Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Urals
Russians take Urals from Italians
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Western Ukraine
1 bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Tambov
2 infantry moved from Samara to Russia
1 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Bryansk
5 artilleries moved from Bryansk to Russia
4 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 6 mech_infantrys; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Celebes
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Shan State to Java
1 fighter moved from Shan State to 43 Sea Zone
1 fighter moved from Kwangsi to Philippines
2 fighters and 3 tactical_bombers moved from Shan State to Celebes
1 fighter moved from Shan State to Java
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Burma to India
Japanese take India from UK_Pacific
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 fighter
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -16
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
5 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
2 mech_infantrys moved from Shantung to Kweichow
2 armour moved from Burma to Yunnan
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
2 battleships, 2 carriers and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 52 PUs (5 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Tobruk to Libya
1 submarine moved from 37 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from Korea to Kweichow
2 bombers moved from Korea to Jehol
Combat - Americans
Battle in Sumatra
Battle in Kweichow
Americans attack with 4 bombers
Japanese defend with 2 mech_infantrys
Americans win, taking Sumatra from Japanese with 2 bombers remaining. Battle score for attacker is -16
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 2 bombers
Battle in Jehol
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in 43 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Libya
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Libya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Jehol to Korea
1 infantry moved from Korea to Manchuria
2 bombers moved from Kweichow to Kansu
1 armour moved from Iraq to Eastern Persia
2 transports moved from 71 Sea Zone to 72 Sea Zone
4 infantry moved from Kenya to 72 Sea Zone
4 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 fighters and 1 tactical_bomber placed in Korea
2 destroyers and 3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Kansu: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from West India to India
2 armour moved from Eastern Persia to India
1 armour moved from Belgian Congo to Egypt
Combat - British
Battle in India
British attack with 2 armour and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking India from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Eastern Persia to Egypt
1 cruiser, 1 destroyer and 3 transports moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Libya
1 fighter moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Yenisey to Buryatia
Italians take Yakut S.S.R. from Russians
Italians take Buryatia from Russians
Combat - Italians
Battle in Belarus
Italians attack with 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Libya to 96 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Malta
3 aaGuns moved from Yugoslavia to Albania
1 fighter moved from 97 Sea Zone to Greece
Place Units - Italians
1 infantry placed in Northern Italy
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
2 artilleries placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 bomber moved from Archangel to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to 105 Sea Zone
1 infantry and 1 mech_infantry moved from Malta to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Libya
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Libya
2 armour and 2 mech_infantrys moved from Romania to Greece
2 armour and 2 mech_infantrys moved from Romania to Northern Italy
1 bomber moved from Western Ukraine to Greece
1 bomber moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Yugoslavia to Southern Italy
1 armour and 1 mech_infantry moved from Romania to Greece
4 aaGuns, 17 artilleries and 23 infantry moved from Eastern Poland to Belarus
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
1 artillery and 8 infantry moved from Novgorod to Belarus
6 artilleries and 10 infantry moved from Archangel to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Romania to Northern Italy
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Adding units owned by Russians to Western Ukraine: 2 infantry
EDIT: Turning off Edit Mode
1 airfield and 2 fighters placed in Greece
1 destroyer placed in 99 Sea Zone
3 infantry placed in Novgorod
2 artilleries placed in Germany
Germans undo move 4.
Germans undo move 3.
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Vologda
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Italians
Russians take Yakut S.S.R. from Italians
Combat - Russians
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
6 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
3 infantry moved from Russia to Bryansk
1 aaGun and 4 infantry moved from Manchuria to Jehol
10 infantry moved from Korea to Manchuria
Place Units - Russians
3 armour placed in Volgograd
1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Yunnan to India
1 armour moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 2 armour and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour
Casualties for British: 2 armour and 1 infantry
Non Combat Move - Japanese
1 aaGun and 1 artillery moved from Szechwan to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Kwangtung to French Indo China
2 battleships, 3 carriers and 2 cruisers moved from 44 Sea Zone to 37 Sea Zone
5 infantry moved from Chahar to Anhwe
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Shantung
1 tactical_bomber moved from Japan to Philippines
1 fighter moved from Japan to Shantung
Place Units - Japanese
1 infantry placed in French Indo China
2 transports placed in 36 Sea Zone
2 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in Shantung
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Japanese collect 49 PUs (1 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 infantry moved from West India to India
1 infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 carriers, 6 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Korea to 35 Sea Zone
2 bombers moved from Kansu to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
Need battle orders thanks
1 tac scrambles to z38. ftr, tac scramble to z37. ftr, tac scramble to z35.
the program erroneously gives you the option of retreating to z41. you have only 1 retreat option - z39.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Korea to Buryatia
1 infantry moved from West India to India
1 infantry moved from West India to India
1 armour moved from Eastern Persia to India
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 carriers, 6 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Korea to 35 Sea Zone
2 bombers moved from Kansu to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Japanese scrambles 1 units out of Shan State to defend against the attack in 38 Sea Zone
Japanese scrambles to create a battle in territory 38 Sea Zone
Japanese scrambles 2 units out of Shan State to defend against the attack in 37 Sea Zone
Battle in Celebes
Battle in 38 Sea Zone
Americans attack with 1 transport
Japanese defend with 1 tactical_bomber
Japanese win, taking 17 Sea Zone from Japanese, taking Celebes from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 transport
Battle in India
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans win, taking India from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Strategic bombing raid in Shan State
Bombing raid in Shan State rolls: 6,3 and causes: 6 damage to unit: airfield
Bombing raid in Shan State causes 6 damage total.
Battle in Buryatia
Americans attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighter
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 bomber
Battle in 37 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 2 carriers, 6 destroyers, 3 fighters and 2 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the Japanese
Need casualty’s thanks
did the aa fire from the airfield in shan state?
tip the other battleship and an acc.
man there’s been some real ugly dice this game on both sides… i think you’re taking the worst of it though if i recall.