i am away for the weekend, so maybe sunday night
G40 14 League MrCunego (Allies+10) vs JuanSpain (Axis) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry and 1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
1 artillery placed in Western United States
1 carrier, 4 submarines and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Iraq to Persia
1 infantry moved from Burma to India
2 infantry moved from West India to India
1 fighter moved from 99 Sea Zone to Persia
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from 101 Sea Zone to IcelandPlace Units - British
1 armour placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Iraq to Persia
1 infantry moved from Burma to India
2 infantry moved from West India to India
1 fighter moved from 99 Sea Zone to Persia
1 fighter moved from 99 Sea Zone to Greece
1 fighter moved from 101 Sea Zone to IcelandPlace Units - British
1 armour placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 artilleries and 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 6 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from French West Africa to French Central Africa
Italians take French Central Africa from French
1 armour moved from French Central Africa to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
2 infantry moved from Bulgaria to Greece
3 fighters moved from Southern Italy to Greece
1 bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 1 artillery, 1 fighter and 3 infantry
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 battleship, 1 cruiser and 1 transport moved from 83 Sea Zone to 87 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to BulgariaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 71 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Romania to Belarus
2 fighters moved from Romania to Belarus
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 transport moved from 83 Sea Zone to 91 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 aaGun moved from Baltic States to Novgorod
2 fighters moved from Belarus to Romania
1 tactical_bomber moved from Belarus to Romania
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Romania
2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Poland to Baltic States
8 artilleries moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Germany to Poland
3 submarines moved from 93 Sea Zone to 91 Sea ZonePlace Units - Germans
3 submarines placed in 93 Sea Zone
2 artilleries and 4 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 artilleries
EDIT: Adding units owned by Germans to France: 2 artilleries
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in Western Ukraine : 0/2 hits
Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 infantry
AA fire in Bessarabia : 0/2 hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits
Italians roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Germans and 1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
2 fighters moved from Bryansk to Russia
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
2 artilleries and 8 infantry moved from Russia to Bryansk
2 infantry moved from Kansu to Tsinghai
1 armour moved from Egypt to Ethiopia
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 artilleries placed in Ukraine
2 armour, 1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Shantung
1 mech_infantry moved from Kwangtung to Kiangsu
Japanese take Kiangsu from Chinese
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from Yunnan to 41 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shantung
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Shantung from Chinese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 cruisers moved from 37 Sea Zone to 42 Sea Zone
2 battleships moved from 37 Sea Zone to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
3 artilleries moved from French Indo China to Shan State
3 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Manchuria to Jehol
2 bombers moved from 41 Sea Zone to Shan State
3 tactical_bombers moved from Kweichow to 37 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from Kweichow to 37 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
3 artilleries moved from Malaya to 37 Sea Zone
2 artilleries moved from Shan State to 37 Sea Zone
5 infantry moved from Shan State to 37 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 37 Sea Zone to 42 Sea Zone
5 artilleries moved from 42 Sea Zone to Java
5 infantry moved from 42 Sea Zone to Java
2 fighters moved from Kweichow to Szechwan
4 tactical_bombers moved from Anhwe to Szechwan
3 fighters moved from Anhwe to Szechwan
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Yunnan to 20 Sea Zone
1 armour moved from Shan State to YunnanPlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter and 4 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 bomber moved from Egypt to French Equatorial AfricaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits
Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in French Equatorial Africa
British roll dice for 1 armour and 1 bomber in French Equatorial Africa, round 3 : 2/2 hits
Italians roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits
1 armour owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber moved from French Equatorial Africa to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Burma to Shensi
1 tactical_bomber moved from Burma to India
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from British
1 bomber moved from Southern Italy to Ethiopia
1 infantry moved from Italian Somaliland to EthiopiaCombat - Italians
Battle in Ethiopia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Italians win, taking Ethiopia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 bomber moved from Ethiopia to Italian Somaliland
1 infantry moved from Nigeria to French West Africa
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Algeria to Tunisia
1 artillery moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
1 battleship moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea ZonePlace Units - Italians
3 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to Northern Territory
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Belgian Congo to French Equatorial Africa
1 destroyer moved from 71 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 tactical_bomber moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Bessarabia to Northern Italy
1 tactical_bomber moved from Bessarabia to Northern Italy
10 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 bombers moved from Western Ukraine to Germany
2 infantry moved from Western Germany to Germany
1 aaGun moved from Baltic States to Eastern Poland
3 submarines moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 91 Sea Zone to 94 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
3 carriers, 1 destroyer, 1 fighter and 3 submarines moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
2 infantry moved from France to Southern France
2 infantry moved from France to Western GermanyPlace Units - Germans
3 bombers placed in Western Germany
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Southern France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 tactical_bomber moved from Romania to Bessarabia
2 fighters moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
2 fighters moved from Bessarabia to Northern Italy
1 tactical_bomber moved from Bessarabia to Northern Italy
10 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
2 bombers moved from Western Ukraine to Germany
2 infantry moved from Western Germany to Germany
1 aaGun moved from Baltic States to Eastern Poland
3 submarines moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 91 Sea Zone to 94 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
3 carriers, 1 destroyer, 1 fighter and 3 submarines moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
2 infantry moved from France to Southern France
2 infantry moved from France to Western GermanyPlace Units - Germans
3 bombers placed in Western Germany
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Germans from Southern France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in Belarus : 1/1 hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Belarus
1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in Western Ukraine : 1/1 hits
1 fighter owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in Bessarabia : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 0/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 3 : 3/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Tsinghai to Shensi
2 aaGuns and 5 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
6 infantry moved from Timguska to Novosibirsk
1 artillery and 3 infantry moved from Russia to Bryansk
2 armour moved from Russia to Ukraine
1 mech_infantry moved from Bryansk to Caucasus
9 artilleries moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Ukraine
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Burma
2 bombers moved from Shan State to Burma
1 artillery moved from Shan State to Burma
5 fighters moved from Szechwan to Burma
4 tactical_bombers moved from Szechwan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from ChineseCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in SiberiaNon Combat Move - Japanese
2 carriers, 1 fighter and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
5 infantry moved from Java to 42 Sea Zone
5 artilleries moved from Java to 42 Sea Zone
5 fighters moved from 42 Sea Zone to Philippines
5 artilleries, 2 battleships, 5 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 submarine, 4 tactical_bombers and 5 transports moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
5 infantry moved from 37 Sea Zone to Shan State
5 artilleries moved from 37 Sea Zone to Shan State
3 artilleries moved from Malaya to Shan State
3 artilleries moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
3 infantry moved from Jehol to Chahar
1 armour moved from Shantung to Hunan
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
5 fighters moved from Burma to 37 Sea Zone
3 tactical_bombers moved from Burma to 37 Sea Zone
2 bombers moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo ChinaPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs





