Whackamatt (Allies +11) vs. souL (Axis)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 fighter moved from United Kingdom to 111 Sea Zone
                1 artillery, 1 fighter and 2 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                EDIT: 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 92 Sea Zone to 104 Sea Zone
                1 carrier and 4 destroyers moved from 92 Sea Zone to 98 Sea Zone
                7 armour and 7 fighters moved from Trans-Jordan to Turkey
                1 battleship, 1 destroyer and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                7 infantry moved from India to West India
                1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Turkey
                    British attack with 7 armour and 7 fighters
                    Germans defend with 3 armour, 8 infantry and 3 mech_infantrys
                    British win with 4 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 armour, 8 infantry and 3 mech_infantrys
                    Casualties for British: 7 armour and 3 fighters
                Battle in Norway
                Battle in Greece
                Battle in Scotland
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Norway from Germans, taking Greece from Italians, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter could not land in 111 Sea Zone and was removed
                4 fighters moved from Turkey to Trans-Jordan
                1 fighter moved from Scotland to Gibraltar

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 aaGun
                EDIT: Adding units owned by British to Egypt: 1 aaGun
                EDIT: Turning off Edit Mode
                2 fighters and 1 infantry placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                6 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 6 artilleries

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 fighter moved from United Kingdom to 111 Sea Zone
                1 artillery, 1 fighter and 2 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                EDIT: 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 92 Sea Zone to 104 Sea Zone
                1 carrier and 4 destroyers moved from 92 Sea Zone to 98 Sea Zone
                7 armour and 7 fighters moved from Trans-Jordan to Turkey
                1 battleship, 1 destroyer and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                7 infantry moved from India to West India
                1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Turkey
                    British attack with 7 armour and 7 fighters
                    Germans defend with 3 armour, 8 infantry and 3 mech_infantrys
                    British win with 4 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 armour, 8 infantry and 3 mech_infantrys
                    Casualties for British: 7 armour and 3 fighters
                Battle in Norway
                Battle in Greece
                Battle in Scotland
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Norway from Germans, taking Greece from Italians, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter could not land in 111 Sea Zone and was removed
                4 fighters moved from Turkey to Trans-Jordan
                1 fighter moved from Scotland to Gibraltar

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 1 aaGun
                EDIT: Adding units owned by British to Egypt: 1 aaGun
                EDIT: Turning off Edit Mode
                2 fighters and 1 infantry placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                6 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 6 artilleries
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    There were a few CM & NCM edits during the UK turn the US.  I forgot to kill the transport for free, so I moved during CM to show they could attack, then I forgot to land the plane, hence the last edit where I added a US fighter to the UK.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour, 3 artilleries, 15 infantry and 7 mech_infantrys moved from Iraq to Trans-Jordan
                4 fighters moved from Southern Italy to Trans-Jordan
                1 armour and 1 mech_infantry moved from Caucasus to Syria
                      Italians take Syria from Americans
                2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 armour, 3 artilleries, 1 bomber, 4 fighters, 17 infantry and 7 mech_infantrys
                    ANZAC defend with 2 aaGuns, 2 armour, 4 fighters and 9 infantry; British defend with 4 aaGuns, 1 artillery, 4 fighters and 28 infantry; Americans defend with 2 aaGuns, 4 armour, 5 artilleries, 7 fighters, 8 infantry and 2 mech_infantrys
                        AA fire in Trans-Jordan :  2/5 hits
                        2 fighters owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 3 armour, 3 artilleries, 1 bomber, 2 fighters, 17 infantry and 7 mech_infantrys in Trans-Jordan, round 2 :  7/33 hits
                        British roll dice for 8 aaGuns, 6 armour, 6 artilleries, 15 fighters, 45 infantry and 2 mech_infantrys in Trans-Jordan, round 2 :  33/74 hits
                        2 fighters owned by the Italians, 1 aaGun owned by the Americans, 7 mech_infantrys owned by the Italians, 3 artilleries owned by the Italians, 2 aaGuns owned by the ANZAC, 4 aaGuns owned by the British, 3 armour owned by the Italians, 17 infantry owned by the Italians and 1 bomber owned by the Italians lost in Trans-Jordan
                    British win with 1 aaGun, 6 armour, 6 artilleries, 15 fighters, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is -126
                    Casualties for ANZAC: 2 aaGuns
                    Casualties for British: 4 aaGuns
                    Casualties for Italians: 3 armour, 3 artilleries, 1 bomber, 4 fighters, 17 infantry and 7 mech_infantrys
                    Casualties for Americans: 1 aaGun

