@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
G40 Kytula (Axis) vs. Ferrousgryphon (Allies + 15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
4 artilleries and 12 infantry moved from Baltic States to Novgorod
2 fighters, 10 infantry and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Ukraine to Novgorod
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Ukraine to Poland
1 fighter moved from Ukraine to Slovakia Hungary
3 armour and 1 mech_infantry moved from Iraq to Greece
3 infantry moved from Turkey to Greece
2 armour, 1 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
2 artilleries and 9 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 2 infantry
Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 4 artilleries, 1 bomber, 2 fighters, 22 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 13 infantry
Russians win, taking Novgorod from Germans with 4 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 5 armour and 13 infantry
Casualties for Russians: 12 infantry
Battle in Romania
Russians attack with 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry
Germans defend with 6 armour
Russians win, taking Romania from Germans with 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 6 armour
Casualties for Russians: 4 infantry
Battle in Greece
Russians attack with 3 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Greece from Italians with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
9 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Samara to Russia
1 mech_infantry moved from Volgograd to Turkey
1 armour and 2 mech_infantrys moved from Iraq to Egypt
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Eastern PolandPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Russians collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 16 infantry
Egypt : 1 armour and 2 mech_infantrys
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Poland : 1 flag, 2 infantry
Bryansk : 10 infantry
Eastern Poland : 4 aaGuns, 1 bomber, 4 fighters and 1 tactical_bomber
Bessarabia : 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Turkey : 1 mech_infantry
Greece : 1 flag, 3 armour, 3 infantry and 1 mech_infantry
Iraq : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 37 / 57
Russians : 51 / 65
Japanese : 38 / 46
Americans : 51 / 74
Chinese : 12 / 10
British : 43 / 50
UK_Pacific : 9 / 10
Italians : 17 / 14
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 2 armour, 3 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Portugal to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - Americans
Battle in Paulau Island
Battle in Gibraltar
Americans attack with 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 harbour and 4 mech_infantrys
Americans win, taking Paulau Island from Japanese, taking Gibraltar from Germans with 3 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
2 armour, 3 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 3 destroyers and 1 fighter
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier, 3 destroyers and 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Paulau Island : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
34 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier and 1 fighter
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 3 artilleries and 4 infantry
United Kingdom : 1 bomber
Portugal : 1 flag
89 Sea Zone : 3 transports
92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
101 Sea Zone : 5 transports
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 37 / 57
Russians : 51 / 65
Japanese : 40 / 38
Americans : 51 / 71
Chinese : 11 / 10
British : 43 / 50
UK_Pacific : 8 / 10
Italians : 17 / 14
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 8 infantry
Yunnan : 1 infantry
Kweichow : 2 infantry
Hopei : 2 infantry
Szechwan : 3 infantry
Chahar : 2 infantryProduction/PUs Summary :
Germans : 37 / 57
Russians : 51 / 65
Japanese : 38 / 38
Americans : 51 / 71
Chinese : 13 / 14
British : 43 / 50
UK_Pacific : 8 / 10
Italians : 17 / 14
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
2 fighters and 7 infantry moved from West India to India
3 infantry moved from Saudi Arabia to 80 Sea Zone
3 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
3 infantry moved from 79 Sea Zone to West India
2 fighters moved from Egypt to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Chile to Peru
British take Peru from Neutral_True
1 infantry moved from Colombia to Ecuador
British take Ecuador from Neutral_True
2 infantry moved from Chile to Bolivia
British take Bolivia from Neutral_True
1 infantry moved from Paraguay to Brazil
1 infantry moved from Uruguay to Brazil
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - British
1 bomber placed in United Kingdom
2 fighters and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 44 PUs; end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 6 fighters, 1 harbour, 40 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Rhodesia : 1 infantry
French Central Africa : 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Ecuador : 1 flag, 1 infantry
Chile : 1 flag
Afghanistan : 1 flag
Turkey : 1 flag
Mozambique : 1 flag, 1 artillery and 2 infantry
Saudi Arabia : 1 flag
Paraguay : 1 flag
86 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Eire : 1 flag
Argentina : 1 flag
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 2 fighters
72 Sea Zone : 1 transport
79 Sea Zone : 1 destroyer and 2 transports
Uruguay : 1 flag
Brazil : 1 flag, 4 infantry
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Colombia : 1 flag
