@zlefin I dont mind accepting edits after the fact of a combat where no dice needed to be rolled. It happens. Just want to confirm that a fighter can reach and still land where it is now, but am pretty sure of that.
14/15L wheatbeer (Axis) vs Zhukov (Allies +20) take 2
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lose a dd
sorry for the delay
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
5 fighters moved from Normandy Bordeaux to 97 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 mech_infantry moved from Tunisia to Libya
British take Libya from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 battleship and 2 cruisers moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
1 battleship and 1 destroyer moved from 19 Sea Zone to 18 Sea Zone
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Southeast Mexico to GibraltarCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 destroyers and 1 submarine; Italians defend with 1 submarine
British win, taking 97 Sea Zone from Italians with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 destroyers and 1 submarine
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Denmark
Battle in Western Germany
British attack with 3 artilleries, 2 fighters and 7 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
British converts factory_major into different units
British win, taking Denmark from Germans, taking Western Germany from Germans with 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 2 aaGuns and 8 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Kweichow to Manchuria
2 carriers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
6 fighters and 1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
6 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus
1 battleship and 1 destroyer moved from 18 Sea Zone to 19 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to NorwayPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
1 airfield placed in CyprusTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,3
British collect 39 PUs (2 lost to blockades); end with 39 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Belarus to Bryansk
1 artillery moved from Archangel to Smolensk
1 armour moved from Archangel to Bryansk
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Western Germany
4 infantry moved from France to Western Germany
1 bomber moved from France to Western Germany
1 artillery and 1 infantry moved from France to Holland Belgium
1 artillery moved from France to Western Germany
1 mech_infantry moved from Archangel to Smolensk
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from BritishCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 3 artilleries, 1 bomber and 5 infantry
British defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 3 artilleries, 1 bomber and 5 infantry in Western Germany, round 2 : 2/9 hits
British roll dice for 3 artilleries and 4 infantry in Western Germany, round 2 : 1/7 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 3 artilleries, 1 bomber and 4 infantry in Western Germany, round 3 : 3/8 hits
British roll dice for 3 artilleries and 2 infantry in Western Germany, round 3 : 0/5 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Western Germany
Italians roll dice for 3 artilleries, 1 bomber and 4 infantry in Western Germany, round 4 : 3/8 hits
British roll dice for 2 artilleries in Western Germany, round 4 : 0/2 hits
2 artilleries owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 21
Casualties for British: 3 artilleries and 4 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 armour and 1 artillery
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 artillery in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Bryansk
Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits
1 armour owned by the Italians lost in Bryansk
Russians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 artillery
Battle in Smolensk
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 aaGun moved from Belarus to Smolensk
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to Germany
1 aaGun moved from Germany to Western Germany
2 mech_infantrys moved from Southern Italy to France
1 fighter moved from Southern France to France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 9 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 26 PUs (1 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 41 / 62
Russians : 15 / 18
Japanese : 57 / 49
Americans : 60 / 83
Chinese : 11 / 11
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 27 / 33
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer and 1 transport moved from 62 Sea Zone to 48 Sea Zone
2 fighters moved from Caroline Islands to ManchuriaNon Combat Move - ANZAC
1 aaGun and 1 fighter moved from Queensland to South Australia
1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from New South Wales to South Australia
2 infantry moved from 19 Sea Zone to ManchuriaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to GibraltarNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
7 armour and 6 mech_infantrys moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
8 armour, 27 artilleries, 31 infantry and 8 mech_infantrys moved from Belarus to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers moved from Southern Italy to Denmark
2 mech_infantrys moved from Germany to DenmarkCombat - Germans
Battle in Bryansk
Germans attack with 19 armour, 27 artilleries, 31 infantry and 26 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 19 armour, 27 artilleries, 31 infantry and 26 mech_infantrys in Bryansk, round 2 : 31/103 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 19 armour, 27 artilleries, 31 infantry and 26 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Denmark
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Denmark, round 2 : 4/5 hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Germany
2 aaGuns moved from Belarus to Bryansk
3 bombers moved from Denmark to Germany
2 fighters moved from Southern Italy to Ukraine
1 fighter and 2 tactical_bombers moved from France to Ukraine
5 tactical_bombers moved from Germany to Ukraine
2 mech_infantrys moved from France to Germany
1 aaGun moved from Eastern Poland to BelarusPlace Units - Germans
1 bomber placed in Germany
2 armour and 1 mech_infantry placed in Ukraine
3 tactical_bombers placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 46 / 67
Russians : 12 / 18
Japanese : 57 / 49
Americans : 60 / 83
Chinese : 11 / 11
British : 31 / 39
UK_Pacific : 0 / 0
Italians : 27 / 33
ANZAC : 14 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Tsinghai to Kazakhstan
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from JapaneseCombat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 bomber
