@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 wheatbeer (Axis) vs rpg44 (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 artilleries and 2 infantry moved from Novgorod to Belarus
2 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Poland to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Belarus to Novgorod
2 mech_infantrys moved from Western Germany to France
1 armour and 1 mech_infantry moved from Western Germany to Germany
5 infantry moved from Finland to Norway
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Holland Belgium to GermanyPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in France
2 infantry and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 25 / 25
Japanese : 63 / 69
Americans : 52 / 77
Chinese : 3 / 4
British : 30 / 34
UK_Pacific : 7 / 7
Italians : 18 / 28
ANZAC : 12 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
3 infantry moved from Tambov to Bryansk
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Urals to Vologda
7 infantry moved from Novosibirsk to Samara
1 aaGun moved from Novosibirsk to Samara
1 armour and 1 mech_infantry moved from Tsinghai to Samara
1 aaGun and 8 infantry moved from Kansu to TsinghaiPlace Units - Russians
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Tsinghai : 1 aaGun and 8 infantry
Bryansk : 3 aaGuns, 1 armour, 11 artilleries, 2 fighters, 55 infantry, 9 mech_infantrys and 1 tactical_bomber
Urals : 2 infantry
Russia : 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 4 infantry
Samara : 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry
Iraq : 1 infantry
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 61
Russians : 27 / 27
Japanese : 63 / 69
Americans : 52 / 77
Chinese : 3 / 4
British : 30 / 34
UK_Pacific : 7 / 7
Italians : 18 / 28
ANZAC : 12 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Timguska
Japanese take Kansu from Chinese
Japanese take Timguska from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 artillery moved from French Indo China to Shan State
2 bombers moved from Anhwe to Shan State
1 infantry moved from Shensi to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery and 2 bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 bombers in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 armour and 3 mech_infantrys moved from Shensi to Timguska
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 artillery and 3 infantry moved from Kwangsi to French Indo China
2 bombers moved from Shan State to French Indo China
1 armour and 2 mech_infantrys moved from Anhwe to Kwangsi
2 artilleries and 3 infantry moved from Anhwe to Hunan
1 aaGun, 4 artilleries and 10 infantry moved from Shensi to Szechwan
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 tactical_bombers moved from Anhwe to Philippines
3 tactical_bombers moved from 35 Sea Zone to Philippines
2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 6 fighters and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to Manchuria
3 fighters moved from Japan to PhilippinesPlace Units - Japanese
3 bombers placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 44 / 61
Russians : 24 / 27
Japanese : 68 / 74
Americans : 52 / 77
Chinese : 1 / 4
British : 30 / 34
UK_Pacific : 7 / 7
Italians : 18 / 28
ANZAC : 12 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Holland Belgium, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from New Zealand to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to 33 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield, 1 fighter and 1 tactical_bomber
33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 1 infantry
United Kingdom : 1 bomber and 1 fighter
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 artillery
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 41 / 61
Russians : 24 / 27
Japanese : 68 / 74
Americans : 55 / 76
Chinese : 1 / 4
British : 30 / 34
UK_Pacific : 7 / 7
Italians : 18 / 28
ANZAC : 12 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
12 infantry moved from Tsinghai to Shensi
4 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 18 infantry
Kansu : 1 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 41 / 61
Russians : 24 / 27
Japanese : 66 / 74
Americans : 55 / 76
Chinese : 3 / 4
British : 30 / 34
UK_Pacific : 7 / 7
Italians : 18 / 28
ANZAC : 12 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
British converts factory_major into different units
1 armour moved from Normandy Bordeaux to Western Germany
British take Western Germany from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 bomber moved from Iraq to 98 Sea Zone
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 armour and 1 artillery moved from Persia to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from 98 Sea Zone to Iraq
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to India
3 infantry moved from Burma to India
8 infantry moved from Burma to India
3 artilleries moved from Burma to India
2 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
1 infantry placed in Persia
1 transport placed in 80 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
Burma : 1 aaGun, 1 artillery and 2 infantry
India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Malaya : 1 harbour and 1 mech_infantry
33 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British Guiana : 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Normandy Bordeaux : 2 aaGuns, 1 artillery, 2 fighters and 4 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Eire : 1 flag
Iraq : 1 armour, 1 artillery, 1 bomber and 1 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
