15L axis-dominion (axis) vs Slovenehero (allies +14)


  • Ok thank you, will continue now using the last file you posted.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 105 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Russians buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 infantry moved from Caucasus to Rostov
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                5 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 aaGuns, 3 artilleries and 10 infantry moved from Caucasus to Northwest Persia
                2 aaGuns and 12 infantry moved from Samara to Russia
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Yenisey to Timguska

    Place Units - Russians
                5 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Olgiy : 1 flag
        Trans-Jordan : 6 armour and 3 mech_infantrys
        Rostov : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter and 32 infantry
        Novosibirsk : 3 infantry
        Volgograd : 1 factory_minor
        109 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 aaGuns, 3 artilleries and 10 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 21 / 24
        Japanese : 68 / 74
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 26 / 24
        UK_Pacific : 5 / 5
        Italians : 22 / 33
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,333
            Median : 6,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Germans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 harbour, 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 armour moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Olgiy to Yenisey
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                5 infantry moved from Philippines to 35 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries, 5 infantry and 6 transports moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 7 infantry and 6 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 7 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Malaya to Burma
                1 armour and 1 mech_infantry moved from Szechwan to Burma
                1 aaGun, 4 artilleries and 11 infantry moved from Szechwan to Shensi
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 armour and 2 mech_infantrys moved from Ulaanbaatar to Suiyuyan
                4 infantry moved from Central Mongolia to Suiyuyan
                1 mech_infantry moved from Manchuria to Chahar
                2 infantry moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from Eastern Persia to Egypt
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Philippines
                1 fighter moved from Japan to Philippines
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                4 fighters and 1 tactical_bomber moved from Shantung to Philippines
                3 carriers moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to Japan

    Place Units - Japanese
                1 harbour placed in Sumatra
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in Shantung
                2 infantry placed in Malaya
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 12 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                2 carriers, 1 cruiser, 4 fighters and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to United Kingdom
                2 carriers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 tactical_bomber moved from Gibraltar to United Kingdom
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 108 Sea Zone
                4 bombers moved from Belgian Congo to British Guiana
                1 bomber moved from Eastern United States to United Kingdom
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 3 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 2 submarines and 2 transports moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                2 infantry moved from 54 Sea Zone to Queensland
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from New Zealand to Queensland
                1 tactical_bomber moved from New Zealand to Hawaiian Islands

    Place Units - Americans
                10 submarines placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 artillery, 3 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Aleutian Islands : 2 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        54 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 4 bombers
        United Kingdom : 2 artilleries, 1 bomber, 4 infantry and 2 tactical_bombers
        108 Sea Zone : 1 destroyer
        101 Sea Zone : 12 submarines
        Brazil : 1 flag
        91 Sea Zone : 2 submarines
        110 Sea Zone : 4 carriers, 1 cruiser, 5 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 19 / 24
        Japanese : 71 / 76
        Americans : 52 / 72
        Chinese : 1 / 2
        British : 26 / 24
        UK_Pacific : 5 / 5
        Italians : 22 / 33
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                20 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 20 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 20 infantry in Sikang, round 2 :  2/20 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 20 infantry

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 19 / 24
        Japanese : 70 / 76
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 26 / 24
        UK_Pacific : 5 / 5
        Italians : 22 / 33
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3,762
            Median : 4,000
            Variance : 1,150
            Standard Deviation : 1,072
            Total rolls : 21

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 4,000
            Variance : 0,842
            Standard Deviation : 0,918
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                8 artilleries and 12 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Italians
                1 armour moved from Morocco to Tunisia
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 carrier moved from 106 Sea Zone to 108 Sea Zone
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                1 fighter moved from United Kingdom to 108 Sea Zone
                1 fighter moved from United Kingdom to 108 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 fighter moved from Kenya to Trans-Jordan
                1 tactical_bomber moved from Gibraltar to Trans-Jordan
                1 fighter moved from Gibraltar to Trans-Jordan
                1 artillery and 1 infantry moved from India to West India

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British

    Place Units - British
                1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 aaGun

    Territory Summary for British and UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        West India : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 fighters and 1 tactical_bomber
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Morocco : 1 infantry
        Tunisia : 1 armour
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 submarine
        108 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 8 artilleries and 12 infantry
        110 Sea Zone : 1 destroyer, 3 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 48 / 69
        Russians : 19 / 24
        Japanese : 70 / 76
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 30 / 27
        UK_Pacific : 5 / 5
        Italians : 21 / 33
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3,522
            Median : 4,000
            Variance : 1,045
            Standard Deviation : 1,022
            Total rolls : 23

    Null / Other
                1 was rolled 2 times
            Average roll : 1,000
            Median : 1,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3,750
            Median : 4,000
            Variance : 0,842
            Standard Deviation : 0,918
            Total rolls : 20