    Non Combat Move - Italians
                3 infantry moved from Northwest Persia to Iraq
                2 infantry moved from Caucasus to Northwest Persia

    Place Units - Italians
                3 infantry placed in Iraq
                1 infantry placed in Caucasus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,6,2,2,6,6,3,3,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,2,3,1,4,6,1,6
                Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Syria : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
        Caucasus : 1 flag, 1 factory_minor and 1 infantry
        Iraq : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
        Northwest Persia : 2 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 66 / 105
        Russians : 3 / 0
        Japanese : 18 / 8
        Americans : 76 / 102
        Chinese : 20 / 26
        British : 36 / 41
        UK_Pacific : 22 / 22
        Italians : 16 / 11
        ANZAC : 14 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                1 carrier, 1 cruiser, 5 destroyers and 4 transports moved from 81 Sea Zone to 79 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 79 Sea Zone

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Kwangsi from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Turkey

    Non Combat Move - ANZAC
                4 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 artillery and 1 infantry moved from 79 Sea Zone to West India

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
                29 armour, 1 artillery, 1 bomber, 1 infantry and 44 mech_infantrys moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Caucasus to Turkey
                1 armour and 1 mech_infantry moved from Rostov to Turkey
                2 armour and 1 mech_infantry moved from Volgograd to Turkey
                1 mech_infantry moved from Rostov to Turkey
                4 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from France to Southern France
                1 fighter moved from Western Germany to Norway
                5 infantry moved from Sweden to Norway
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                4 fighters moved from 112 Sea Zone to Scotland
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                2 fighters moved from Western Germany to Southern France
                1 fighter moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Scotland
                    Germans attack with 4 fighters and 1 infantry
                    British defend with 1 airfield, 1 artillery and 1 infantry
                        Germans roll dice for 4 fighters and 1 infantry in Scotland, round 2 :  4/5 hits
                        British roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  2/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the Germans lost in Scotland
                    Germans win with 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter and 2 submarines
                    British defend with 1 cruiser; Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 fighter in 104 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 cruiser
                    Casualties for Americans: 1 destroyer
                Battle in Trans-Jordan
                    Germans attack with 29 armour, 1 artillery, 6 bombers, 2 fighters, 1 infantry, 44 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 2 armour, 4 fighters and 8 infantry; British defend with 1 artillery, 4 fighters and 28 infantry; Americans defend with 1 aaGun, 4 armour, 5 artilleries, 7 fighters, 8 infantry and 2 mech_infantrys
                        AA fire in Trans-Jordan :  1/3 hits
                        1 fighter owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 29 armour, 1 artillery, 6 bombers, 1 fighter, 1 infantry, 44 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  27/83 hits
                        British roll dice for 1 aaGun, 6 armour, 6 artilleries, 15 fighters, 44 infantry and 2 mech_infantrys in Trans-Jordan, round 2 :  33/73 hits
                        11 infantry owned by the British, 8 infantry owned by the ANZAC, 1 infantry owned by the Germans, 1 aaGun owned by the Americans, 7 infantry owned by the Americans and 32 mech_infantrys owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 29 armour, 1 artillery, 6 bombers, 1 fighter, 12 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  23/50 hits
                        British roll dice for 6 armour, 6 artilleries, 15 fighters, 18 infantry and 2 mech_infantrys in Trans-Jordan, round 3 :  23/47 hits
                        17 infantry owned by the British, 3 artilleries owned by the Americans, 2 mech_infantrys owned by the Americans, 10 armour owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Germans and 12 mech_infantrys owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 19 armour, 6 bombers, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 4 :  18/27 hits
                        British roll dice for 6 armour, 3 artilleries and 15 fighters in Trans-Jordan, round 4 :  16/24 hits
                        5 fighters owned by the Americans, 2 artilleries owned by the Americans, 2 armour owned by the ANZAC, 16 armour owned by the Germans, 1 artillery owned by the British, 4 armour owned by the Americans and 4 fighters owned by the ANZAC lost in Trans-Jordan
                        Germans roll dice for 3 armour, 6 bombers, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 5 :  6/11 hits
                        British roll dice for 6 fighters in Trans-Jordan, round 5 :  5/6 hits
                        2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans, 3 armour owned by the Germans, 4 fighters owned by the British and 1 fighter owned by the Germans lost in Trans-Jordan
                    Germans win with 6 bombers remaining. Battle score for attacker is -33
                    Casualties for ANZAC: 2 armour, 4 fighters and 8 infantry
                    Casualties for Germans: 29 armour, 1 artillery, 2 fighters, 1 infantry, 44 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 artillery, 4 fighters and 28 infantry
                    Casualties for Americans: 1 aaGun, 4 armour, 5 artilleries, 7 fighters, 8 infantry and 2 mech_infantrys
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 1 fighter and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 :  5/9 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Turkey
                    Germans attack with 3 armour and 6 mech_infantrys
                    ANZAC defend with 1 infantry
                        Germans roll dice for 3 armour and 6 mech_infantrys in Turkey, round 2 :  4/9 hits
                        ANZAC roll dice for 1 infantry in Turkey, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Turkey
                    Germans win, taking Turkey from ANZAC with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Norway
                    Germans attack with 1 fighter and 5 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter and 5 infantry in Norway, round 2 :  0/6 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 2 :  0/2 hits
                        Germans roll dice for 1 fighter and 5 infantry in Norway, round 3 :  0/6 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Norway
                        Germans roll dice for 1 fighter and 4 infantry in Norway, round 4 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Norway, round 4 :  0/2 hits
                        1 infantry owned by the British lost in Norway
                        Germans roll dice for 1 fighter and 4 infantry in Norway, round 5 :  1/5 hits
                        British roll dice for 1 artillery in Norway, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Southern France to Southern Italy
                1 fighter moved from Normandy Bordeaux to France
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                3 fighters moved from Scotland to 112 Sea Zone
                1 fighter moved from France to Western Germany
                6 bombers moved from Trans-Jordan to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                9 infantry moved from Western Germany to France
                3 infantry moved from Switzerland to France
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Sweden to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from Norway to Western Germany
                1 infantry moved from Kansu to Timguska
                3 infantry moved from Novosibirsk to Timguska
                2 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                2 infantry moved from Russia to Samara
                2 bombers moved from Timguska to Caucasus
                2 infantry moved from Archangel to Vologda

