@crockett36 i mean great start for the Italians
14L G40 wheatbeer (Axis) vs Ghostglider (Allies +16)
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Germany is going all in against France
I lost 1 fighter to your aa fire
Germans scored 25 hits
I would guess you would want max defense … but since this is a critical battle, I want to make sure of your ool
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Nice first round for you.
Yes, max defense, thanks. -
wheat your dice are approaching legendary levels as of late!!! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 52 PUs;
Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Western Germany to France
8 armour, 1 bomber, 6 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Germany to France
1 armour and 1 mech_infantry moved from Eastern Poland to RomaniaCombat - Germans
Battle in Romania
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in France
Germans attack with 20 armour, 5 artilleries, 1 bomber, 6 fighters, 9 infantry, 4 mech_infantrys and 4 tactical_bombers
French defend with 1 airfield, 3 armour, 1 factory_minor and 10 infantry; British defend with 4 aaGuns, 2 armour, 1 artillery, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Americans defend with 7 bombers, 1 fighter, 5 infantry and 4 mech_infantrys
AA fire in France : 1/11 hits
1 fighter owned by the Germans lost in France
Germans roll dice for 20 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry, 4 mech_infantrys and 4 tactical_bombers in France, round 2 : 25/48 hits
French roll dice for 4 aaGuns, 5 armour, 1 artillery, 7 bombers, 7 fighters, 20 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 2 : 20/46 hits
3 infantry owned by the British, 6 infantry owned by the French, 9 infantry owned by the Germans, 2 armour owned by the Germans, 7 bombers owned by the Americans, 5 infantry owned by the Americans, 5 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 4 aaGuns owned by the British lost in France
Germans roll dice for 18 armour, 1 bomber, 5 fighters and 4 tactical_bombers in France, round 3 : 13/28 hits
French roll dice for 5 armour, 1 artillery, 7 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in France, round 3 : 17/25 hits
2 infantry owned by the British, 4 infantry owned by the French, 1 armour owned by the British, 4 mech_infantrys owned by the Americans, 17 armour owned by the Germans, 1 artillery owned by the British and 1 mech_infantry owned by the British lost in France
Germans roll dice for 1 armour, 1 bomber, 5 fighters and 4 tactical_bombers in France, round 4 : 8/11 hits
French roll dice for 4 armour, 7 fighters and 1 tactical_bomber in France, round 4 : 10/12 hits
1 tactical_bomber owned by the British, 3 armour owned by the French, 1 armour owned by the British, 1 bomber owned by the Germans, 4 tactical_bombers owned by the Germans, 1 armour owned by the Germans, 3 fighters owned by the British and 4 fighters owned by the Germans lost in France
retreated to France
French win with 4 fighters remaining. Battle score for attacker is -30
Casualties for Germans: 20 armour, 5 artilleries, 1 bomber, 5 fighters, 9 infantry, 4 mech_infantrys and 4 tactical_bombers
Casualties for French: 3 armour and 10 infantry
Casualties for British: 4 aaGuns, 2 armour, 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 7 bombers, 5 infantry and 4 mech_infantrysNon Combat Move - Germans
1 infantry moved from Poland to Germany
1 armour and 1 mech_infantry moved from Eastern Poland to Germany
1 aaGun moved from Bessarabia to Romania
1 fighter moved from France to Western Germany
1 fighter moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 armour moved from Novgorod to Eastern PolandPlace Units - Germans
1 fighter and 2 infantry placed in Russia
10 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 41 / 61
Russians : 10 / 0
Japanese : 31 / 33
Americans : 77 / 112
Chinese : 24 / 26
British : 34 / 30
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 15 / 34
French : 16 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wheat your dice are approaching legendary levels as of late!!! :-)
One good round doesn’t matter if you still lose the battle.
I can’t complain about this defeat though. I wouldn’t have had a 57% crack at Paris if Moscow hadn’t gone so heavily in my favor and left me so many tanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Amur to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Volgograd
Russians attack with 2 infantry
Japanese defend with 1 fighter; Germans defend with 1 factory_minor; Italians defend with 1 armour
Russians win, taking Volgograd from Germans with 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter
Casualties for Italians: 1 armourNon Combat Move - Russians
Turn Complete - Russians
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Crazy dice for Russia!
2 INF attack 1 ARM+1 FTR and win! -
Crazy dice for Russia!
2 INF attack 1 ARM+1 FTR and win!it’s a battle of hot dice here! you guys are both killing me with your hot dice so maybe you will waste them on each other!! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to VolgogradCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 2 carriers and 1 cruiser
Americans defend with 1 carrier, 1 destroyer and 2 fighters
Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 41 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers and 1 cruiser in 41 Sea Zone, round 3 : 3/3 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 4/4 hits
Units damaged: 2 battleships owned by the Japanese
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 carriers owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 2 battleships and 1 cruiser in 41 Sea Zone, round 4 : 1/3 hits
Americans roll dice for 2 fighters in 41 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 2 battleships in 41 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 fighter in 41 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 battleship remaining. Battle score for attacker is -20
Casualties for Japanese: 1 battleship, 2 carriers and 1 cruiser
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in Volgograd
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Volgograd
Japanese roll dice for 1 tactical_bomber in Volgograd, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Volgograd
Russians win with no units remaining. Battle score for attacker is -15
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Japanese attack with 9 fighters and 6 tactical_bombers
French defend with 1 factory_minor and 1 harbour; British defend with 10 infantry; Americans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese roll dice for 9 fighters and 6 tactical_bombers in Normandy Bordeaux, round 2 : 7/15 hits
French roll dice for 1 artillery, 13 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 8/16 hits
4 infantry owned by the British, 3 tactical_bombers owned by the Japanese, 3 infantry owned by the Americans and 5 fighters owned by the Japanese lost in Normandy Bordeaux
Japanese roll dice for 4 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/7 hits
French roll dice for 1 artillery, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/9 hits
4 infantry owned by the British and 1 fighter owned by the Japanese lost in Normandy Bordeaux
Japanese roll dice for 3 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 2/6 hits
French roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/5 hits
2 infantry owned by the British and 1 fighter owned by the Japanese lost in Normandy Bordeaux
Japanese roll dice for 2 fighters and 3 tactical_bombers in Normandy Bordeaux, round 5 : 4/5 hits
French roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/3 hits
2 mech_infantrys owned by the Americans, 1 artillery owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Normandy Bordeaux
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -63
Casualties for Japanese: 7 fighters and 4 tactical_bombers
Casualties for British: 10 infantry
Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrysNon Combat Move - Japanese
3 mech_infantrys moved from West India to Turkmenistan
7 fighters and 4 tactical_bombers moved from Iraq to Southern Italy
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Germany
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter moved from India to Iraq
1 carrier moved from 39 Sea Zone to 38 Sea Zone
2 fighters moved from 39 Sea Zone to Iraq
4 carriers and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 armour and 2 mech_infantrys moved from Trans-Jordan to EgyptPlace Units - Japanese
3 fighters placed in Egypt
Japanese undo move 1.
2 fighters and 1 infantry placed in Egypt
1 fighter placed in Iraq
Japanese undo move 2.
Japanese undo move 1.
1 infantry placed in India
3 fighters placed in EgyptTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,3,6,6,6,5,5,2,6,6,4,2,5,2,6,3,6,4,6,2,5,1,4,5,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,3,5,6,6,4,5,4,3,1,6,6,6,4,1,6,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Japanese collect 19 PUs (12 lost to blockades); end with 19 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 38 / 61
Russians : 13 / 0
Japanese : 31 / 24
Americans : 77 / 112
Chinese : 24 / 26
British : 34 / 30
UK_Pacific : 0 / 0
Italians : 17 / 19
ANZAC : 15 / 34
French : 16 / 15
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 6 armour, 4 bombers, 2 fighters and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Americans
1 unit repaired.
1 artillery moved from Shan State to Siam
Americans take Siam from Japanese
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 carriers and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Greece to Yugoslavia
1 mech_infantry moved from Greece to Romania
2 fighters moved from Greece to Romania
1 fighter moved from France to Yugoslavia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 105 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 105 Sea Zone to Western GermanyCombat - Americans
Battle in 41 Sea Zone
Americans attack with 6 carriers, 5 destroyers, 2 fighters and 1 transport
Japanese defend with 1 battleship
Units damaged: 1 carrier owned by the Americans
Americans win, taking 41 Sea Zone from Japanese with 6 carriers, 5 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 38 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in Sumatra
Battle in Romania
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
Germans win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is -15
Casualties for Germans: 1 aaGun and 1 mech_infantry
Casualties for Americans: 2 fighters and 1 mech_infantry
Battle in Western Germany
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry; Italians defend with 1 aaGun
Americans win, taking Western Germany from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Italians: 1 aaGun
Battle in Yugoslavia
Americans attack with 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Yugoslavia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to France
1 fighter moved from Yugoslavia to France
1 fighter moved from Western Germany to France
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 105 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
3 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
3 transports moved from 105 Sea Zone to 104 Sea Zone
3 aaGuns, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
3 aaGuns and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Libya
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sikang
1 armour moved from Sakha to Yakut S.S.R.
1 infantry moved from Siberia to Sakha
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Malaya to Shan State
3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
3 armour placed in Kwangtung
2 armour and 1 mech_infantry placed in Greece
1 armour, 4 bombers and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 89 PUs; end with 93 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 118 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Kiangsi
Chinese undo move 1.
3 infantry placed in Yunnan
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Urals to RomaniaCombat - British
Battle in Romania
British attack with 1 bomber
Germans defend with 1 armour
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 bomber moved from Romania to Yugoslavia
1 artillery and 1 infantry moved from Algeria to Morocco
4 infantry moved from Tobruk to Libya
5 mech_infantrys moved from Tanganyika Territory to Union of South Africa
4 infantry moved from Belgian Congo to Rhodesia
2 infantry moved from Kenya to Tanganyika Territory
2 infantry moved from Ethiopia to Kenya
1 infantry moved from Kenya to Tanganyika Territory
4 transports moved from 105 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 105 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Western Germany
3 fighters moved from France to Western Germany
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Western GermanyPlace Units - British
10 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
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I think it’s safe to say I lost now.
Shame, I got so close. Also amusing that even if Paris had gone to odds, those 2 Soviet infantry would have screwed up the win anyways :lol:
I concede. Thanks for the game :-D Let me know if you’d like to bid on a rematch.
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Thank you for a good game.
I was lucky that Japan came one round too late to Europe.
I have two games running at the moment - when they are done, I am ready for a rematch.