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Volgograd
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Timguska
3 infantry moved from Yenisey to Timguska
1 aaGun, 2 artilleries and 19 infantry moved from Vologda to Russia
2 aaGuns, 8 artilleries and 45 infantry moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 aaGun and 2 infantry moved from Kweichow to YunnanPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
EDIT: Adding units owned by Russians to Sikang: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Philippines to Manchuria
3 fighters moved from Japan to Manchuria
3 fighters moved from Kiangsu to Manchuria
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 tactical_bombers moved from 42 Sea Zone to Borneo
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
1 armour and 2 mech_infantrys moved from Kansu to Hopei
1 armour moved from Iraq to Syria
Japanese take Syria from French
1 armour moved from Syria to Iraq
1 artillery moved from Suiyuyan to Hopei
9 artilleries and 7 infantry moved from Suiyuyan to ShensiCombat - Japanese
Battle in Borneo
Japanese attack with 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 3 tactical_bombers in Borneo, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 9 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 9 artilleries and 7 infantry in Shensi, round 2 : 4/17 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 9 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 11 fighters and 5 tactical_bombers
ANZAC defend with 2 fighters and 2 infantry; British defend with 2 fighters; Chinese defend with 3 infantry; Americans defend with 1 artillery
Japanese roll dice for 11 fighters and 5 tactical_bombers in Manchuria, round 2 : 6/16 hits
Chinese roll dice for 1 artillery, 4 fighters and 5 infantry in Manchuria, round 2 : 5/10 hits
1 artillery owned by the Americans, 2 infantry owned by the ANZAC, 3 infantry owned by the Chinese and 5 fighters owned by the Japanese lost in Manchuria
Japanese roll dice for 6 fighters and 5 tactical_bombers in Manchuria, round 3 : 3/11 hits
Chinese roll dice for 4 fighters in Manchuria, round 3 : 3/4 hits
3 tactical_bombers owned by the Japanese, 2 fighters owned by the British and 1 fighter owned by the ANZAC lost in Manchuria
Japanese roll dice for 6 fighters and 2 tactical_bombers in Manchuria, round 4 : 3/8 hits
Chinese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Manchuria
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -34
Casualties for Japanese: 6 fighters and 3 tactical_bombers
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for British: 2 fighters
Casualties for Chinese: 3 infantry
Casualties for Americans: 1 artillery
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Tsagaan Olom to Suiyuyan
1 submarine moved from 43 Sea Zone to 44 Sea Zone
5 fighters moved from Manchuria to Kiangsu
2 tactical_bombers moved from Manchuria to Jehol
1 mech_infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Iraq to Egypt
4 infantry moved from Iraq to Trans-Jordan
3 transports moved from 80 Sea Zone to 79 Sea Zone
1 fighter and 2 tactical_bombers moved from Iraq to Egypt
3 transports moved from 79 Sea Zone to 39 Sea Zone
1 armour moved from Turkmenistan to Eastern Persia
2 tactical_bombers moved from Borneo to 42 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 infantry moved from West India to India
1 aaGun, 5 artilleries and 11 infantry moved from West India to Eastern PersiaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer placed in 39 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in India
1 airfield placed in Kiangsu
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,4,1,2,6,6,2,3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,2,4,1,6,5,5,1,6,3,1,6,6,4,1,3,3,3,4,1,3,6,5,3,6,1,6,4,4,1,2,1,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,4,3,2,3,4,1,3,3,1,6,5
Japanese collect 39 PUs (24 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUsProduction/PUs Summary :
Germans : 44 / 67
Russians : 19 / 19
Japanese : 63 / 44
Americans : 60 / 83
Chinese : 8 / 11
British : 31 / 39
UK_Pacific : 0 / 0
Italians : 24 / 33
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The EDIT is change the my ool in the last round of the Manchuria battle, if that’s okay.
I have no clue what I was thinking with my last two turns :lol:
I wouldn’t have good odds on Moscow even if you didn’t have an airbase on Cyprus … not sure what I was thinking stacking Bryansk at this moment and buying air.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Norway to Finland
Americans take Finland from Italians
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from 112 Sea Zone to Denmark
2 fighters moved from 112 Sea Zone to Holland Belgium
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 armour moved from Alaska to 2 Sea Zone
1 armour and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to Alaska
1 tactical_bomber moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from 19 Sea Zone to Jehol
3 fighters moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to Shantung
4 fighters moved from 19 Sea Zone to Jehol
1 fighter moved from Guam to 43 Sea Zone
1 fighter moved from Guam to Jehol
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 submarines moved from 21 Sea Zone to 34 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Wake Island to 34 Sea Zone
2 fighters moved from French West Africa to Gibraltar
2 fighters moved from Gibraltar to Cyprus
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 9 infantry, 3 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Holland Belgium
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in Denmark
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Americans win, taking Korea from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Jehol
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 fighter
Battle in Shantung
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Jehol to 6 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 3 cruisers and 6 destroyers moved from 19 Sea Zone to 34 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Jehol to 34 Sea Zone
1 fighter moved from 43 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to 34 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 aaGun and 1 infantry moved from Algeria to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 9 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Denmark to 112 Sea Zone
4 fighters moved from Southern France to CyprusPlace Units - Americans
3 transports placed in 101 Sea Zone
3 infantry placed in Normandy Bordeaux
1 factory_minor placed in Norway
1 bomber and 1 fighter placed in Western United States
1 artillery and 5 infantry placed in Central United States
Americans undo move 4.