    Place Units - Germans
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Rostov
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in France
                1 bomber and 1 fighter placed in Western Germany
                3 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in Russia
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,4,3,2,3,4,5,2,1,2
                Germans collect 72 PUs (2 lost to blockades); end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 6 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 12 infantry and 3 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 mech_infantrys
        Romania : 1 airfield
        Germany : 1 factory_major
        Norway : 3 infantry
        Southern Italy : 1 aaGun, 2 fighters and 6 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 2 infantry and 1 mech_infantry
        Vologda : 1 flag, 2 infantry
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 2 bombers and 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 2 infantry
        112 Sea Zone : 2 carriers, 6 destroyers, 4 fighters and 4 transports
        125 Sea Zone : 1 flag
        Turkey : 1 flag, 3 armour and 6 mech_infantrys
        104 Sea Zone : 1 submarine
        Switzerland : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 3 aaGuns
        Northwest Persia : 1 flag, 6 bombers
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        111 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 74 / 99
        Russians : 3 / 0
        Japanese : 17 / 8
        Americans : 71 / 102
        Chinese : 21 / 26
        British : 33 / 41
        UK_Pacific : 22 / 22
        Italians : 16 / 11
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to 36 Sea Zone
                14 fighters and 7 tactical_bombers moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 14 fighters, 1 infantry and 7 tactical_bombers
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 bomber, 14 fighters, 1 infantry and 7 tactical_bombers in Kwangsi, round 2 :  12/23 hits
                        Chinese roll dice for 1 armour and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the ANZAC lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 14 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to Kwangtung
                14 fighters moved from Kwangsi to Kwangtung
                7 tactical_bombers moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Caucasus

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,1,4,4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,5,4,1,1,4,6,5,4,6,1,6,5,5,2,2,3,2
                Japanese collect 10 PUs (11 lost to blockades); end with 18 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
        Kwangtung : 1 flag, 1 factory_minor, 15 fighters, 1 harbour, 1 mech_infantry and 7 tactical_bombers
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Caucasus : 1 bomber

    Production/PUs Summary :

    Germans : 74 / 99
        Russians : 3 / 0
        Japanese : 21 / 18
        Americans : 71 / 102
        Chinese : 17 / 26
        British : 33 / 41
        UK_Pacific : 22 / 22
        Italians : 16 / 11
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 3 armour, 6 artilleries, 1 bomber, 1 destroyer, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Germans
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                2 armour moved from Buryatia to Ulaanbaatar
                3 armour moved from Korea to Jehol
                1 armour moved from Suiyuyan to Jehol
                3 fighters moved from Szechwan to Kwangsi
                4 transports moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 carriers and 6 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Eastern United States to Argentina
                1 armour and 4 infantry moved from Chile to Argentina
                3 transports moved from 65 Sea Zone to 89 Sea Zone
                8 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Spain
                2 artilleries moved from Portugal to 91 Sea Zone
                2 artilleries and 2 transports moved from 91 Sea Zone to 105 Sea Zone
                2 artilleries moved from 105 Sea Zone to Normandy Bordeaux
                1 infantry moved from Spain to Normandy Bordeaux
                1 artillery and 1 infantry moved from Spain to Southern France
                1 armour moved from Spain to Normandy Bordeaux
                3 fighters moved from Spain to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Southern France