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Holland Belgium
                2 fighters moved from 93 Sea Zone to Holland Belgium
                1 bomber moved from Egypt to Holland Belgium
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Rostov
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 armour and 1 infantry moved from Bryansk to Rostov
                1 armour moved from Persia to Iraq
                      Italians take Iraq from Russians
                1 armour moved from Iraq to Persia

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Holland Belgium to Western Germany
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 carrier moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 artillery and 2 infantry placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • 25 24 22 21 20 19 18 16 15

    i will be hitting your navy in 110 all out during germany’s turn…do you want to scramble and max defense? or do you have another specific ool?

    plz let me know in advance


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Northern Territory to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from New Guinea to Queensland
                1 fighter moved from New Zealand to 54 Sea Zone
                1 fighter moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 artilleries and 3 infantry moved from South Australia to Queensland
                2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 2 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag, 3 fighters, 1 submarine and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 14 / 24
        Japanese : 70 / 76
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 27 / 27
        UK_Pacific : 5 / 5
        Italians : 26 / 38
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Anglo Egyptian Sudan to Eastern Persia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Eastern Persia : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 69
        Russians : 14 / 24
        Japanese : 70 / 76
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 27 / 27
        UK_Pacific : 5 / 5
        Italians : 26 / 38
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Full scramble standard OOL for max defence.

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 2 fighters, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                7 fighters and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
                7 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 9 tactical_bombers
                    British defend with 1 destroyer, 4 fighters, 2 submarines and 2 transports; Americans defend with 4 carriers, 1 cruiser, 5 fighters, 2 submarines, 2 tactical_bombers and 3 transports
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 bomber, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 103
                    Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for British: 1 destroyer, 4 fighters, 2 submarines and 2 transports
                    Casualties for Americans: 4 carriers, 1 cruiser, 5 fighters, 2 submarines, 2 tactical_bombers and 3 transports

    Non Combat Move - Germans
                1 artillery moved from Persia to Iraq
                2 mech_infantrys moved from Novgorod to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 4 carriers, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 aaGun moved from Western Germany to Holland Belgium
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Southern France to France
                1 bomber moved from 110 Sea Zone to Western Germany
                5 tactical_bombers moved from 110 Sea Zone to Western Germany
                4 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 destroyer and 1 submarine placed in 113 Sea Zone
                2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 10 infantry moved from Northwest Persia to Persia
                1 fighter moved from Russia to Persia
                1 armour moved from Trans-Jordan to Syria
                      Russians take Syria from Italians
                1 armour moved from Syria to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 armour moved from Trans-Jordan to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Iraq, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Iraq
                    Russians win, taking Iraq from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Persia
                    Russians attack with 3 artilleries, 1 fighter and 10 infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 2 armour, 5 artilleries, 1 factory_minor, 1 fighter and 5 infantry
                        Russians roll dice for 3 artilleries, 1 fighter and 10 infantry in Persia, round 2 :  5/14 hits
                        Italians roll dice for 2 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Persia, round 2 :  6/14 hits
                        6 infantry owned by the Russians and 5 infantry owned by the Italians lost in Persia
                        Russians roll dice for 3 artilleries, 1 fighter and 4 infantry in Persia, round 3 :  5/8 hits
                        Italians roll dice for 2 armour, 5 artilleries, 1 fighter and 1 tactical_bomber in Persia, round 3 :  5/9 hits
                        4 infantry owned by the Russians, 5 artilleries owned by the Italians and 1 artillery owned by the Russians lost in Persia
                    2 artilleries owned by the Russians retreated to Northwest Persia
                    Italians win with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 10 infantry
                    Casualties for Italians: 5 artilleries and 5 infantry

    Non Combat Move - Russians
                1 fighter moved from Persia to Eastern Persia
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                3 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs

    Territory Summary for Russians :

    Kazakhstan : 3 infantry
        Trans-Jordan : 4 armour and 2 mech_infantrys
        Syria : 1 flag
        Russia : 3 aaGuns, 1 airfield, 11 artilleries, 1 factory_major and 32 infantry
        Novosibirsk : 1 infantry
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 fighter
        Northwest Persia : 1 flag, 2 aaGuns and 2 artilleries
        115 Sea Zone : 1 cruiser and 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 12 / 15
        Japanese : 70 / 76
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 27 / 27
        UK_Pacific : 5 / 5
        Italians : 23 / 38
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.469
            Median : 3.000
            Variance : 0.646
            Standard Deviation : 0.804
            Total rolls : 49

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.360
            Median : 3.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25

    Italians Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.583
            Median : 3.500
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 bombers, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 41 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 armour and 1 mech_infantry moved from Burma to India
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 80 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    British defend with 1 submarine
                    Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Iraq
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 armour and 1 mech_infantry
                    Japanese win, taking Iraq from Russians with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in India
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                4 infantry moved from Sumatra to 41 Sea Zone
                4 infantry and 2 transports moved from 41 Sea Zone to 80 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
                1 submarine moved from 41 Sea Zone to 80 Sea Zone
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 infantry moved from 80 Sea Zone to Iraq
                4 infantry moved from 80 Sea Zone to Iraq
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 80 Sea Zone
                1 carrier moved from 41 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 armour, 4 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 armour and 2 mech_infantrys moved from Manchuria to Chahar
                2 infantry moved from Amur to Siberia
                1 fighter and 1 tactical_bomber moved from Japan to Kweichow
                1 fighter and 1 tactical_bomber moved from Philippines to Kweichow
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 battleships, 2 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to Kweichow
                1 tactical_bomber moved from Philippines to Kweichow
                1 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                2 bombers and 1 fighter placed in Japan
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                Japanese collect 78 PUs (1 lost to blockades); end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
                12 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 destroyer moved from 108 Sea Zone to 91 Sea Zone
                4 bombers moved from British Guiana to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 tactical_bomber
        Queensland : 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Aleutian Islands : 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 4 submarines and 3 transports
        10 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 5 bombers
        United Kingdom : 2 artilleries and 4 infantry
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 12 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 7 / 15
        Japanese : 79 / 93
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 27 / 27
        UK_Pacific : 2 / 0
        Italians : 23 / 38
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                20 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 20 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 20 infantry in Tsinghai, round 2 :  5/20 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 20 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 21 infantry

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 7 / 15
        Japanese : 78 / 93
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 27 / 27
        UK_Pacific : 2 / 0
        Italians : 23 / 38
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
                EDIT: Adding units owned by Chinese to Sikang: 1 infantry
                EDIT: Turning off Edit Mode
                8 artilleries and 12 infantry moved from Eastern Persia to Persia
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
                2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to British Somaliland

    Combat - British
                Battle in Persia
                    British attack with 8 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 2 armour, 1 factory_minor and 1 fighter
                        British roll dice for 8 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Persia, round 2 :  9/23 hits
                        Italians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Persia, round 2 :  2/4 hits
                        2 infantry owned by the British, 1 fighter owned by the Italians, 1 tactical_bomber owned by the Germans and 2 armour owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 8 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 armour and 1 fighter
                Battle in British Somaliland
                    British attack with 2 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in British Somaliland, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
                1 artillery moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 carrier, 1 destroyer and 2 fighters moved from 108 Sea Zone to 91 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 carrier and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,4,5,5,6,5,4,1,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1,4
                British collect 24 PUs (5 lost to blockades); end with 24 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Kazakhstan : 2 fighters and 1 tactical_bomber
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        British Somaliland : 2 armour and 1 mech_infantry
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 infantry
        Tunisia : 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        106 Sea Zone : 1 flag, 1 carrier and 1 transport
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 artillery
        Persia : 1 flag, 8 artilleries, 1 factory_minor and 10 infantry
        91 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 7 / 15
        Japanese : 78 / 93
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 29 / 24
        UK_Pacific : 2 / 0
        Italians : 21 / 38
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 17 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.514
            Median : 4.000
            Variance : 0.725
            Standard Deviation : 0.851
            Total rolls : 70

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    British Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.481
            Median : 4.000
            Variance : 0.577
            Standard Deviation : 0.760
            Total rolls : 27

    Italians Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Western Germany to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                4 artilleries and 5 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Western Germany to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                2 armour moved from Rostov to Northwest Persia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Northwest Persia
                    Italians attack with 2 armour
                    Russians defend with 2 aaGuns and 2 artilleries
                    Italians win, taking Northwest Persia from Russians with 2 armour remaining. Battle score for attacker is 18
                    Casualties for Russians: 2 aaGuns and 2 artilleries
                Battle in Trans-Jordan
                    Italians attack with 4 artilleries, 1 bomber, 1 fighter and 5 infantry
                    Russians defend with 4 armour and 2 mech_infantrys
                    Italians win, taking Trans-Jordan from British with 3 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Russians: 4 armour and 2 mech_infantrys
                    Casualties for Italians: 1 artillery and 5 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Trans-Jordan to Egypt
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Holland Belgium to Northern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 carrier and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 71 Sea Zone to 75 Sea Zone

    Place Units - Italians
                4 destroyers placed in 97 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                2 aaGuns, 3 artilleries and 4 infantry moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 3 artilleries, 2 fighters and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 1 infantry
        New Guinea : 1 artillery
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 submarine
        33 Sea Zone : 3 fighters
        54 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 7 / 15
        Japanese : 75 / 93
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 28 / 24
        UK_Pacific : 2 / 0
        Italians : 22 / 34
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Eastern Persia to Russia

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 1 fighter

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 7 / 15
        Japanese : 75 / 93
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 28 / 24
        UK_Pacific : 2 / 0
        Italians : 22 / 34
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

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