I can’t see a reason why the scrambled fighter can’t land in Normandy.
14L G40 wheatbeer (Axis) vs. arathorn (Allies +22)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone -
scramble 97?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
1 submarine owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
1 fighter moved from 96 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 armour moved from Alexandria to Egypt
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
1 fighter and 6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by British to 107 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 107 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Adding units owned by British to 117 Sea Zone: 1 battleship, 1 cruiser and 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5,1,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 92 Sea Zone
Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 93 Sea Zone to Southern Italy
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Slovakia Hungary
1 aaGun and 1 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 mech_infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs totalProduction/PUs Summary :
Germans : 42 / 77
Russians : 37 / 37
Japanese : 27 / 37
Americans : 52 / 52
Chinese : 11 / 17
British : 25 / 30
UK_Pacific : 21 / 22
Italians : 13 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 armour and 1 infantry
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Algeria
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 cruiser moved from 110 Sea Zone to 117 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneCombat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 armour and 1 infantry
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Yugoslavia to Greece
4 fighters and 4 tactical_bombers moved from Southern Italy to Egypt
4 bombers moved from Western Germany to Egypt
4 infantry moved from Bulgaria to Greece
1 armour moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Greece
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Egypt
Germans attack with 4 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 4 bombers, 4 fighters and 4 tactical_bombers in Egypt, round 2 : 6/12 hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits
2 infantry owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 3 fighters owned by the Germans lost in Egypt
Germans win with 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 3 fighters
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 2 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour, 3 infantry and 1 tactical_bomber in Greece, round 3 : 2/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artilleryNon Combat Move - Germans
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Holland Belgium to Western Germany
5 armour and 2 mech_infantrys moved from France to Germany
1 artillery and 3 infantry moved from Slovakia Hungary to Poland
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Greece to Southern Italy
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 90 Sea Zone
4 bombers, 1 fighter and 4 tactical_bombers moved from Egypt to AlexandriaPlace Units - Germans
1 destroyer placed in 112 Sea Zone
5 armour and 5 mech_infantrys placed in Germany
1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,3
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 37
Japanese : 27 / 37
Americans : 52 / 52
Chinese : 11 / 17
British : 25 / 30
UK_Pacific : 21 / 22
Italians : 13 / 10
ANZAC : 14 / 17
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour moved from Kazakhstan to Szechwan
1 mech_infantry moved from Kazakhstan to Turkmenistan
18 infantry moved from Buryatia to Amur
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
2 aaGuns moved from Bryansk to Western UkrainePlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour moved from Kazakhstan to Szechwan
1 mech_infantry moved from Kazakhstan to Turkmenistan
18 infantry moved from Buryatia to Amur
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
2 aaGuns moved from Bryansk to Western UkrainePlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yunnan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Szechwan: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Siam to Shan State
2 artilleries and 6 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 bomber moved from Caroline Islands to Philippines
1 bomber moved from Caroline Islands to Guam
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kiangsi to Kwangtung
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung -
scramble SZ21?
-
That’s Guam right? No scramble
-
correct
-
One of the few spots where I do assumptions and continue with no scramble without asking as it does not make sense to scramble here.
Good luck to both of you guys, interesting position after Japan waived to do the risky Yunnan attack.:D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Siam to Shan State
2 artilleries and 6 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 carrier moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 bomber moved from Caroline Islands to Philippines
1 bomber moved from Caroline Islands to Guam
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kiangsi to Kwangtung
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to KwangtungCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 cruisers in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Malaya
Battle in Guam
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 2/3 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Guam from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 7/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry; British defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/10 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British and 1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
1 bomber moved from Guam to Manchuria
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone
1 armour and 1 infantry moved from Korea to Manchuria
1 fighter and 4 tactical_bombers moved from Shan State to Siam
1 fighter moved from Kwangtung to Siam
2 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
2 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 fighter moved from Kwangtung to Siam
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to SiamPlace Units - Japanese
3 artilleries placed in Manchuria
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs totalProduction/PUs Summary :
Germans : 46 / 52
Russians : 37 / 38
Japanese : 45 / 47
Americans : 50 / 52
Chinese : 8 / 17
British : 25 / 30
UK_Pacific : 10 / 22
Italians : 13 / 10
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Eastern United States to New Zealand
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 infantry moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 artilleries and 13 infantry moved from Szechwan to Yunnan
1 armour and 1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to SikangCombat - Chinese
Battle in Yunnan
Chinese attack with 1 armour, 3 artilleries, 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 destroyers and 1 transport; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser and 1 transport moved from 117 Sea Zone to 106 Sea Zone
British take 106 Sea Zone from Germans
1 bomber moved from Malta to 98 Sea Zone
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from Malta to 93 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Battle in 93 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British win, taking 93 Sea Zone from Italians with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 98 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to 101 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from 93 Sea Zone to Gibraltar
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 6 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to YunnanPlace Units - British
2 destroyers and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 fighter moved from Southern France to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 carrier and 1 cruiser
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier and 1 cruiser in 93 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for British: 1 carrier and 1 cruiser
Casualties for Italians: 1 submarineNon Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry moved from Bulgaria to Romania
2 artilleries moved from Yugoslavia to Romania
1 aaGun and 2 infantry moved from Southern France to France
1 bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,3
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 46 / 52
Russians : 35 / 38
Japanese : 44 / 47
Americans : 50 / 70
Chinese : 9 / 17
British : 23 / 34
UK_Pacific : 10 / 10
Italians : 21 / 31
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0