Scramble all, max defense. OOL:
tilt carriers subs destroyer kill carrier(s), unless it looks like Germans will win, then ask me if possible Tacs then fighters, unless it looks like Germans will win, then askWhackamatt (Allies +11) vs. souL (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 fighter moved from Java to 37 Sea Zone
1 fighter moved from Java to 43 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to JavaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 artilleries and 6 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
7 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
Germans take Archangel from Russians
3 artilleries and 16 infantry moved from Novgorod to Archangel
6 armour and 2 mech_infantrys moved from Baltic States to Archangel
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Nenetsia
2 tactical_bombers moved from Western Germany to United Kingdom
2 fighters moved from 119 Sea Zone to United KingdomCombat - Germans
Battle in Nenetsia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Nenetsia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: factory_major = 10, harbour = 5
Cleaning up after air battlesNon Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Bessarabia
4 mech_infantrys moved from Poland to Western Ukraine
3 infantry moved from Bulgaria to Romania
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Karelia
1 fighter and 2 tactical_bombers moved from Eastern Poland to Novgorod
1 bomber moved from Nenetsia to Novgorod
2 submarines moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Romania : 3 infantry
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 13 armour, 3 artilleries, 16 infantry and 4 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun and 10 mech_infantrys
Bessarabia : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag, 4 mech_infantrys
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines
125 Sea Zone : 1 flag
123 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 21 / 37
Japanese : 46 / 63
Americans : 52 / 81
Chinese : 11 / 16
British : 32 / 23
UK_Pacific : 10 / 10
Italians : 10 / 10
ANZAC : 14 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed no intercept over UK. Hope that’s ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Shan State to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 armour moved from Iraq to Egypt
1 artillery and 4 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 4 artilleries and 20 infantry moved from Vologda to Russia
5 infantry moved from Kansu to Timguska
2 armour moved from Urals to Timguska
1 infantry moved from Urals to Vologda
1 infantry moved from Urals to NovosibirskPlace Units - Russians
10 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
1 artillery and 1 infantry moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
1 artillery moved from Buyant-Uhaa to UlaanbaatarCombat - Japanese
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/5 hits
French roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in French Indo China
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
3 fighters and 1 tactical_bomber moved from Kiangsu to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Kiangsu to 19 Sea Zone
1 aaGun and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 aaGun moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Kwangtung
5 fighters and 1 infantry placed in Japan
Japanese undo move 1.
1 infantry placed in Japan
1 infantry and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 aaGun
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 artillery and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 58 / 69
Russians : 21 / 26
Japanese : 52 / 52
Americans : 50 / 81
Chinese : 8 / 16
British : 32 / 23
UK_Pacific : 10 / 10
Italians : 10 / 10
ANZAC : 14 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 7 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 123 Sea Zone
2 bombers and 1 fighter moved from Wake Island to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour, 1 infantry, 1 submarine and 1 transport moved from 28 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 123 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 bombers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Midway
1 carrier and 1 destroyer moved from 25 Sea Zone to 7 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 4 infantry, 2 submarines and 3 transports moved from 16 Sea Zone to 7 Sea Zone
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
2 carriers moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 123 Sea Zone to United KingdomPlace Units - Americans
7 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
1 artillery moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 1 factory_major; Remaining resources: 19 PUs;
British buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Egypt to 91 Sea Zone
2 fighters moved from Egypt to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 armour and 1 fighter moved from Yunnan to AnhweCombat - British
Battle in Anhwe
British attack with 1 armour and 1 fighter
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 armour and 1 fighter
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter and 5 infantry
Italians defend with 2 armour, 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 2 armour, 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Kwangsi
2 armour moved from India to Yunnan
1 armour moved from Burma to Yunnan
1 aaGun and 3 infantry moved from Burma to India
1 fighter moved from Alexandria to EgyptPlace Units - British
2 destroyers placed in 98 Sea Zone
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Eastern Persia: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6,5,4,1,5,4,5,3,6,4,4,1,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,5,5,3,1
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Kenya : 1 flag
Syria : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 bomber and 1 mech_infantryProduction/PUs Summary :
Germans : 58 / 69
Russians : 21 / 26
Japanese : 46 / 52
Americans : 53 / 73
Chinese : 11 / 17
