I didn’t understand your two phase sea lion plan.
Soulblighter (Axis) vs. Whackamatt (Allies +15) TECH TOKENS 14L
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wait, nevermind, i only have 1. Â Germany has 4. lol.
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Ugh, the file didn’t post. I’m going to recreate it from the dice emails from last night. You’ll see a lot of editing. I missed with 4 tech rolls, so that will be the hardest part to replicate, as you can’t edit in tech tokens, so I have to not get tech. everything else can be edited in.
I missed with Germany with 4 tech tokens for two rounds in a row.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Japanese take 35 Sea Zone from UK_Pacific
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 3 submarines; Americans defend with 1 transport
Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 5/11 hits
ANZAC roll dice for 3 submarines in 43 Sea Zone, round 2 : 2/3 hits
1 transport owned by the Americans, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 3 submarines
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Japanese
3 carriers moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Hunan to Kwangsi
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
2 bombers moved from 43 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
Japanese undo move 1.
3 submarines placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
1 artillery and 1 infantry placed in Manchuria
Japanese undo move 3.
2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 6 artilleries, 1 factory_minor and 11 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
36 Sea Zone : 1 flag, 4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
19 Sea Zone : 1 destroyer
6 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 39 / 49
Russians : 50 / 60
Japanese : 38 / 38
Americans : 60 / 81
Chinese : 1 / 3
British : 25 / 28
UK_Pacific : 15 / 17
Italians : 19 / 35
ANZAC : 13 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3,467
Median : 4,000
Variance : 1,071
Standard Deviation : 1,035
Total rolls : 15Null / Other
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4,182
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 11ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to Cyprus
2 bombers moved from New South Wales to India -
apologies, if forgot to move a sub in to the sz 6 fight. originally posted because i thought you had suicide tokens left; you don’t.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 2 armour, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
1 submarine moved from 23 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 bomber moved from Gibraltar to Western GermanyCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 3 submarines
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 3 submarines
Casualties for Americans: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to Norway
2 fighters and 2 tactical_bombers moved from Gibraltar to Cyprus
2 bombers moved from New South Wales to French Indo China
1 carrier, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 12 Sea Zone to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 infantry moved from 25 Sea Zone to Midway
1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 aaGuns moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer placed in 36 Sea Zone
2 fighters placed in French Indo China
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
2 armour and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,6,1,2,3,6,1,6,4,6,4,5
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
British spend 0 on tech rollsPurchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 2 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Italian Somaliland to Kenya
3 infantry moved from Caucasus to Rostov
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - British
Non Combat Move - British
1 transport moved from 39 Sea Zone to 56 Sea Zone
1 bomber moved from Rhodesia to Union of South Africa
1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 4 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns and 10 infantry moved from Yunnan to French Indo ChinaPlace Units - British
1 armour, 2 infantry and 1 tactical_bomber placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory ProductionActivate Technology - Italians
Italians activating Increased Factory ProductionPurchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs; 0 techTokens;
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Germany to Baltic States
Germans take Poland from Russians
Italians take Baltic States from Russians
1 armour, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Cyprus
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory ProductionActivate Technology - Italians
Italians activating Increased Factory ProductionPurchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs; 0 techTokens;
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Germany to Baltic States
Germans take Poland from Russians
Italians take Baltic States from Russians
1 armour, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Cyprus
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to CyprusAirborne Attack Move - Italians
1 infantry moved from Southern Italy to Cyprus
2 infantry moved from Iraq to Cyprus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 1/1 hits
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory ProductionActivate Technology - Italians
Italians activating Increased Factory ProductionPurchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs; 0 techTokens;
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 armour moved from Germany to Baltic States
Germans take Poland from Russians
Italians take Baltic States from Russians
1 armour, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Cyprus
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to CyprusAirborne Attack Move - Italians
1 infantry moved from Southern Italy to Cyprus
2 infantry moved from Iraq to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber and 6 infantry
Americans defend with 2 fighters and 2 tactical_bombers
Italians roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber and 6 infantry in Cyprus, round 2 : 3/8 hits
British roll dice for 2 fighters and 2 tactical_bombers in Cyprus, round 2 : 2/4 hits
2 fighters owned by the Americans, 2 tactical_bombers owned by the Americans and 2 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 36
Casualties for Italians: 2 infantry
Casualties for Americans: 2 fighters and 2 tactical_bombers
Battle in Caucasus
Italians attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 3/6 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
1 artillery and 4 infantry moved from Algeria to Tunisia
1 artillery moved from France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
4 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Iraq
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Cyprus : 1 flag, 1 artillery and 4 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 4 infantry
Northern Italy : 2 artilleries and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Baltic States : 1 flag, 1 armour
Caucasus : 1 flag, 1 armour, 2 artilleries and 3 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 49
Russians : 45 / 60
Japanese : 37 / 38
Americans : 60 / 78
Chinese : 2 / 4
British : 25 / 26
UK_Pacific : 15 / 17
Italians : 22 / 38
ANZAC : 13 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,409
Median : 3,000
Variance : 0,762
Standard Deviation : 0,873
Total rolls : 22Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4,500
Median : 4,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Italians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2,933
Median : 2,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15 -
When the US received both super submarines as well as long-range fighters. I was close to giving up. I mean what is the point. But I must admit that seeing those airborne Italian forces fall out of the sky everywhere is pretty neat :lol:
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pom pom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - ANZAC
ANZAC spend 0 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 bomber moved from Celebes to Kwangtung
3 fighters moved from Celebes to French Indo China
3 submarines moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 8,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Kwangtung to French Indo ChinaPlace Units - ANZAC
1 battleship, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Bryansk to Baltic StatesCombat - French
Battle in Baltic States
French attack with 1 fighter
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Baltic States to FinlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Bryansk to Baltic StatesCombat - French
Battle in Baltic States
French attack with 1 fighter
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Baltic States to FinlandTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Please use the second France file, I changed my mind about ANZAC sub NCMs
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 43 PUs; 4 techTokens;
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 4 techTokens;Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Bessarabia to Rostov
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 mech_infantrys moved from Ukraine to Rostov -
Thats the third time in a row that I roll 4 dice and get no tech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 3,2,2,5 and gets 0 hitsPurchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 43 PUs; 4 techTokens;
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 4 techTokens;Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Bessarabia to Rostov
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 mech_infantrys moved from Ukraine to RostovCombat - Germans
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Slovakia Hungary, round 2 : 1/10 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry; Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 6/12 hits
Russians roll dice for 5 infantry and 1 mech_infantry in Rostov, round 2 : 1/6 hits
3 infantry owned by the British, 2 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Rostov to Caucasus
2 aaGuns moved from Bessarabia to Ukraine
1 aaGun, 3 artilleries and 10 infantry moved from Western Germany to Germany
3 artilleries and 3 infantry moved from France to Western Germany
3 artilleries and 6 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
3 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 3 transports moved from 81 Sea Zone to 99 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 3 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Egypt : 3 armour and 3 infantry
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 10 infantry
Slovakia Hungary : 2 artilleries and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_major and 10 infantry
Rostov : 1 flag, 2 artilleries and 1 mech_infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
Caucasus : 2 bombers, 3 fighters and 3 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 cruiser and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 57
Russians : 39 / 60
Japanese : 37 / 38
Americans : 60 / 78
Chinese : 2 / 4
British : 25 / 26
UK_Pacific : 15 / 17
Italians : 22 / 38
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3,848
Median : 4,000
Variance : 0,344
Standard Deviation : 0,586
Total rolls : 33Null / Other
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,909
Median : 4,000
Variance : 0,381
Standard Deviation : 0,617
Total rolls : 22Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7