1 fighter placed in Eastern United States
1 bomber placed in Western United States
Americans undo move 5.
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 2 infantry moved from Sikang to Szechwan
20 infantry moved from Yunnan to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 13 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 22 infantry moved from Persia to Iraq
1 battleship and 1 destroyer moved from 19 Sea Zone to 18 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery and 22 infantry
Japanese defend with 1 armour; Italians defend with 2 fighters and 1 mech_infantry
British win, taking Iraq from Japanese with 1 artillery and 20 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 1 armour
Casualties for British: 2 infantry
Casualties for Italians: 2 fighters and 1 mech_infantry
Battle in Denmark
Battle in Western Germany
British attack with 2 artilleries, 2 fighters and 6 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun, 3 artilleries and 4 infantry
British win, taking Denmark from Germans, taking Western Germany from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for British: 4 infantry
Casualties for Italians: 1 aaGun, 3 artilleries and 4 infantryNon Combat Move - British
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Denmark
2 fighters moved from Western Germany to Holland Belgium
3 aaGuns moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
18 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 tactical_bomber moved from Cyprus to Holland Belgium
6 fighters moved from Cyprus to Russia
1 aaGun moved from Norway to Finland
4 aaGuns moved from Persia to Iraq
1 battleship and 1 destroyer moved from 18 Sea Zone to 6 Sea ZonePlace Units - British
10 infantry placed in United Kingdom
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
British collect 38 PUs (2 lost to blockades); end with 38 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 aaGun
EDIT: Adding units owned by British to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Smolensk to Rostov
1 bomber moved from Germany to Rostov
1 infantry moved from Northwest Persia to Persia
Italians take Persia from British
1 artillery moved from Northern Italy to Southern France
2 infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 armour moved from France to Western Germany
5 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Western Germany
Italians attack with 1 armour and 7 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 7 infantry in Western Germany, round 2 : 1/8 hits
British roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 2/4 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 armour and 5 infantry in Western Germany, round 3 : 3/6 hits
British roll dice for 2 artilleries and 1 infantry in Western Germany, round 3 : 0/3 hits
1 infantry owned by the British and 2 artilleries owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 armour and 5 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 0/5 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 3 : 3/5 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Southern France to Southern Italy
1 aaGun and 1 artillery moved from Smolensk to Bryansk
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Germany to Western Germany
4 infantry moved from France to Western Germany
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from France to Southern Italy
1 mech_infantry moved from France to Western GermanyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 21 PUs (5 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 39 / 67
Russians : 18 / 19
Japanese : 56 / 44
Americans : 68 / 91
Chinese : 9 / 11
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 26 / 30
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to 34 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 48 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland BelgiumNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 63 PUs;
Germans buy 4 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
5 bombers moved from Germany to Russia
3 fighters moved from Ukraine to Russia
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
4 tactical_bombers moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd -
intercept Moscow SBR?
-
no intercept.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 63 PUs;
Germans buy 4 artilleries, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
5 bombers moved from Germany to Russia
3 fighters moved from Ukraine to Russia
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
3 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Rostov to Volgograd
4 tactical_bombers moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 8,8,6,3,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Volgograd
Germans attack with 3 mech_infantrys and 5 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 3 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
British defend with 1 aaGun; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 3/4 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Denmark
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 2 : 0/3 hits
British roll dice for 1 aaGun and 1 infantry in Denmark, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 3 : 1/3 hits
British roll dice for 1 aaGun and 1 infantry in Denmark, round 3 : 0/1 hits
1 aaGun owned by the British lost in Denmark
Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 4 : 1/3 hits
British roll dice for 1 infantry in Denmark, round 4 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 tactical_bombers moved from Volgograd to Bryansk
5 bombers and 3 fighters moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
4 mech_infantrys moved from Bryansk to Ukraine
2 tactical_bombers moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from France to Northern Italy
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
3 tactical_bombers moved from Novgorod to GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in France
Germans undo move 2.
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
4 infantry and 2 mech_infantrys placed in Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 46 / 64
Russians : 15 / 19
Japanese : 56 / 44
Americans : 66 / 91
Chinese : 9 / 11
British : 31 / 38
UK_Pacific : 0 / 0
Italians : 26 / 30
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy nothing; Remaining resources: 19 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Russia to Volgograd
Russians take Tambov from Germans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Sakha
Russians take Sakha from Japanese
1 fighter moved from Timguska to Russia
3 infantry moved from Timguska to Novosibirsk
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Sikang to Szechwan
1 aaGun and 2 infantry moved from Yunnan to SzechwanTurn Complete - Russians
Russians collect 23 PUs; end with 42 PUs total