79 Sea Zone : 1 submarine
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantry
110 Sea Zone : 1 carrier, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 33 / 61
Russians : 24 / 27
Japanese : 62 / 74
Americans : 55 / 76
Chinese : 4 / 4
British : 38 / 39
UK_Pacific : 10 / 10
Italians : 18 / 28
ANZAC : 12 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Egypt to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Germany, round 2 : 2/3 hits
British roll dice for 1 armour in Western Germany, round 2 : 0/1 hits
1 armour owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 aaGun moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Southern Italy to France
1 artillery and 2 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Eastern Poland to Belarus
4 infantry moved from Romania to Eastern Poland
1 bomber moved from Western Germany to GermanyPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 38 / 61
Russians : 24 / 27
Japanese : 62 / 74
Americans : 55 / 76
Chinese : 4 / 4
British : 30 / 39
UK_Pacific : 10 / 10
Italians : 21 / 31
ANZAC : 12 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries and 2 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
1 mech_infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 infantry and 1 transport
62 Sea Zone : 1 submarine
Trans-Jordan : 1 infantry
Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 38 / 61
Russians : 24 / 27
Japanese : 62 / 74
Americans : 55 / 76
Chinese : 4 / 4
British : 31 / 39
UK_Pacific : 10 / 10
Italians : 20 / 31
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 1 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 3 infantry
Algeria : 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 38 / 61
Russians : 24 / 27
Japanese : 62 / 74
Americans : 55 / 76
Chinese : 4 / 4
British : 31 / 39
UK_Pacific : 10 / 10
Italians : 20 / 31
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from France to Holland Belgium
1 bomber moved from Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Germans
1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries moved from Novgorod to Belarus
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Holland Belgium to Germany
1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 6 infantry moved from Norway to Finland
1 armour moved from Belarus to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 43 / 58
Russians : 22 / 27
Japanese : 62 / 74
Americans : 52 / 76
Chinese : 4 / 4
British : 31 / 39
UK_Pacific : 10 / 10
Italians : 20 / 31
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
7 infantry and 1 mech_infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Samara to Bryansk
1 infantry moved from Vologda to Smolensk
1 aaGun moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to Shensi
4 infantry moved from Samara to Russia
3 infantry moved from Samara to Novosibirsk
1 aaGun moved from Samara to Novosibirsk
2 infantry moved from Urals to Novosibirsk
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to OlgiyPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Jehol : 1 infantry
Shensi : 1 aaGun and 5 infantry
Kansu : 2 infantry
Tsinghai : 2 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Olgiy : 1 flag, 1 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 3 aaGuns, 2 armour, 11 artilleries, 2 fighters, 61 infantry, 11 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 13 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 1 aaGun and 5 infantry
Volgograd : 1 factory_minor
Smolensk : 5 infantry
Iraq : 1 infantry
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 58
Russians : 24 / 24
Japanese : 59 / 74
Americans : 52 / 76
Chinese : 7 / 4
British : 31 / 39
UK_Pacific : 10 / 10
Italians : 20 / 31
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
2 fighters and 2 tactical_bombers moved from Hunan to Kansu
1 mech_infantry moved from Timguska to Kansu
2 bombers moved from French Indo China to Kansu
3 bombers moved from Japan to Kansu
1 fighter and 1 tactical_bomber moved from Philippines to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Chahar
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 3 infantry moved from Hunan to Yunnan
4 artilleries and 10 infantry moved from Szechwan to Yunnan
3 armour, 3 artilleries and 3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from Manchuria to ChaharCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 6 artilleries and 13 infantry
British defend with 1 infantry
Japanese roll dice for 6 artilleries and 13 infantry in Yunnan, round 2 : 3/19 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 5 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 5 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 8/10 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 3 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 3 armour, 3 artilleries and 3 infantry in Shan State, round 2 : 3/9 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Szechwan to Yunnan
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Amur
1 mech_infantry moved from Buryatia to Yenisey
5 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Chahar to Manchuria
1 mech_infantry moved from Buryatia to Manchuria
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 8 fighters, 1 infantry, 5 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to French Indo ChinaPlace Units - Japanese
3 armour placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
3 fighters and 5 infantry placed in Japan
Japanese undo move 1.
Japanese undo move 1.
