Use second save, forgot to move sub in 126
Whackamatt (Allies +11) vs. souL (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Kwangsi
1 fighter moved from Burma to Kwangsi
1 artillery moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair 6 damage on 1 factory_major; Remaining resources: 19 PUs;
British buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Egypt to 91 Sea Zone
2 fighters moved from Egypt to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 armour and 1 fighter moved from Yunnan to AnhweCombat - British
Battle in Anhwe
British attack with 1 armour and 1 fighter
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 armour and 1 fighter
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter and 5 infantry
Italians defend with 2 armour, 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 2 armour, 1 artillery and 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Kwangsi
2 armour moved from India to Yunnan
1 armour moved from Burma to Yunnan
1 aaGun and 3 infantry moved from Burma to India
1 fighter moved from Alexandria to EgyptPlace Units - British
2 destroyers placed in 98 Sea Zone
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Eastern Persia: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6,5,4,1,5,4,5,3,6,4,4,1,1
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,5,5,3,1
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Kenya : 1 flag
Syria : 1 flag
Romania : 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 bomber and 1 mech_infantryProduction/PUs Summary :
Germans : 58 / 69
Russians : 21 / 26
Japanese : 46 / 52
Americans : 53 / 73
Chinese : 11 / 17
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 10 / 9
ANZAC : 14 / 28
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 62 Sea Zone to Java
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in 62 Sea Zone
1 airfield placed in Java
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 submarine moved from 119 Sea Zone to 123 Sea Zone
2 fighters moved from 119 Sea Zone to 123 Sea Zone
3 bombers moved from Western Germany to BryanskCombat - Germans
Battle in 123 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 123 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Germans roll dice for 2 fighters in 123 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 123 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 3 bombers and 3 infantry in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 bombers and 1 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 3/4 hits
1 infantry owned by the Russians, 2 bombers owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -27
Casualties for Germans: 2 bombers and 3 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Smolensk
1 bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
10 mech_infantrys moved from Eastern Poland to Smolensk
4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Romania to Bessarabia
13 armour, 3 artilleries, 14 infantry and 4 mech_infantrys moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter moved from 123 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 119 Sea Zone to 112 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Smolensk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 bombers placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Normandy Bordeaux
Germans undo move 4.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Germany : 1 factory_major and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 6 mech_infantrys
Bessarabia : 1 flag, 3 infantry
Ukraine : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 infantry and 5 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Smolensk : 1 flag, 14 armour, 3 artilleries, 2 bombers, 15 infantry, 15 mech_infantrys and 1 tactical_bomber
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 4 submarines and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 72
Russians : 17 / 26
Japanese : 46 / 52
Americans : 53 / 73
Chinese : 11 / 17
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 10 / 9
ANZAC : 14 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.300
Median : 3.000
Variance : 0.690
Standard Deviation : 0.830
Total rolls : 30Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Russians Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
4 infantry moved from Tambov to Rostov
1 infantry moved from Novosibirsk to Vologda
2 armour moved from Timguska to Vologda
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
4 infantry moved from Timguska to Urals
1 artillery moved from Bryansk to Russia
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Anhwe
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 1 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Urals
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Bryansk
7 infantry moved from Tambov to Russia
1 armour moved from Volgograd to Russia
1 aaGun moved from Tambov to RostovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Anhwe to Hopei
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Japan to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber, 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 armour, 1 artillery and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 artillery moved from Ulaanbaatar to Buyant-Uhaa
1 battleship moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Korea
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Korea, round 2 : 5/9 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hopei
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yenisey, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 bomber, 6 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 1 aaGun; Chinese defend with 1 artillery and 9 infantry
AA fire in Kwangsi : 0/3 hits
Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers in Kwangsi, round 2 : 7/19 hits
Chinese roll dice for 1 aaGun, 1 artillery and 9 infantry in Kwangsi, round 2 : 3/10 hits
3 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 aaGun owned by the British lost in Kwangsi
Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Kwangsi, round 3 : 9/16 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 3 : 1/4 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 4 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 artillery and 9 infantryNon Combat Move - Japanese
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 carriers and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 bomber, 6 fighters and 6 tactical_bombers moved from Kwangsi to Kwangtung
5 fighters and 2 tactical_bombers moved from Korea to Japan
3 fighters moved from 6 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from Kwangtung to 20 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
2 fighters and 2 tactical_bombers placed in Japan
Japanese undo move 1.
