turn complete
14L G40 arathorn (Axis) vs. Steveo (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 98 Sea Zone to 97 Sea Zone -
Need scramble for 97 thanks
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 carrier
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 bomber moved from 97 Sea Zone to Malta
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 aaGuns and 5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
2 infantry moved from Malaya to Shan State
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from 91 Sea Zone to French West AfricaPlace Units - British
1 fighter placed in United Kingdom
2 transports placed in 71 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
British collect 26 PUs (3 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 fighters moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Northern Italy to YugoslaviaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 cruiser and 1 submarine
Italians win, taking 97 Sea Zone from British with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 4
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Yugoslavia
Italians attack with 2 artilleries, 1 bomber and 5 infantry
Neutral_Allies defend with 5 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Albania to Romania
1 bomber moved from Yugoslavia to Holland Belgium
1 armour moved from Northern Italy to Holland Belgium
2 fighters moved from 97 Sea Zone to Holland Belgium
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea ZoneCombat - French
Battle in Holland Belgium
French attack with 1 artillery and 1 infantry
Italians defend with 1 armour, 1 bomber and 2 fighters
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 armour
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser and 1 transport
French win, taking 97 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Southern France to Normandy BordeauxTurn Complete - French
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Assumed your losses in Holland, if you wanted otherwise just edit at start of German turn
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I think you made the correct assumption :)
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Stay around for scrambling orders - this should be quick ;)
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I realised that I forgot a small walkin in Africa (I always forget) and I forgot to move the inf and art to tobruk in NCM. May I edit?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
Germans take Southern France from French
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 bomber and 1 fighter moved from Germany to Bessarabia
3 artilleries and 11 infantry moved from Poland to Baltic States -
I need scrambling orders
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
Germans take Southern France from French
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 bomber and 1 fighter moved from Germany to Bessarabia
3 artilleries and 11 infantry moved from Poland to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries and 11 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Germany
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Baltic States
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
1 fighter moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Germany
4 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 mech_infantrys moved from France to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from France to Southern Italy
4 armour and 1 mech_infantry moved from France to YugoslaviaPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
Hang on!
Forgot a walkin! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
Germans take Southern France from French
1 armour and 2 infantry moved from Eastern Poland to Bessarabia
1 bomber and 1 fighter moved from Germany to Bessarabia
3 artilleries and 11 infantry moved from Poland to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries and 11 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Germany
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Baltic States
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
1 fighter moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Germany
4 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 mech_infantrys moved from France to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
1 mech_infantry moved from France to Southern Italy
4 armour and 1 mech_infantry moved from France to YugoslaviaPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 7 infantry
EDIT: Adding units owned by Germans to Vyborg: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 14 to 15
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Turning off Edit Mode -
I realised that I forgot a small walkin in Africa (I always forget) and I forgot to move the inf and art to tobruk in NCM. May I edit?
Took the liberty to change this - but feel free to change it back. It is completely up to you. I simply forgot (I often do)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Buyant-Uhaa to Manchuria
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 bomber moved from Russia to Romania
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Ukraine to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 factory_minor and 3 fighters
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 fighters
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 armour
Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Romania to Ukraine
2 fighters moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
2 aaGuns, 1 artillery and 11 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk
2 infantry moved from Rostov to Ukraine
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Tsagaan OlomPlace Units - Russians
5 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total





