@axis-dominion Yes, scramble.
14L G40 Axisandalliesp (Allies + 10) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 3 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
1 armour moved from Russia to Belarus
1 armour moved from Belarus to Novgorod
6 infantry moved from Yenisey to Timguska
2 aaGuns and 7 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hopei to Suiyuyan
5 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
2 bombers moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Suiyuyan
1 tactical_bomber moved from Hunan to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from Suiyuyan to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
2 bombers moved from Suiyuyan to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 artillery moved from Anhwe to Kweichow
6 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Hunan to Hopei
2 tactical_bombers moved from Hunan to HopeiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 carriers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Hopei to Suiyuyan
5 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
2 bombers moved from Hunan to Suiyuyan
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Suiyuyan
1 tactical_bomber moved from Hunan to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Siberia to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from Suiyuyan to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
2 bombers moved from Suiyuyan to Hopei
1 tactical_bomber moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
2 mech_infantrys moved from Kiangsu to Hopei
1 artillery moved from Anhwe to Kweichow
6 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Hunan to Hopei
2 tactical_bombers moved from Hunan to HopeiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 carriers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters
EDIT: Adding units owned by Japanese to Hopei: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
1 fighter moved from Western United States to Eastern United States
2 carriers moved from 101 Sea Zone to 89 Sea Zone
1 cruiser and 2 destroyers moved from 101 Sea Zone to 89 Sea Zone
3 fighters moved from Eastern United States to 89 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery, 5 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Persia to Ethiopia
1 fighter moved from Egypt to Ethiopia
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from Persia to Italian Somaliland
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
3 infantry moved from Malaya to Shan StateCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
retreated to Anglo Egyptian Sudan
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Italian Somaliland
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Malta to Eastern Persia
1 fighter moved from Yunnan to India
3 aaGuns, 3 artilleries and 12 infantry moved from India to Burma
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Ethiopia to Egypt
1 tactical_bomber moved from Ethiopia to Kenya
1 fighter moved from Italian Somaliland to Kenya
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 93 Sea Zone to 96 Sea Zone
4 infantry moved from Brazil to Suriname
1 battleship moved from 116 Sea Zone to 106 Sea ZonePlace Units - British
3 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 destroyer and 2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,5,5,6,5
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Italians take 97 Sea Zone from British
1 bomber moved from Southern Italy to 96 Sea Zone
3 fighters moved from Southern Italy to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Alexandria
Italians attack with 3 fighters and 2 infantry
ANZAC defend with 2 infantry
Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Alexandria to Tobruk
1 bomber moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Libya
1 armour moved from Algeria to LibyaPlace Units - Italians
3 transports placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Battle in Alexandria
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Morocco to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Germans
Battle in Malta
Germans attack with 2 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGunNon Combat Move - Germans
2 infantry moved from Bulgaria to Greece
3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
3 infantry moved from Bulgaria to Romania
6 aaGuns, 2 armour, 13 artilleries and 14 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
10 infantry moved from Germany to Poland
4 armour moved from Western Germany to Poland
9 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
10 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Morocco to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Germans
Battle in Malta
Germans attack with 2 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGunNon Combat Move - Germans
2 infantry moved from Bulgaria to Greece
3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
3 infantry moved from Bulgaria to Romania
6 aaGuns, 2 armour, 13 artilleries and 14 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
10 infantry moved from Germany to Poland
4 armour moved from Western Germany to Poland
9 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
10 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Eastern Poland: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
3 armour and 2 mech_infantrys moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to SakhaCombat - Russians
Battle in Finland
Russians attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 7 infantry
1 armour owned by the Russians retreated to Karelia
Germans win with 5 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour and 2 mech_infantrysNon Combat Move - Russians
3 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Karelia
2 fighters moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
4 aaGuns, 4 artilleries and 24 infantry moved from Belarus to Bryansk
4 artilleries and 11 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 7 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers moved from Hopei to Tsinghai
1 fighter moved from Hopei to Tsinghai
1 tactical_bomber moved from Hopei to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 mech_infantrys moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
2 artilleries moved from Kweichow to Shensi
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 36 Sea Zone to Shan State
2 tactical_bombers moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Hopei to Yunnan
1 fighter moved from Hopei to Tsinghai
4 fighters moved from Hopei to Shensi
1 tactical_bomber moved from Hopei to Shensi
2 infantry moved from Kweichow to Shensi
1 tactical_bomber moved from Hopei to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries, 4 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 8 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Casualties for Chinese: 8 infantry
Battle in Tsinghai
Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 submarine and 3 transports
French defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 3 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 cruisers moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
4 fighters moved from Shensi to Kweichow
2 tactical_bombers moved from Shensi to Kweichow
2 fighters moved from Tsinghai to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
2 bombers moved from Tsinghai to Kweichow
2 bombers moved from Kweichow to Kwangsi
2 fighters moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 tactical_bomber moved from Yunnan to KwangsiPlace Units - Japanese
1 factory_minor placed in Shantung
1 carrier placed in 19 Sea Zone
1 fighter placed in 19 Sea Zone
Japanese undo move 3.
1 armour and 1 infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
Just as an FYI, the order for battle resolution should be
1. Strat bombing/Rockets
2. Amphibious landings and any sea battle that might precede such assault.
3. Remaining combat.Triplea lets you do battles in any order, but you should finish any/all battles within each tier before moving on to the next tier. The choice of order is yours within said tiers. Thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win, taking Gibraltar from Germans, taking Morocco from Germans with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea ZonePlace Units - Americans
1 submarine and 3 transports placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 bomber moved from Eastern Persia to Shan State
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking 106 Sea Zone from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 2 transports
EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Kenya to Egypt
1 tactical_bomber moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
EDIT: 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
EDIT: 1 armour and 1 infantry moved from 91 Sea Zone to Morocco
EDIT: 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 aaGuns, 3 artilleries and 10 infantry moved from Burma to India
1 bomber and 1 fighter moved from Shan State to India
1 destroyer moved from 79 Sea Zone to 76 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
3 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 fighters and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,4,6,3,5,4,1,2,2,2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 fighters and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
3 fighters moved from Tobruk to Alexandria
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Southern Italy to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Eastern Poland to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
2 artilleries moved from Northern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
2 artilleries moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Alexandria
Italians attack with 3 fighters and 1 infantry
British defend with 2 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Battle in Baltic States
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Baltic States to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
2 fighters moved from Alexandria to 97 Sea Zone
1 fighter moved from Alexandria to Greece
1 artillery moved from Tobruk to Libya
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to LibyaPlace Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French