Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Morocco
Combat - British
Battle in Morocco
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 2 infantry
1 fighter owned by the British retreated
Battle in Sumatra
Non Combat Move - British
1 fighter moved from Morocco to 91 Sea Zone
1 fighter moved from Quebec to 91 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
5 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
3 artilleries moved from Persia to Northwest Persia
3 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Alexandria to Egypt
2 fighters moved from French Indo China to Yunnan
2 aaGuns moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
11 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 armour moved from India to Yunnan
5 infantry moved from India to Burma
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,4,3,5,4,2,3,2,4,1,4,4,6,1,3,5,2,2,3,2,5
UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
1 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 42 Sea Zone to Yunnan
3 fighters moved from Java to West India
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 1 infantry
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
1 bomber moved from Belarus to Bryansk
9 armour moved from Belarus to Western Ukraine
3 bombers moved from Belarus to Russia
5 tactical_bombers moved from Belarus to Russia
4 fighters moved from Belarus to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
1 bomber moved from Belarus to Bryansk
9 armour moved from Belarus to Western Ukraine
3 bombers moved from Belarus to Russia
5 tactical_bombers moved from Belarus to Russia
4 fighters moved from Belarus to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Air Battle in Russia
Germans attacks with 12 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 tactical_bombers killed by AA
Bombing raid in Russia rolls: 3,3,5 and causes: 6 damage to unit: airfield
Bombing raid in Russia rolls: 3,8,8 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 25 damage total. Damaged units is as follows: airfield = 6, factory_major = 19
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 9 armour
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 9 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
7 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
10 infantry moved from Romania to Bessarabia
3 infantry moved from Northern Italy to France
1 bomber moved from Bryansk to Eastern Poland
3 bombers moved from Russia to Eastern Poland
4 fighters moved from Russia to Belarus
3 tactical_bombers moved from Russia to Belarus
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in Normandy Bordeaux
10 mech_infantrys placed in Romania
3 infantry placed in Novgorod
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 0 damage on 1 airfield; Remaining resources: 26 PUs;
Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 fighters moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 4 bombers
Germans win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
Place Units - Russians
1 armour and 2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 bomber moved from Shensi to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
3 bombers moved from Shensi to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Anhwe to Buyant-Uhaa
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Kweichow
4 tactical_bombers moved from Shensi to Kweichow
2 tactical_bombers moved from Anhwe to Kweichow
3 armour moved from Shensi to Kansu
1 infantry moved from Kwangsi to French Indo China
3 fighters moved from 20 Sea Zone to French Indo China
3 fighters moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry; Americans defend with 1 bomber
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Americans: 1 bomber
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 3 armour
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 37 Sea Zone to Kwangsi
3 fighters moved from French Indo China to Kwangsi
6 infantry moved from Hunan to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
6 tactical_bombers moved from Kweichow to Kwangsi
1 armour moved from Shensi to Kansu
2 armour moved from Shensi to Sikang
1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
3 armour moved from Kiangsu to Kwangsi
3 bombers moved from Buyant-Uhaa to Shantung
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Shantung
1 tactical_bomber moved from Manchuria to Shantung
1 bomber moved from Yakut S.S.R. to Amur
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
6 fighters moved from 42 Sea Zone to Borneo
1 fighter moved from Java to Borneo
1 tactical_bomber moved from Java to Borneo
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Borneo
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Non Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 4 submarines moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Borneo to 44 Sea Zone
7 fighters moved from Borneo to 44 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 3 submarines and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4,1,1,2
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
2 fighters moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Sikang
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 3 armour
Casualties for British: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Battle in Borneo
Battle in 97 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
Italians defend with 1 cruiser and 1 transport
British win, taking Borneo from Japanese, taking 97 Sea Zone from Italians with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Szechwan
5 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
3 armour moved from India to Yunnan
2 fighters moved from Sikang to Yunnan
1 tactical_bomber moved from Northwest Persia to Russia
2 fighters moved from Northwest Persia to Russia
1 carrier and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Norway
4 artilleries moved from Northwest Persia to Caucasus
5 infantry moved from Northwest Persia to Caucasus
2 armour moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
2 artilleries moved from Trans-Jordan to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
2 fighters moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Sikang
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour
British win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 3 armour
Casualties for British: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Battle in Borneo
Battle in 97 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter
Italians defend with 1 cruiser and 1 transport
British win, taking Borneo from Japanese, taking 97 Sea Zone from Italians with 1 battleship, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 infantry moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to Szechwan
5 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
3 armour moved from India to Yunnan
2 fighters moved from Sikang to Yunnan
1 tactical_bomber moved from Northwest Persia to Russia
2 fighters moved from Northwest Persia to Russia
