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14L G40 arathorn (Axis) vs. Steveo (Allies +12)

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Albania to Yugoslavia
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                1 bomber moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 cruiser and 1 submarine
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 4
                    Casualties for British: 1 cruiser and 1 submarine
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Yugoslavia
                    Italians attack with 2 artilleries, 1 bomber and 5 infantry
                    Neutral_Allies defend with 5 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 armour moved from Albania to Romania
                1 bomber moved from Yugoslavia to Holland Belgium
                1 armour moved from Northern Italy to Holland Belgium
                2 fighters moved from 97 Sea Zone to Holland Belgium
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to New South Wales
                2 fighters moved from New Zealand to Queensland
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour, 1 bomber and 2 fighters
                    Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser and 1 transport
                    French win, taking 97 Sea Zone from Italians with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux

    Turn Complete - French


  • Assumed your losses in Holland, if you wanted otherwise just edit at start of German turn

  • 19 13

    I think you made the correct assumption :)

  • 19 13

    Stay around for scrambling orders - this should be quick ;)

  • 19 13

    I realised that I forgot a small walkin in Africa (I always forget) and I forgot to move the inf and art to tobruk in NCM. May I edit?

  • 19 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                      Germans take Southern France from French
                1 armour and 2 infantry moved from Eastern Poland to Bessarabia
                1 bomber and 1 fighter moved from Germany to Bessarabia
                3 artilleries and 11 infantry moved from Poland to Baltic States

  • 19 13

    I need scrambling orders


  • no scramble

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                      Germans take Southern France from French
                1 armour and 2 infantry moved from Eastern Poland to Bessarabia
                1 bomber and 1 fighter moved from Germany to Bessarabia
                3 artilleries and 11 infantry moved from Poland to Baltic States

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 3 artilleries and 11 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Germany
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 aaGuns moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 fighter moved from Bessarabia to Romania
                1 bomber moved from Bessarabia to Germany
                4 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 mech_infantrys moved from France to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 mech_infantry moved from France to Southern Italy
                4 armour and 1 mech_infantry moved from France to Yugoslavia

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

  • 19 13

    Hang on!
    Forgot a walkin!

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                      Germans take Southern France from French
                1 armour and 2 infantry moved from Eastern Poland to Bessarabia
                1 bomber and 1 fighter moved from Germany to Bessarabia
                3 artilleries and 11 infantry moved from Poland to Baltic States

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 3 artilleries and 11 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 bomber moved from 109 Sea Zone to Germany
                2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 4 mech_infantrys moved from Germany to Baltic States
                2 aaGuns moved from Poland to Baltic States
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Poland
                1 fighter moved from Bessarabia to Romania
                1 bomber moved from Bessarabia to Germany
                4 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                2 mech_infantrys moved from France to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 mech_infantry moved from France to Southern Italy
                4 armour and 1 mech_infantry moved from France to Yugoslavia

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Vyborg from Russians to Germans
                EDIT: Removing units owned by Germans from Finland: 7 infantry
                EDIT: Adding units owned by Germans to Vyborg: 7 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 14 to 15
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Turning off Edit Mode

  • 19 13

    @arathorn:

    I realised that I forgot a small walkin in Africa (I always forget) and I forgot to move the inf and art to tobruk in NCM. May I edit?

    Took the liberty to change this - but feel free to change it back. It is completely up to you. I simply forgot (I often do)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 5 armour and 2 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Manchuria
                2 fighters and 1 tactical_bomber moved from Novgorod to Romania
                1 bomber moved from Russia to Romania
                1 infantry moved from Western Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Manchuria
                    Russians attack with 2 infantry
                    Japanese defend with 1 factory_minor and 3 fighters
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 fighters
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 armour
                    Russians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 armour
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Ukraine
                2 fighters moved from Romania to Ukraine
                1 bomber moved from Romania to Ukraine
                2 aaGuns, 1 artillery and 11 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Rostov to Ukraine
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom

    Place Units - Russians
                5 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

  • 19 13

    Manchuria was sick, sick, sick


  • Ya no problem with the edits, if it’s something that doesn’t effect the game I have no problem with edits as long as you ask first:) That reminds me I forgot my French inf so I changed that at start of Russia turn

  • 19 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 artilleries and 6 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Amur
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 mech_infantry moved from Soviet Far East to Amur
                2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 artillery and 1 infantry moved from Amur to Manchuria
                3 fighters and 4 tactical_bombers moved from Jehol to Yunnan
                2 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 5 fighters and 4 tactical_bombers
                    Chinese defend with 1 fighter and 7 infantry
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 7 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
                3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 fighter moved from Manchuria to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun moved from Korea to Manchuria
                2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 3 infantry moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                1 factory_minor placed in French Indo China
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Americans undo move 3.
                1 artillery placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

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