Bolivia : 1 flag, 2 infantry
Peru : 1 flag, 1 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 37 / 57
Russians : 51 / 65
Japanese : 38 / 38
Americans : 51 / 71
Chinese : 13 / 14
British : 44 / 50
UK_Pacific : 8 / 9
Italians : 17 / 14
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Southern Italy to Slovakia Hungary
1 mech_infantry moved from Southern France to Portugal
Italians take Portugal from Americans
1 mech_infantry moved from Southern France to Spain
2 mech_infantrys moved from Northern Italy to Spain
1 mech_infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 armour and 2 fighters
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from Slovakia Hungary to Northern ItalyPlace Units - Italians
1 armour placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 18 PUs; end with 18 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from India to Shan StateCombat - ANZAC
Battle in Siam
Battle in Shan State
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Siam from Japanese, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to India
2 transports moved from 39 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 2 infantry
Shan State : 1 artillery
India : 2 artilleries, 1 fighter and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 2 transports
57 Sea Zone : 2 transports
54 Sea Zone : 1 cruiser and 2 transports
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 57
Russians : 48 / 65
Japanese : 36 / 38
Americans : 50 / 71
Chinese : 13 / 14
British : 44 / 50
UK_Pacific : 9 / 9
Italians : 18 / 18
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 40 / 57
Russians : 48 / 65
Japanese : 36 / 38
Americans : 50 / 71
Chinese : 13 / 14
British : 44 / 50
UK_Pacific : 9 / 9
Italians : 18 / 18
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
3 fighters moved from Western Germany to Greece
1 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Poland
5 fighters moved from Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 8 fighters
Russians defend with 3 armour, 3 infantry and 1 mech_infantry
Germans roll dice for 8 fighters in Greece, round 2 : 4/0 hits
Russians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Greece, round 2 : 3/1 hits
3 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 3 fighters owned by the Germans lost in Greece
Germans roll dice for 5 fighters in Greece, round 3 : 3/1 hits
Russians roll dice for 3 armour in Greece, round 3 : 2/1 hits
3 armour owned by the Russians and 2 fighters owned by the Germans lost in Greece
Germans win with 3 fighters remaining. Battle score for attacker is -19
Casualties for Germans: 5 fighters
Casualties for Russians: 3 armour, 3 infantry and 1 mech_infantry
Battle in Poland
Germans attack with 5 infantry
Russians defend with 2 infantry
Germans roll dice for 5 infantry in Poland, round 2 : 1/1 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 5 infantry in Poland, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters moved from Greece to Southern ItalyPlace Units - Germans
3 armour, 1 artillery and 2 fighters placed in Western Germany
3 infantry placed in Normandy Bordeaux
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 41 PUs (1 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
Poland : 5 infantry
Germany : 3 aaGuns, 1 factory_major and 2 infantry
Holland Belgium : 1 infantry
Southern Italy : 3 fighters
Karelia : 1 flag, 7 infantry
113 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
Bulgaria : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag, 1 mech_infantry
Spain : 5 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 46
Russians : 46 / 65
Japanese : 36 / 38
Americans : 50 / 71
Chinese : 13 / 14
British : 44 / 50
UK_Pacific : 9 / 9
Italians : 18 / 18
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 3.222
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
4 artilleries and 4 infantry moved from Novgorod to Karelia
3 fighters moved from Eastern Poland to Karelia
3 armour and 1 mech_infantry moved from Romania to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 mech_infantry moved from Turkey to Albania
Russians take Albania from Italians
2 infantry moved from Romania to Yugoslavia
1 bomber moved from Eastern Poland to Yugoslavia
3 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia HungaryCombat - Russians
Battle in Karelia
Russians attack with 4 artilleries, 3 fighters and 4 infantry
Germans defend with 7 infantry
Russians win, taking Karelia from Germans with 4 artilleries and 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantry
Battle in Poland
Russians attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Poland from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 armour
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Yugoslavia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 aaGuns moved from Eastern Poland to Romania
2 infantry moved from Bessarabia to Romania
1 fighter moved from Slovakia Hungary to Romania
1 bomber moved from Yugoslavia to Romania
1 tactical_bomber moved from Poland to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Volgograd to Turkey
3 fighters moved from Karelia to Novgorod
2 infantry moved from Novgorod to Baltic States
5 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Korea to Manchuria
2 infantry moved from Novgorod to KareliaPlace Units - Russians
2 destroyers placed in 115 Sea Zone
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 76 PUsTerritory Summary for Russians :
Korea : 1 flag
Jehol : 1 infantry
Manchuria : 2 aaGuns and 16 infantry
Egypt : 1 armour and 2 mech_infantrys