1 armour and 2 artilleries placed in Manchuria
2 armour placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Japanese collect 67 PUs (2 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 41 / 58
Russians : 20 / 24
Japanese : 69 / 72
Americans : 52 / 76
Chinese : 5 / 4
British : 31 / 39
UK_Pacific : 6 / 10
Italians : 20 / 31
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber and 1 fighter moved from United Kingdom to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Southern France
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 45 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to Scotland
1 bomber moved from 125 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
7 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
1 fighter and 1 submarine placed in 110 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 9 fighters, 4 submarines, 2 tactical_bombers and 4 transports
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
10 Sea Zone : 1 carrier and 2 submarines
16 Sea Zone : 1 submarine
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 infantry
Scotland : 1 fighter
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
110 Sea Zone : 1 fighter and 1 submarine
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 41 / 58
Russians : 20 / 24
Japanese : 69 / 72
Americans : 55 / 75
Chinese : 5 / 4
British : 31 / 39
UK_Pacific : 6 / 10
Italians : 17 / 31
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
7 infantry moved from Shensi to Hopei
4 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 3 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 14 infantryProduction/PUs Summary :
Germans : 41 / 58
Russians : 20 / 24
Japanese : 66 / 72
Americans : 55 / 75
Chinese : 8 / 9
British : 31 / 39
UK_Pacific : 6 / 10
Italians : 17 / 31
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Iraq to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
2 aaGuns moved from Normandy Bordeaux to Southern France
1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
1 carrier, 1 destroyer and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 bomber moved from 98 Sea Zone to IraqPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 destroyer placed in 109 Sea Zone
2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarineTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 16 infantry and 2 mech_infantrys
41 Sea Zone : 1 submarine
33 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 3 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Southern France : 2 aaGuns, 1 artillery and 4 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 destroyer
Iraq : 1 armour, 2 artilleries, 1 bomber and 3 infantry
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 2 submarines
88 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 41 / 58
Russians : 20 / 24
Japanese : 66 / 72
Americans : 55 / 75
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 17 / 31
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
French defend with 3 infantry; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
3 infantry owned by the French and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Belarus to Archangel
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Western Germany to FrancePlace Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 19 PUs (2 lost to blockades); end with 21 PUs totalProduction/PUs Summary :
Germans : 41 / 58
Russians : 18 / 24
Japanese : 66 / 72
Americans : 53 / 75
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 21 / 21
ANZAC : 12 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-JordanPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Trans-Jordan : 1 artillery, 2 infantry and 1 mech_infantry
Iraq : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 41 / 58
Russians : 18 / 24
Japanese : 66 / 72
Americans : 53 / 75
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 21 / 21
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 1 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 41 / 58
Russians : 18 / 24
Japanese : 66 / 72
Americans : 53 / 75
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 21 / 21
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 16 artilleries, 28 infantry and 21 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Germany to Ukraine
2 armour and 8 mech_infantrys moved from Eastern Poland to SmolenskCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 20 armour, 16 artilleries, 28 infantry and 29 mech_infantrys
Russians defend with 5 infantry
Germans roll dice for 20 armour, 16 artilleries, 28 infantry and 29 mech_infantrys in Smolensk, round 2 : 30/93 hits
Russians roll dice for 5 infantry in Smolensk, round 2 : 3/5 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 20 armour, 16 artilleries, 25 infantry and 29 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Smolensk
3 artilleries moved from Novgorod to Archangel
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun and 2 infantry moved from Germany to Western Germany
2 infantry moved from Holland Belgium to France
2 mech_infantrys moved from France to Southern Italy
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Ukraine to Eastern Poland
1 carrier moved from 97 Sea Zone to 94 Sea ZonePlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Novgorod
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 44 / 59
Russians : 15 / 24
Japanese : 66 / 72
Americans : 53 / 75
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 21 / 21
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 2/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 armour
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Changing ownership of Western Ukraine from Russians to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
3 aaGuns, 1 armour, 11 artilleries, 55 infantry and 11 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Olgiy to Kansu
1 aaGun and 4 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Sikang to Kazakhstan
1 tactical_bomber moved from Belarus to RussiaPlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Shensi : 1 aaGun and 5 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 aaGun and 6 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 infantry
Bryansk : 2 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major, 2 fighters, 68 infantry, 11 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 59
Russians : 17 / 17
Japanese : 66 / 72
Americans : 53 / 75
Chinese : 8 / 9
British : 31 / 36
UK_Pacific : 6 / 6
Italians : 19 / 21
ANZAC : 12 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