    Combat - Americans
                Battle in Kwangsi
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Argentina
                    Americans attack with 1 armour, 1 bomber and 4 infantry
                    Neutral_True defend with 4 infantry
                    Americans win, taking Argentina from Neutral_True with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 4 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Southern France from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 2 artilleries, 6 fighters and 1 infantry
                    Germans defend with 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour and 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 4 artilleries and 3 infantry
                    Casualties for Americans: 2 artilleries and 1 infantry

    Non Combat Move - Americans
                8 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from Southern France to 92 Sea Zone
                1 fighter moved from Normandy Bordeaux to 92 Sea Zone
                2 fighters moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from Normandy Bordeaux to Gibraltar
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from Southern France to Spain
                1 infantry moved from Saudi Arabia to Trans-Jordan
                2 fighters moved from Kwangsi to Kweichow
                1 bomber moved from Argentina to Brazil
                1 bomber moved from Brazil to French Guiana

    Place Units - Americans
                3 artilleries placed in Spain
                3 armour placed in Korea
                1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 89 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry placed in Western United States
                1 artillery and 4 infantry placed in Central United States
                1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 79 PUs; end with 80 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Germans
                1 artillery and 4 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Szechwan to Shensi
                1 infantry moved from Hopei to Anhwe
                1 artillery and 4 infantry moved from Kweichow to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 125 Sea Zone to 119 Sea Zone
                1 transport moved from 91 Sea Zone to 82 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun, 2 fighters and 1 infantry moved from Egypt to Trans-Jordan
                EDIT: 1 infantry moved from Saudi Arabia to Trans-Jordan
                1 aaGun and 1 infantry moved from West India to 79 Sea Zone
                1 aaGun, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Gibraltar to Trans-Jordan
                3 aaGuns, 1 artillery and 44 infantry moved from West India to Eastern Persia
                6 artilleries moved from India to West India

    Place Units - British
                3 infantry placed in Egypt
                2 fighters and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 destroyer and 2 transports placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 transports


  • 2 hits in TRJ, I have 6 inf mec arm.  casualties?

  • 20 18 17 15

    2 UK inf.

    If you continue on, lose the infantry before the AA guns

  • 20 18 17 15

    bump


  • I’m here!  going to finish this one out in the forum, I lost the point I was at.  But I had 2 hits, you ended up with 3.

    rd 2
    aDiceRolls: 4@1 1@3; Total Hits: 24@1: (6, 3, 1, 2)1@3: (1)
    dDiceRolls: 3@2 3@4; Total Hits: 23@2: (2, 6, 1)3@4: (6, 5, 6)


  • rd 3
    aDiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 6)1@3: (5)
    dDiceRolls: 1@2 3@4; Total Hits: 21@2: (3)3@4: (3, 2, 5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Iraq: 5 infantry
                EDIT: Removing units owned by British from Trans-Jordan: 3 infantry
                EDIT: Removing units owned by Americans from Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Iraq: 1 infantry
                EDIT: Removing units owned by Italians from Syria: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - Italians
                1 armour moved from Syria to Iraq
                3 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Caucasus to Turkey

    Place Units - Italians
                2 artilleries and 1 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,2,6,2,6,1,6,5,6,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,6
                Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Syria : 1 flag
        Northern Italy : 1 factory_major and 3 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
        Caucasus : 1 flag, 1 factory_minor
        Turkey : 1 infantry
        Iraq : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 67 / 99
        Russians : 3 / 0
        Japanese : 21 / 18
        Americans : 79 / 105
        Chinese : 18 / 26
        British : 33 / 38
        UK_Pacific : 22 / 22
        Italians : 16 / 11
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • I’ll retreat with my armor.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                4 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas

    Combat - ANZAC
                Battle in Kwangsi
                Battle in Marianas

    Non Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from West India to 79 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 79 Sea Zone to 81 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
                1 carrier, 1 cruiser and 7 destroyers moved from 79 Sea Zone to 81 Sea Zone
                2 transports moved from 79 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 bomber and 1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

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