Slovakia Hungary : 1 flag, 2 infantry
Romania : 1 flag, 4 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Poland : 1 flag, 1 armour
Albania : 1 flag, 1 mech_infantry
Belarus : 5 infantry and 2 mech_infantrys
Karelia : 4 artilleries and 2 infantry
Baltic States : 2 infantry
Bryansk : 1 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 armour, 5 infantry and 2 mech_infantrys
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Turkey : 1 armour and 2 mech_infantrys
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Iraq : 1 flag
115 Sea Zone : 2 destroyers
Yugoslavia : 1 flag, 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 33 / 46
Russians : 56 / 76
Japanese : 35 / 38
Americans : 50 / 71
Chinese : 14 / 14
British : 44 / 50
UK_Pacific : 9 / 9
Italians : 17 / 18
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
4 artilleries and 4 infantry moved from Novgorod to Karelia
3 fighters moved from Eastern Poland to Karelia
3 armour and 1 mech_infantry moved from Romania to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 mech_infantry moved from Turkey to Albania
Russians take Albania from Italians
2 infantry moved from Romania to Yugoslavia
1 bomber moved from Eastern Poland to Yugoslavia
3 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia HungaryCombat - Russians
Battle in Karelia
Russians attack with 4 artilleries, 3 fighters and 4 infantry
Germans defend with 7 infantry
Russians win, taking Karelia from Germans with 4 artilleries and 3 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantry
Battle in Poland
Russians attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Poland from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 5 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 armour
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Yugoslavia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 aaGuns moved from Eastern Poland to Romania
2 infantry moved from Bessarabia to Romania
1 fighter moved from Slovakia Hungary to Romania
1 bomber moved from Yugoslavia to Romania
1 tactical_bomber moved from Poland to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Volgograd to Turkey
3 fighters moved from Karelia to Novgorod
2 infantry moved from Novgorod to Baltic States
5 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Korea to Manchuria
2 infantry moved from Novgorod to KareliaPlace Units - Russians
2 destroyers placed in 115 Sea Zone
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Russians collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Tobruk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
10 infantry moved from Burma to Yunnan
3 tactical_bombers moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
5 artilleries, 5 fighters and 6 infantry moved from Burma to Shan State
7 armour moved from Burma to Yunnan
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to Siam
1 fighter and 3 tactical_bombers moved from French Indo China to SiamCombat - Japanese
Battle in Siam
Japanese attack with 1 bomber, 1 fighter and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Siam, round 2 : 3/1 hits
ANZAC roll dice for 2 infantry in Siam, round 2 : 1/1 hits
2 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Siam
Japanese win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 7 armour, 3 fighters, 10 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 7 armour, 3 fighters, 10 infantry and 3 tactical_bombers in Yunnan, round 2 : 9/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 7 armour, 3 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 1 infantry
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Turning off Edit Mode
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Shan State
Japanese attack with 5 artilleries, 5 fighters and 5 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 5 artilleries, 5 fighters and 5 infantry in Shan State, round 2 : 6/1 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 5 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
3 tactical_bombers moved from Siam to French Indo China
1 bomber moved from Siam to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
3 fighters moved from Yunnan to French Indo China
5 fighters moved from Shan State to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 3 mech_infantrys
Hainan : 1 harbour
Yunnan : 1 flag, 7 armour and 9 infantry
Hunan : 1 flag
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 5 artilleries and 5 infantry
Burma : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 2 aaGuns, 3 armour, 2 bombers, 1 factory_minor, 8 fighters and 6 tactical_bombers
Celebes : 1 flag
6 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 33 / 46
Russians : 56 / 76
Japanese : 37 / 37
Americans : 50 / 71
Chinese : 13 / 14
British : 44 / 50
UK_Pacific : 8 / 9
Italians : 17 / 18
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Spain
2 armour moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Spain
3 infantry moved from Gibraltar to Spain
2 artilleries moved from Gibraltar to Spain
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to PhilippinesCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 2 armour, 5 artilleries and 8 infantry
Germans defend with 5 infantry; Italians defend with 1 aaGun, 1 armour, 1 artillery and 3 mech_infantrys
Americans win, taking Spain from Italians with 2 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 30
Casualties for Germans: 5 infantry
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 3 mech_infantrys
Casualties for Americans: 4 infantry
