All wives love A&A
So do cats
Thanks for the sorry, I can’t wait to see how my latest G1 plays out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter moved from Western Ukraine to Archangel
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Germans
EDIT: Removing units owned by Germans from Urals: 1 mech_infantry
EDIT: Adding units owned by Germans to Evenkiyskiy: 1 mech_infantry
EDIT: Turning off Edit Mode
5 infantry moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Eastern Poland to Bulgaria
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Western Germany to Bulgaria
1 tactical_bomber moved from Holland Belgium to Bulgaria
1 fighter moved from Holland Belgium to Bulgaria
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
5 armour moved from Western Ukraine to Romania
3 armour moved from Western Ukraine to Romania
3 fighters moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 fighter moved from Southern Italy to Bulgaria
Place Units - Germans
3 infantry placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in France
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,5,6,4,3,4,4,4,6,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Italians to Bulgaria: 1 aaGun
EDIT: Turning off Edit Mode
I forgot the mech going forward and realized on ncm, I edited as there was no relationship with result of other attacks.
And I thought I had posted a second file from Italy moving the AA south, I thought you had taken the first one instead and I edited, but I have checked that the second one did not reach the server, please move it north if you don´t accept that move.
Cheers
Juan
Will ncm some more mechs south
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 fighter moved from Western Ukraine to Archangel
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Germans
EDIT: Removing units owned by Germans from Urals: 1 mech_infantry
EDIT: Adding units owned by Germans to Evenkiyskiy: 1 mech_infantry
EDIT: Turning off Edit Mode
5 infantry moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Eastern Poland to Bulgaria
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Archangel to Novgorod
2 tactical_bombers moved from Western Germany to Bulgaria
1 tactical_bomber moved from Holland Belgium to Bulgaria
1 fighter moved from Holland Belgium to Bulgaria
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Slovakia Hungary
5 armour moved from Western Ukraine to Romania
3 armour moved from Western Ukraine to Romania
3 fighters moved from Normandy Bordeaux to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 fighter moved from Southern Italy to Bulgaria
Place Units - Germans
3 infantry placed in Novgorod
1 fighter and 1 tactical_bomber placed in Western Germany
2 infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in France
Germans undo move 4.
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,1,5,6,4,3,4,4,4,6,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Italians to Bulgaria: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 7 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 7 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour moved from Samara to Bryansk
1 artillery and 3 infantry moved from Tambov to Rostov
11 artilleries and 37 infantry moved from Tambov to Bryansk
33 infantry moved from Russia to Bryansk
3 infantry moved from Samara to Kazakhstan
1 fighter moved from Vologda to Kazakhstan
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 11 artilleries and 70 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 3 armour, 11 artilleries and 70 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Tambov to Rostov
3 aaGuns moved from Tambov to Bryansk
2 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Greece
1 fighter moved from Kazakhstan to Russia
3 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Vologda to Smolensk
1 infantry moved from Nenetsia to Archangel
Place Units - Russians
2 infantry placed in Volgograd
2 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
2 fighters moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Siam to Shan State
3 mech_infantrys moved from Kweichow to Yunnan
3 infantry moved from Kweichow to Yunnan
4 artilleries and 4 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Yunnan
3 artilleries moved from French Indo China to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Kansu to Kazakhstan
1 artillery moved from Tsinghai to Kazakhstan
2 bombers moved from Kweichow to Kazakhstan
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Japanese
Battle in Caroline Islands
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Caroline Islands from Americans, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 7 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Yunnan
3 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
1 artillery moved from Kansu to Tsinghai
2 bombers moved from Kazakhstan to Kweichow
2 carriers moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 battleship, 6 carriers, 1 destroyer, 12 fighters and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Siam to French Indo China
3 tactical_bombers moved from Philippines to 6 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
I forgot to move dd and loaded trn in the channel to sz92 and 1 empty trn to the east coast of the US. Will do it on UK combat move since one’s loaded with a Brit aa gun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 4 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers, 8 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 2 bombers, 8 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Americans win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 4 fighters
Non Combat Move - Americans
2 bombers moved from 41 Sea Zone to India
4 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 carriers and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 4 submarines moved from 62 Sea Zone to 63 Sea Zone
1 bomber moved from Hawaiian Islands to New Zealand
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
2 carriers, 1 cruiser and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 artillery and 3 infantry moved from Mexico to Western United States
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 63 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 2 mech_infantrys
EDIT: Adding units owned by Americans to Syria: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour and 1 harbour placed in Greece