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 10 / 9
ANZAC : 14 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Java
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in 62 Sea Zone
1 airfield placed in Java
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 submarine moved from 119 Sea Zone to 123 Sea Zone
2 fighters moved from 119 Sea Zone to 123 Sea Zone
3 bombers moved from Western Germany to BryanskCombat - Germans
Battle in 123 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 123 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Germans roll dice for 2 fighters in 123 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 123 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 3 bombers and 3 infantry in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 3/4 hits
1 infantry owned by the Russians, 2 bombers owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 2 bombers and 3 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Smolensk
1 bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
10 mech_infantrys moved from Eastern Poland to Smolensk
4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Romania to Bessarabia
13 armour, 3 artilleries, 14 infantry and 4 mech_infantrys moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from 123 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 119 Sea Zone to 112 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Smolensk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 bombers placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Normandy Bordeaux
Germans undo move 4.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Germany : 1 factory_major and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 6 mech_infantrys
Bessarabia : 1 flag, 3 infantry
Ukraine : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 infantry and 5 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Smolensk : 1 flag, 14 armour, 3 artilleries, 2 bombers, 15 infantry, 15 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 4 submarines and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 72
Russians : 17 / 26
Japanese : 46 / 52
Americans : 53 / 73
Chinese : 11 / 17
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 10 / 9
ANZAC : 14 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.300
Median : 3.000
Variance : 0.690
Standard Deviation : 0.830
Total rolls : 30Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Russians Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
4 infantry moved from Tambov to Rostov
1 infantry moved from Novosibirsk to Vologda
2 armour moved from Timguska to Vologda
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
4 infantry moved from Timguska to Urals
1 artillery moved from Bryansk to Russia
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Anhwe
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 1 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Urals
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Bryansk
7 infantry moved from Tambov to Russia
1 armour moved from Volgograd to Russia
1 aaGun moved from Tambov to RostovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Anhwe to Hopei
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Japan to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 armour, 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Ulaanbaatar to Buyant-Uhaa
1 battleship moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Korea
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 5/9 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yenisey, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber, 6 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 artillery and 9 infantry
AA fire in Kwangsi : 0/3 hits
Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers in Kwangsi, round 2 : 7/19 hits
Chinese roll dice for 1 aaGun, 1 artillery and 9 infantry in Kwangsi, round 2 : 3/10 hits
3 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 aaGun owned by the British lost in Kwangsi
Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Kwangsi, round 3 : 9/16 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 3 : 1/4 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 4 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 9 infantryNon Combat Move - Japanese
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 carriers and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 bomber, 6 fighters and 6 tactical_bombers moved from Kwangsi to Kwangtung
5 fighters and 2 tactical_bombers moved from Korea to Japan
3 fighters moved from 6 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from Kwangtung to 20 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 fighters and 2 tactical_bombers placed in Japan
Japanese undo move 1.
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour and 1 mech_infantry
Korea : 1 infantry
Kiangsu : 1 flag, 1 aaGun
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Philippines : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
36 Sea Zone : 2 transports
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag, 1 artillery
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 21 / 30
Japanese : 50 / 50
Americans : 50 / 73
Chinese : 10 / 17
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 10 / 9
ANZAC : 14 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 carriers and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 4 Sea Zone
2 artilleries and 4 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Soviet Far EastNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
7 fighters and 1 tactical_bomber moved from Western United States to Midway
1 bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
4 carriers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Alexandria to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Java to 36 Sea Zone
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour and 5 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from India to Yunnan
EDIT: 1 armour and 1 infantry moved from 54 Sea Zone to Queensland -
Scramble in 112?
-
Yeah, I’ll take all of them up.