moved from Russia to Samara
6 artilleries moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Smolensk to Samara
4 artilleries moved from Tambov to Volgograd
2 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
1 armour and 2 tactical_bombers placed in VolgogradTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUsTerritory Summary for Russians :
Shensi : 2 aaGuns, 1 fighter, 13 infantry and 2 mech_infantrys
Yakut S.S.R. : 3 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Rostov : 2 infantry
Russia : 1 airfield and 1 factory_major
Novosibirsk : 1 infantry
Volgograd : 2 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 1 fighter, 18 infantry, 5 mech_infantrys and 3 tactical_bombers
Samara : 2 aaGuns, 1 armour, 6 artilleries, 34 infantry and 2 mech_infantrys
109 Sea Zone : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 53
Russians : 21 / 24
Japanese : 63 / 69
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 23 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 4 infantry, 2 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Sikang
2 bombers moved from Kiangsu to Novosibirsk
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Yunnan
3 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Malaya to Shan State
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan StateCombat - Japanese
Battle in Yunnan
Japanese attack with 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Novosibirsk to Sikang
1 aaGun, 6 artilleries and 15 infantry moved from Tsinghai to Sikang
1 armour and 4 mech_infantrys moved from Kweichow to Sikang
3 fighters moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Siberia to Japan
1 carrier and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Jehol
2 infantry moved from Sakha to Siberia
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 infantry, 4 submarines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
3 artilleries moved from French Indo China to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 artilleries placed in Japan
1 destroyer, 2 submarines and 3 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 45 / 53
Russians : 20 / 24
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 1 / 4
British : 33 / 33
UK_Pacific : 6 / 7
Italians : 23 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Gibraltar to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 55 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 7/8 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers, 1 fighter and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 55 Sea Zone to Queensland
7 fighters moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 1 bomber
Queensland : 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 4 submarines
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 9 fighters, 3 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
92 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 45 / 53
Russians : 20 / 24
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 1 / 4
British : 33 / 33
UK_Pacific : 6 / 7
Italians : 23 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
18 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kweichow : 1 infantry
Szechwan : 20 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 45 / 53
Russians : 20 / 24
Japanese : 65 / 72
Americans : 52 / 72
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 6 / 7
Italians : 23 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Cyprus
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Cyprus
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
1 armour moved from India to Burma
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Cyprus to Syria
3 infantry moved from Trans-Jordan to Syria
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to United Kingdom
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 bomber moved from Cyprus to Egypt
1 fighter moved from Egypt to IraqPlace Units - British
2 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Burma : 2 aaGuns, 1 armour, 4 artilleries, 11 infantry and 3 mech_infantrys
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
54 Sea Zone : 1 battleship
West India : 1 artillery and 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 1 mech_infantry
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 mech_infantry
Morocco : 1 armour and 1 infantry
Syria : 1 fighter, 3 infantry and 1 tactical_bomber
Ethiopia : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 1 fighter
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 destroyers
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
79 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 45 / 53
Russians : 20 / 24
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 47
UK_Pacific : 6 / 6
Italians : 23 / 18
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Rostov
1 bomber moved from Novgorod to Rostov
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,1,5
Italians collect 25 PUs (1 lost to blockades); end with 25 PUs totalProduction/PUs Summary :
Germans : 45 / 53
Russians : 17 / 24
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 47
UK_Pacific : 6 / 6
Italians : 26 / 25
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport
62 Sea Zone : 1 submarine and 1 transport
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 17 / 24
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 47
UK_Pacific : 6 / 6
Italians : 26 / 25
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to MoroccoTurn Complete - French
Territory Summary for French :
India : 1 fighter
Gibraltar : 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Iraq : 1 infantry
92 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 17 / 24
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 47
UK_Pacific : 6 / 6
Italians : 26 / 25
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Non Combat Move - Germans
2 aaGuns, 13 armour, 21 artilleries, 37 infantry and 1 mech_infantry moved from Bryansk to Tambov
6 mech_infantrys moved from Belarus to Tambov
1 aaGun, 7 artilleries and 2 infantry moved from Belarus to Bryansk
4 fighters moved from Bryansk to Tambov
2 infantry moved from Novgorod to Belarus
2 bombers moved from Germany to Western Germany
2 bombers moved from Bryansk to Western Germany
2 fighters and 3 tactical_bombers moved from Novgorod to Bryansk
2 fighters moved from Bryansk to Tambov
6 tactical_bombers moved from Bryansk to TambovPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in France
3 artilleries and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,5,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 48 PUs (2 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 50 / 92
Russians : 12 / 0
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 4 / 4
British : 33 / 47
UK_Pacific : 6 / 6
Italians : 26 / 25
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