1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 transport moved from 110 Sea Zone to 106 Sea Zone
EDIT: 1 aaGun, 1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Shan State
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to 92 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Shan State to Burma
1 aaGun and 9 infantry moved from India to Burma
1 armour and 4 mech_infantrys moved from West India to Burma
2 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from Shan State to India
1 fighter moved from Shan State to India
1 armour and 2 mech_infantrys moved from Iraq to Persia
3 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Syria
3 transports moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Syria to 98 Sea Zone
2 armour moved from Egypt to 98 Sea Zone
1 artillery moved from Syria to 98 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
2 submarines placed in 109 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,5,2,2,1,3,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Ukraine to Rostov
1 fighter moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 aaGun, 1 artillery and 3 infantry
Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
Casualties for Italians: 1 fighter and 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Bulgaria
1 infantry moved from Romania to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 54 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 54 Sea Zone to New Zealand
1 carrier moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns, 1 armour and 1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 fighters; Remaining resources: 1 PUs;
Combat Move - Germans
3 tactical_bombers moved from Bulgaria to 99 Sea Zone
2 fighters moved from Bulgaria to 99 Sea Zone
4 tactical_bombers moved from Western Germany to 99 Sea Zone
4 fighters moved from Western Germany to 99 Sea Zone
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 6 fighters and 7 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 3 transports; Americans defend with 2 carriers, 1 cruiser and 1 transport
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
Germans win with 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 3 fighters
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 3 transports
Casualties for Americans: 2 carriers, 1 cruiser and 1 transport
Non Combat Move - Germans
3 infantry moved from Slovakia Hungary to Yugoslavia
9 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 fighter moved from Archangel to Romania
1 infantry moved from France to Normandy Bordeaux
5 infantry moved from Western Germany to Northern Italy
2 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
25 artilleries moved from Western Ukraine to Eastern Poland
36 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 aaGuns moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Romania to Bulgaria
1 tactical_bomber moved from 99 Sea Zone to Bulgaria
1 fighter moved from 99 Sea Zone to Bulgaria
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Northern Italy
1 tactical_bomber moved from 99 Sea Zone to Northern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 tactical_bombers moved from 99 Sea Zone to Bulgaria
1 infantry moved from Novgorod to Baltic States
3 mech_infantrys moved from Romania to Bulgaria
Place Units - Germans
5 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yenisey to Evenkiyskiy
3 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Greece to Kazakhstan
2 armour moved from Russia to Rostov
3 armour moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 5 armour and 1 infantry
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 5 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Evenkiyskiy from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 factory_minor
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Volgograd
1 fighter moved from Western Ukraine to Greece
2 infantry moved from Russia to Smolensk
1 infantry moved from Urals to Vologda
Place Units - Russians
2 infantry placed in Volgograd
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Kweichow to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from French Indo China to Shan State
1 carrier moved from 37 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from ANZAC
Scramble in Pearl Harbour?
No thanks. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Kweichow to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from French Indo China to Shan State
1 carrier moved from 37 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from ANZAC
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 6 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the Japanese Submerged
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for Americans: 3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Borneo
1 fighter moved from 49 Sea Zone to 26 Sea Zone
3 carriers moved from 33 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour moved from New Guinea to Dutch New Guinea
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kweichow to Yunnan
6 mech_infantrys moved from Kweichow to Yunnan
1 artillery moved from Tsinghai to Shensi
3 infantry moved from Kiangsu to Anhwe
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Yunnan
2 tactical_bombers moved from 42 Sea Zone to Yunnan
Place Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 5 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
2 bombers moved from India to 42 Sea Zone
1 submarine moved from 63 Sea Zone to 30 Sea Zone
1 bomber moved from New Zealand to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 30 Sea Zone
2 mech_infantrys moved from Syria to Persia
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 2 submarines
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 30 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber and 3 fighters moved from 30 Sea Zone to Hawaiian Islands
6 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 4 submarines moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from 63 Sea Zone to 54 Sea Zone
2 bombers moved from 42 Sea Zone to Queensland
Place Units - Americans
1 cruiser and 2 fighters placed in 10 Sea Zone
2 armour and 1 infantry placed in Greece
3 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Central United States: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from Western United States: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,1,3,6,4,3,4,3,1,2,5,4,1,1,3
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs