the file opens fine so i will roll tomorrow. thanks for the fix
15l G40 JDOW Axis vs rpg44 Allies+17
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
80 Sea Zone : 1 destroyer
Northwest Persia : 1 infantry
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 50 / 64
Russians : 25 / 27
Japanese : 61 / 70
Americans : 50 / 73
Chinese : 5 / 6
British : 37 / 46
UK_Pacific : 7 / 7
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Poland to Russia
3 bombers moved from Western Germany to United Kingdom
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Poland to Ukraine
1 fighter moved from Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux -
I assume you wont intercept but I still prefer to ask.
Need to go to bed now, cu tomorrow!
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no scramble
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Ok, will roll soon, I will btw take one more tank to Ukraine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 tactical_bomber moved from Poland to Ukraine
1 fighter moved from Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 bombers moved from Western Germany to United Kingdom
2 bombers moved from Poland to Russia
2 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,5,5 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Ukraine
Germans attack with 4 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 aaGun, 10 armour, 11 artilleries, 17 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Poland to Germany
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Poland to Germany
2 aaGuns moved from Western Germany to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 infantry and 3 mech_infantrys placed in Germany
2 infantry placed in France
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 1 infantry moved from Tambov to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns, 7 artilleries and 26 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Urals
4 infantry moved from Amur to Buryatia
1 aaGun moved from Amur to Buryatia
2 infantry moved from Timguska to Novosibirsk
6 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Kansu to Russia
2 infantry moved from Amur to Buryatia
1 infantry moved from Amur to BuryatiaPlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Suiyuyan : 7 infantry
Timguska : 1 aaGun and 3 infantry
Siberia : 1 infantry
Kazakhstan : 1 infantry
Buryatia : 1 aaGun and 7 infantry
Olgiy : 1 flag
Buyant-Uhaa : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Rostov : 1 artillery and 1 infantry
Urals : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 factory_major, 2 fighters, 52 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 3 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 68
Russians : 22 / 22
Japanese : 60 / 70
Americans : 50 / 73
Chinese : 5 / 6
British : 35 / 46
UK_Pacific : 7 / 7
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just to let you know, kind of buys these days, will move during the weekend.
Cheers,
Tobias -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from Kweichow to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yakut S.S.R. to Buyant-Uhaa
1 tactical_bomber moved from Korea to Buyant-Uhaa
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Korea to Siberia
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Anhwe to Shensi
2 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Aleutian Islands
Battle in Siberia
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Siberia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
2 fighters moved from 55 Sea Zone to Caroline Islands
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to French Indo China
2 artilleries moved from Kwangsi to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
3 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Siberia to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
2 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 aaGun moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Shan State to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from Buyant-Uhaa to Anhwe
1 bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Western United States to 8 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber could not land in Normandy Bordeaux and was removed
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 8 Sea Zone to 10 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 37 Sea Zone to IndiaPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
India : 1 bomber
Queensland : 1 artillery, 4 infantry and 3 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
30 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
United Kingdom : 1 artillery, 1 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 submarine
92 Sea Zone : 1 transport
101 Sea Zone : 1 transport
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 54 / 68
Russians : 19 / 22
Japanese : 66 / 71
Americans : 52 / 67
Chinese : 3 / 6
British : 35 / 46
UK_Pacific : 6 / 7
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
7 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Chahar : 10 infantry
Production/PUs Summary :
Germans : 54 / 68
Russians : 19 / 22
Japanese : 65 / 71
Americans : 52 / 67
Chinese : 4 / 4
British : 35 / 46
UK_Pacific : 6 / 7
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 9 damage on 1 factory_major; Remaining resources: 42 PUs;
British buy 1 airfield, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Anhwe
6 artilleries, 12 infantry and 1 mech_infantry moved from Burma to Shan State
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 6 artilleries, 12 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries, 12 infantry and 1 mech_infantry in Shan State, round 2 : 6/19 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 6 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 bomber, 1 infantry and 1 tactical_bomber
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Anhwe
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for British: 2 fightersNon Combat Move - British
1 bomber moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 aaGun moved from Burma to Shan State
1 infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from Syria to 92 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Syria to Iraq
2 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Persia to Eastern PersiaPlace Units - British
1 fighter placed in 110 Sea Zone
1 destroyer placed in 81 Sea Zone
1 infantry placed in Persia
1 airfield placed in Gibraltar
1 submarine placed in 81 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Chahar : 1 bomber and 1 tactical_bomber
Shan State : 1 aaGun, 6 artilleries, 12 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 armour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag, 1 artillery and 2 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 flag, 1 destroyer and 1 submarine
99 Sea Zone : 1 submarine
Iraq : 1 flag, 2 artilleries and 2 infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag, 2 mech_infantrys
71 Sea Zone : 1 transport
81 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 51 / 68
Russians : 19 / 22
Japanese : 64 / 71
Americans : 52 / 67
Chinese : 4 / 4
British : 38 / 43
UK_Pacific : 7 / 3
Italians : 13 / 13
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi there,
you forgot to move your Bomber off Normandy and it was removed by the engine. I assume you did not make that on purpose ;)
Would you like it being placed in London or Gibraltar or elsewhere? -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
1 artillery moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Rostov
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Cyprus from British, taking Rostov from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 artillery moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Rostov to Ukraine
1 aaGun moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Northern Italy to Germany
1 mech_infantry moved from Yugoslavia to Germany
3 infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
EDIT: Turning off Edit Mode -
Hi there,
you forgot to move your Bomber off Normandy and it was removed by the engine. I assume you did not make that on purpose ;)
Would you like it being placed in London or Gibraltar or elsewhere?To make sure we don’t forget I put the US bomber back on the map in Gibraltar.
Feel free to move it elsewhere. -
I thought I moved that, thanks for catching that.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from India to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from 62 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Shan State
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Shan State : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports
62 Sea Zone : 2 submarines
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 54 / 68
Russians : 17 / 22
Japanese : 64 / 71
Americans : 52 / 67
Chinese : 4 / 4
British : 35 / 43
UK_Pacific : 7 / 3
Italians : 15 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Northwest Persia : 1 infantry
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 54 / 68
Russians : 17 / 22
Japanese : 64 / 71
Americans : 52 / 67
Chinese : 4 / 4
British : 35 / 43
UK_Pacific : 7 / 3
Italians : 15 / 13
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
1 bomber moved from Western Germany to Tambov -
Would you like to intercept Moscow with 2 figs vs 2 bomb+1fig?
I am 95% sure that you won’t and even if you would we could roll the dice afterwards as it is just 1/36 that the air battle would influence the SBR.
So I hope you are ok in case I roll dice later even without a response in order to finish the move today in order to avoid delays.