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour and 1 mech_infantry
Korea : 1 infantry
Kiangsu : 1 flag, 1 aaGun
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 10 fighters, 1 harbour, 1 infantry and 4 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Philippines : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
36 Sea Zone : 2 transports
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag, 1 artillery
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 21 / 30
Japanese : 50 / 50
Americans : 50 / 73
Chinese : 10 / 17
British : 32 / 30
UK_Pacific : 10 / 10
Italians : 10 / 9
ANZAC : 14 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 carriers and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 4 infantry, 1 submarine and 3 transports moved from 7 Sea Zone to 4 Sea Zone
2 artilleries and 4 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Soviet Far EastNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
7 fighters and 1 tactical_bomber moved from Western United States to Midway
1 bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
4 carriers and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Alexandria to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Java to 36 Sea Zone
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour and 5 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from India to Yunnan
EDIT: 1 armour and 1 infantry moved from 54 Sea Zone to Queensland -
Scramble in 112?
-
Yeah, I’ll take all of them up.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Alexandria to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 infantry moved from 98 Sea Zone to Syria
1 tactical_bomber moved from Java to 36 Sea Zone
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour and 5 infantry moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from India to Yunnan
EDIT: 1 armour and 1 infantry moved from 54 Sea Zone to QueenslandCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Kwangsi
British attack with 1 armour and 5 infantry
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Syria
Battle in 112 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British win, taking Syria from Italians with 1 battleship and 1 cruiser remaining. Battle score for attacker is 26
Casualties for Germans: 1 carrier, 1 cruiser, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Battle in 36 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 2 transports
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in KenyaNon Combat Move - British
3 infantry moved from Eastern Persia to West India
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from 36 Sea Zone to YunnanPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 armour placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 armour placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Ukraine : 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 58 / 72
Russians : 22 / 30
Japanese : 45 / 50
Americans : 50 / 71
Chinese : 14 / 18
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 8 / 8
ANZAC : 14 / 21
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to SumatraCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 tactical_bomber moved from Sumatra to 42 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Vologda
3 bombers moved from Western Germany to 112 Sea Zone
2 bombers and 1 tactical_bomber moved from Smolensk to Vologda
14 armour, 3 artilleries, 15 infantry and 15 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Battle in 112 Sea Zone
Germans attack with 3 bombers
British defend with 1 battleship and 1 cruiser
Germans roll dice for 3 bombers in 112 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 1 cruiser in 112 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship and 1 cruiser
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
Battle in Vologda
Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Turning on Edit Mode
EDIT: Adding units owned by Germans to Vologda: 1 infantry
EDIT: Turning off Edit Mode
Battle in Bryansk
Germans attack with 14 armour, 3 artilleries, 16 infantry and 24 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 14 armour, 3 artilleries, 16 infantry and 24 mech_infantrys in Bryansk, round 2 : 17/57 hits
Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 3 artilleries, 15 infantry and 24 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Battle in Rostov
Germans attack with 3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Rostov, round 2 : 3/11 hits
Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans roll dice for 3 armour, 2 artilleries and 5 mech_infantrys in Rostov, round 3 : 2/10 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
3 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns and 1 infantry moved from Novgorod to Belarus
2 bombers and 1 tactical_bomber moved from Vologda to Novgorod
1 infantry moved from Germany to Poland
1 bomber moved from 112 Sea Zone to NovgorodPlace Units - Germans
3 armour placed in Ukraine
1 mech_infantry placed in Novgorod
2 bombers and 6 infantry placed in Western Germany
2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Poland : 1 infantry
Germany : 1 factory_major
Belarus : 1 flag, 2 aaGuns and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 14 armour, 3 artilleries, 16 infantry and 24 mech_infantrys
Rostov : 1 flag, 3 armour, 2 artilleries and 5 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun
Vologda : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 72
Russians : 18 / 30
Japanese : 45 / 50
Americans : 50 / 71
Chinese : 14 / 18
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 8 / 8
ANZAC : 14 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I played the turn once, but did not post the final and closed the map. So I re-did combat but took dice results from the first time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Tobruk to Egypt
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs





