Faramir (Axis) vs AeV (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Dzavhan
2 infantry moved from Yenisey to Dzavhan
2 infantry moved from Suiyuyan to Central Mongolia
Russians take Central Mongolia from Japanese
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 artillery moved from Archangel to Novgorod
1 armour moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Rostov to Ukraine
1 artillery and 5 infantry moved from Smolensk to Belarus
2 armour moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 armour, 2 artilleries and 7 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Dzavhan
Russians attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 bomber moved from Dzavhan to Timguska
1 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to JeholPlace Units - Russians
2 armour and 1 infantry placed in Ukraine
1 bomber and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 32 PUs;
Japanese buy 3 fighters; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 46 Sea Zone to 22 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Non Combat Move - Japanese
6 artilleries moved from Manchuria to Korea
1 infantry moved from Amur to KoreaPlace Units - Japanese
3 fighters placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,1,5,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
Japanese collect 23 PUs (1 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 cruiser, 4 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
Americans converts factory_major into different units
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
2 bombers moved from United Kingdom to Denmark
2 fighters moved from 110 Sea Zone to Denmark
1 submarine moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Denmark
Americans attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Denmark from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 fighterNon Combat Move - Americans
2 fighters moved from Denmark to 110 Sea Zone
1 fighter moved from Denmark to Holland Belgium
2 bombers moved from Denmark to United Kingdom
1 fighter moved from Midway to 20 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 25 Sea Zone to 9 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Anhwe to KwangtungPlace Units - Americans
1 cruiser, 1 fighter and 1 transport placed in 110 Sea Zone
Americans undo move 1.
1 cruiser and 1 transport placed in 110 Sea Zone
4 fighters and 4 infantry placed in Western United States
1 submarine placed in 110 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 artilleries and 23 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Chahar to ShantungPlace Units - Chinese
2 artilleries and 6 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 artilleries moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 transports moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 111 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to Norway
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to Northern Italy
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
3 cruisers moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese
2 armour, 1 artillery, 3 fighters, 12 infantry and 2 tactical_bombers moved from Jehol to Manchuria
1 infantry moved from Southern France to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Normandy Bordeaux from Americans
1 armour, 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Southern France to Northern ItalyCombat - British
Battle in Formosa
Battle in Okinawa
Battle in Norway
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Formosa from Japanese, taking Okinawa from Japanese, taking Norway from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Northern Italy
British attack with 1 armour, 5 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 1 artillery, 1 factory_major, 2 fighters and 7 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour, 5 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 43
Casualties for British: 4 infantry
Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters and 7 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
2 fighters moved from Norway to 110 Sea Zone
2 fighters moved from Northern Italy to 97 Sea Zone
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 aaGun moved from Jehol to Manchuria
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 bomber placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Greece
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
2 fighters placed in India
2 infantry placed in Kwangtung
1 submarine placed in 20 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 2 fighters
Some Units in Kwangtung change ownership: 2 infantry
Some Units in 20 Sea Zone change ownership: 1 submarine -
I forgot to post it to the forums again and clicked next turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Greece to Albania
3 fighters moved from Philippines to Kwangtung
1 fighter moved from Queensland to 20 Sea Zone
1 tactical_bomber moved from Queensland to Hawaiian Islands
1 destroyer moved from 35 Sea Zone to 20 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 97 Sea Zone to AlbaniaTurn Complete - French
French collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Western Germany
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Denmark
2 bombers moved from Germany to FranceCombat - Germans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Western Germany
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 armour
Germans win, taking Slovakia Hungary from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Denmark
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery
Germans win, taking Norway from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
2 fighters moved from Slovakia Hungary to Germany
1 fighter moved from Western Germany to Germany
1 fighter moved from Denmark to Germany
1 infantry moved from Germany to Greater Southern Germany
5 armour moved from Poland to Germany
1 bomber moved from France to GermanyPlace Units - Germans
8 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,4,5,5,1,6,2,5
Germans collect 30 PUs (2 lost to blockades); end with 30 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bessarabia to Slovakia Hungary
1 armour moved from Bessarabia to Romania
Russians take Romania from Germans
1 armour moved from Romania to Slovakia Hungary
1 fighter moved from Ukraine to Slovakia Hungary
1 bomber moved from Volgograd to Slovakia Hungary
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery moved from Novgorod to Vyborg
Russians take Vyborg from Germans
2 infantry moved from Central Mongolia to Dzavhan
Russians take Dzavhan from JapaneseCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 armour, 1 bomber and 1 fighter
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 fighterNon Combat Move - Russians
1 armour, 2 artilleries and 7 infantry moved from Bessarabia to Romania
4 infantry moved from Western Ukraine to Eastern Poland
4 armour moved from Ukraine to Romania
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Ukraine to Romania
1 artillery and 5 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Novosibirsk
1 bomber moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Timguska to Dzavhan
2 infantry moved from Jehol to Manchuria
1 bomber moved from Dzavhan to Tsagaan OlomPlace Units - Russians
1 fighter and 2 infantry placed in Novgorod
1 mech_infantry and 1 tactical_bomber placed in Ukraine
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 aaGuns and 1 airfield; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Korea to 19 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 22 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 aaGuns and 1 airfield placed in KoreaTurn Complete - Japanese
Japanese collect 20 PUs; end with 20 PUs total -
Scramble in sz6?
You have two Ftrs stationed in Korea wich you are able to send.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Western United States to 6 Sea Zone
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
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Yes scramble both of them.
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My Subs got two hits. What are you taking as casualties?
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If you let your CV’s absorb two hits, six regular hits would follow.
If you decide diffrent, let me know.I choose to go ahead to save time, since we almost play only day by day.
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Take the ships as casualties before the aircraft.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Western United States to 6 Sea Zone
2 battleships moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 4 artilleries and 1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Japanese scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 battleships, 2 bombers, 4 fighters and 4 submarines
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 6 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Japanese win with 2 battleships, 7 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is -32
Casualties for Japanese: 4 carriers, 2 cruisers and 1 destroyer
Casualties for Americans: 2 battleships, 2 bombers, 4 fighters and 4 submarines
Battle in Western Germany
Americans attack with 1 armour, 4 artilleries, 2 bombers and 1 fighter
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Western Germany from Germans with 1 armour, 4 artilleries, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
Moving scrambled unit from 6 Sea Zone back to originating territory: Korea
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Holland Belgium
1 harbour placed in Alaska
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
3 infantry placed in Kansu
2 artilleries and 4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
scramble on Uk’s turn?
You have 2 Ftrs available from Korea and about three Ftrs from Japan.
I attack with 1xBB ,4xSS, 2CR’s and 2xDD’s, 3xFtrs and 2x TacB.