1 carrier and 1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 91 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Norway
4 artilleries moved from Northwest Persia to Caucasus
5 infantry moved from Northwest Persia to Caucasus
2 armour moved from Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
5 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
2 artilleries moved from Trans-Jordan to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 5 destroyers and 5 submarines
EDIT: Adding units owned by Americans to 44 Sea Zone: 5 destroyers and 5 submarines
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,6,5,4,2,4
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
2 artilleries moved from New South Wales to Queensland
3 fighters moved from West India to Caucasus
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 cruisers moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
2 cruisers moved from 104 Sea Zone to 112 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 artilleries moved from Belarus to Bryansk
9 armour moved from Western Ukraine to Bryansk
10 infantry moved from Bessarabia to Ukraine
10 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
48 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 9 armour, 10 artilleries and 48 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 10 artilleries and 48 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 10 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 9 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns moved from Belarus to Bryansk
4 fighters and 3 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Eastern Poland to Novgorod
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
7 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Holland Belgium to Denmark
1 infantry moved from Western Germany to Denmark
2 infantry moved from Germany to Western Germany
3 infantry moved from France to Holland Belgium
Place Units - Germans
10 mech_infantrys placed in Romania
1 artillery and 2 infantry placed in Novgorod
4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1,6,4,1,5,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Volgograd to Smolensk
1 fighter moved from Volgograd to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Volgograd to Russia
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 17 infantry moved from Samara to Russia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
Place Units - Russians
2 fighters and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 6 mech_infantrys; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
3 armour, 4 artilleries, 7 fighters, 12 infantry and 7 tactical_bombers moved from Kwangsi to Yunnan
3 armour moved from Kansu to Szechwan
1 bomber moved from Amur to Yunnan
3 bombers moved from Shantung to Yunnan
1 fighter moved from Shantung to Yunnan
2 tactical_bombers moved from Shantung to Yunnan
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 4 artilleries, 4 bombers, 8 fighters, 14 infantry and 9 tactical_bombers
ANZAC defend with 2 fighters; British defend with 2 aaGuns, 3 armour, 2 fighters, 17 infantry and 1 mech_infantry; Chinese defend with 9 artilleries, 1 fighter and 6 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 4 artilleries, 2 bombers, 8 fighters, 14 infantry and 3 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for British: 2 aaGuns, 3 armour, 2 fighters, 17 infantry and 1 mech_infantry
Casualties for Chinese: 9 artilleries, 1 fighter and 6 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 3 armour
British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Shantung to Hunan
2 mech_infantrys moved from Shantung to Hunan
6 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
Place Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 50 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 6 mech_infantrys; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
3 armour, 4 artilleries, 7 fighters, 12 infantry and 7 tactical_bombers moved from Kwangsi to Yunnan
3 armour moved from Kansu to Szechwan
1 bomber moved from Amur to Yunnan
3 bombers moved from Shantung to Yunnan
1 fighter moved from Shantung to Yunnan
2 tactical_bombers moved from Shantung to Yunnan
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 4 artilleries, 4 bombers, 8 fighters, 14 infantry and 9 tactical_bombers
ANZAC defend with 2 fighters; British defend with 2 aaGuns, 3 armour, 2 fighters, 17 infantry and 1 mech_infantry; Chinese defend with 9 artilleries, 1 fighter and 6 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 4 artilleries, 2 bombers, 8 fighters, 14 infantry and 3 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for British: 2 aaGuns, 3 armour, 2 fighters, 17 infantry and 1 mech_infantry
Casualties for Chinese: 9 artilleries, 1 fighter and 6 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 3 armour
British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Shantung to Hunan
2 mech_infantrys moved from Shantung to Hunan
6 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
Place Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships, 3 carriers, 2 cruisers and 4 destroyers
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 battleships, 3 carriers, 2 cruisers and 4 destroyers
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour and 6 mech_infantrys; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
3 armour, 4 artilleries, 7 fighters, 12 infantry and 7 tactical_bombers moved from Kwangsi to Yunnan
3 armour moved from Kansu to Szechwan
1 bomber moved from Amur to Yunnan
3 bombers moved from Shantung to Yunnan
1 fighter moved from Shantung to Yunnan
2 tactical_bombers moved from Shantung to Yunnan
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 4 artilleries, 4 bombers, 8 fighters, 14 infantry and 9 tactical_bombers
ANZAC defend with 2 fighters; British defend with 2 aaGuns, 3 armour, 2 fighters, 17 infantry and 1 mech_infantry; Chinese defend with 9 artilleries, 1 fighter and 6 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 4 artilleries, 2 bombers, 8 fighters, 14 infantry and 3 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for British: 2 aaGuns, 3 armour, 2 fighters, 17 infantry and 1 mech_infantry
Casualties for Chinese: 9 artilleries, 1 fighter and 6 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 3 armour
British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Shantung to Hunan
2 mech_infantrys moved from Shantung to Hunan
6 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
Place Units - Japanese
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 50 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships, 3 carriers, 2 cruisers and 4 destroyers
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 battleships, 3 carriers, 2 cruisers and 4 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Manchuria from Chinese to Japanese
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Changing PUs for Japanese from 50 to 53
EDIT: Turning off Edit Mode