Battle in Philippines
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
3 fighters moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from Philippines to 34 Sea Zone
1 carrier, 3 destroyers and 1 fighter moved from 54 Sea Zone to 34 Sea Zone
5 fighters moved from Morocco to 91 Sea Zone
1 tactical_bomber moved from Morocco to 91 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 artilleries and 7 infantry placed in Eastern United States
4 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Paulau Island : 1 flag
Marianas : 1 flag
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 transport
34 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber
26 Sea Zone : 1 carrier and 1 fighter
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 4 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 artillery
101 Sea Zone : 7 transports
Spain : 1 flag, 2 armour, 5 artilleries and 4 infantry
91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 7 transportsProduction/PUs Summary :
Germans : 33 / 46
Russians : 56 / 76
Japanese : 35 / 37
Americans : 55 / 80
Chinese : 13 / 14
British : 44 / 50
UK_Pacific : 8 / 9
Italians : 14 / 18
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
2 infantry moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 14 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantry
Anhwe : 3 infantryProduction/PUs Summary :
Germans : 33 / 46
Russians : 56 / 76
Japanese : 33 / 37
Americans : 55 / 80
Chinese : 15 / 17
British : 44 / 50
UK_Pacific : 8 / 9
Italians : 14 / 18
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 bomber and 1 fighter moved from United Kingdom to Southern FranceCombat - British
British creates battle in territory 97 Sea Zone
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking 97 Sea Zone from Italians, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Southern France from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun and 1 mech_infantryNon Combat Move - British
1 fighter moved from Southern France to Spain
1 bomber moved from Southern France to United Kingdom
3 aaGuns, 5 artilleries, 38 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from Burma to India
3 infantry moved from West India to India
2 fighters moved from Eastern Persia to India
1 destroyer and 2 transports moved from 79 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Mozambique to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Bolivia to Brazil
1 infantry moved from Peru to Brazil
1 infantry moved from Ecuador to Peru
1 infantry moved from Rhodesia to Angola
British take Angola from Neutral_True
1 infantry moved from Mozambique to Tanganyika Territory
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 5 artilleries, 40 infantry and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 8 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Malaya : 1 harbour
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
French Equatorial Africa : 2 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Ecuador : 1 flag
Chile : 1 flag
Afghanistan : 1 flag
Turkey : 1 flag
76 Sea Zone : 1 destroyer and 2 transports
Mozambique : 1 flag
Saudi Arabia : 1 flag
Paraguay : 1 flag
93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Eire : 1 flag
Argentina : 1 flag
Angola : 1 flag, 3 infantry
97 Sea Zone : 1 flag, 1 submarine
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Uruguay : 1 flag
Brazil : 1 flag, 5 infantry
Venezuela : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Spain : 1 fighter and 2 infantry
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag, 1 infantry
98 Sea Zone : 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 33 / 46
Russians : 56 / 76
Japanese : 32 / 37
Americans : 55 / 80
Chinese : 15 / 17
British : 48 / 53
UK_Pacific : 9 / 9
Italians : 11 / 18
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to Southern France
1 armour and 2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 2/1 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,4,3,4,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Tunisia : 1 flag
Northern Italy : 1 armour, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Portugal : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 33 / 46
Russians : 56 / 76
Japanese : 32 / 37
Americans : 55 / 80
Chinese : 15 / 17
British : 45 / 53
UK_Pacific : 9 / 9
Italians : 14 / 10
ANZAC : 19 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Null / Other
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
2 transports moved from 57 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from India to Shan StateCombat - ANZAC
Battle in Celebes
Battle in Borneo
Battle in Shan State
ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 5 artilleries and 5 infantry
1 fighter owned by the ANZAC retreated
Japanese win, taking Celebes from Japanese, taking Borneo from Japanese with 5 artilleries and 2 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 artilleries and 2 infantryNon Combat Move - ANZAC
1 fighter moved from Shan State to Burma
2 artilleries and 2 infantry moved from India to Burma
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for ANZAC :
Siam : 1 flag
Burma : 2 artilleries, 1 fighter and 2 infantry
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 2 transports
54 Sea Zone : 1 cruiser and 2 transports
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 33 / 46
Russians : 56 / 76
Japanese : 25 / 37
Americans : 55 / 80
Chinese : 15 / 17
British : 45 / 53
UK_Pacific : 13 / 9
Italians : 14 / 10
ANZAC : 22 / 33
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0





