I just realized I left a Japanese cruiser hanging in SZ21. I edited it up to 37, if you’re OK with that…
14L arathorn (Axis) vs Ziggurat (Allies +15)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Caucasus
3 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Volgograd to Caucasus
3 bombers moved from Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to NovgorodCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,5,3 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun, 1 artillery and 6 infantry moved from Nenetsia to Vologda
3 infantry moved from Archangel to Vologda
1 armour moved from Nenetsia to Evenkiyskiy
2 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Ukraine to Bryansk
6 armour, 8 artilleries, 24 infantry and 12 mech_infantrys moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Novgorod to Belarus
1 armour and 4 mech_infantrys moved from Romania to Ukraine
1 artillery and 2 infantry moved from Northern Italy to Western Germany
9 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Nenetsia to Vologda
1 fighter moved from Caucasus to Volgograd
3 tactical_bombers moved from Caucasus to Bryansk
3 bombers and 1 fighter moved from Russia to Bryansk
1 armour and 6 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
1 fighter, 1 infantry and 2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
Hang on - might make a NCM edit… reconsidering Vologda…
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Leave it as is - :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Persia to Caucasus
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
8 artilleries and 36 infantry moved from Russia to Vologda
2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Iraq to CaucasusCombat - Russians
Battle in Vologda
Russians attack with 8 artilleries and 36 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 10 infantry; Italians defend with 1 bomber
Russians roll dice for 8 artilleries and 36 infantry in Vologda, round 2 : 10/44 hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber and 10 infantry in Vologda, round 2 : 4/13 hits
4 infantry owned by the Russians, 8 infantry owned by the Germans, 1 aaGun owned by the Germans and 1 bomber owned by the Italians lost in Vologda
32 infantry owned by the Russians and 8 artilleries owned by the Russians retreated to Russia
Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Russians: 4 infantry
Casualties for Italians: 1 bomber
Battle in Caucasus
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Persia
2 aaGuns and 16 infantry moved from Manchuria to JeholPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Russians :
Jehol : 2 aaGuns and 16 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 armour
Russia : 4 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 2 fighters and 67 infantry
Caucasus : 1 armour and 1 mech_infantry
Iraq : 1 flag, 1 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 80
Russians : 13 / 19
Japanese : 52 / 61
Americans : 60 / 86
Chinese : 8 / 9
British : 32 / 35
UK_Pacific : 2 / 0
Italians : 17 / 14
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Feel free to redo the casualty choice in Vologda. No way they’re going a second round :P. Almost wish you had changed that up. Damn near had a heart attack doing that…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 infantry
EDIT: Adding units owned by Italians to Vologda: 1 bomber
EDIT: Turning off Edit Mode
Japanese buy 1 airfield, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from Japan to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Szechwan
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from Java to 44 Sea Zone
1 fighter moved from Java to 43 Sea Zone
2 fighters moved from 36 Sea Zone to Borneo
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Kazakhstan to Caucasus
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
1 artillery moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 fighters moved from Anhwe to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to Borneo
1 fighter moved from French Indo China to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from French Indo China to Borneo
1 fighter moved from Kwangsi to 20 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 80 Sea Zone
Japanese attack with 1 cruiser
British defend with 2 transports
Japanese win, taking 80 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Caucasus
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Caucasus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Hainan
1 carrier moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
2 fighters moved from 20 Sea Zone to Hainan
1 fighter moved from 19 Sea Zone to Japan
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Chahar to Hopei
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 20 Sea Zone to Kwangsi
2 fighters moved from Szechwan to French Indo China
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to French Indo China
1 aaGun moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from Caucasus to VolgogradPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 airfield placed in Hainan
2 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,2,3,1,3,5
Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
Dude - I was hoping you would make that attack and get LUCKY! :) lol But you got SOOO close….
You’ve had the right amount of luck ;) You just had luck again in Asia - but such is it! haha. Your destroyer killed TWO units when I came with MASSIVE overkill… LOL -
Feel free to redo the casualty choice in Vologda. No way they’re going a second round :P. Almost wish you had changed that up. Damn near had a heart attack doing that…
Here I make the perfect bait for you to get LUCKY and then you just get LUCK ENOUGH! I was hoping for 14 hits!!! then you would have been stuck… lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Philippines to KiangsuCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Kiangsu
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Kiangsu from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to Guam
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Manchuria to KoreaPlace Units - Americans
3 submarines placed in 6 Sea Zone
1 carrier and 3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Kiangsu : 1 armour and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 8 submarines and 1 tactical_bomber
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 infantry
United Kingdom : 1 bomber
Morocco : 1 artillery, 2 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 3 transports
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 55 / 80
Russians : 10 / 19
Japanese : 62 / 64
Americans : 62 / 90
Chinese : 10 / 9
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 10 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
7 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Szechwan
Chinese roll dice for 7 infantry in Szechwan, round 3 : 1/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 7 infantry in Szechwan, round 4 : 2/7 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KiangsuPlace Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 fighter and 3 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 6 infantryProduction/PUs Summary :
Germans : 55 / 80
Russians : 10 / 19
Japanese : 59 / 64
Americans : 62 / 90
Chinese : 13 / 13
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 10 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 battleship moved from 98 Sea Zone to 99 Sea ZoneCombat - British
Battle in Greece
British attack with 1 artillery and 1 infantry
Italians defend with 1 fighter
British roll dice for 1 battleship in Greece, round 2 : 1/1 hits
Italians roll dice for 1 fighter in Greece, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Persia
6 fighters moved from Persia to Russia
1 tactical_bomber moved from Persia to Russia
1 artillery moved from Eastern Persia to Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Caucasus to PersiaPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 2 artilleries and 1 infantry
EDIT: Removing units owned by British from Northwest Persia: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
35 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Syria : 1 flag
Ethiopia : 1 flag
Russia : 6 fighters and 1 tactical_bomber
Caucasus : 1 infantry and 1 mech_infantry
93 Sea Zone : 1 submarine
Greece : 1 flag, 1 artillery
99 Sea Zone : 1 battleship and 1 transport
97 Sea Zone : 1 flag
Iraq : 2 artilleries and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 80
Russians : 12 / 19
Japanese : 57 / 64
Americans : 62 / 90
Chinese : 13 / 13
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 10 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Feel free to redo the casualty choice in Vologda. No way they’re going a second round :P. Almost wish you had changed that up. Damn near had a heart attack doing that…
Here I make the perfect bait for you to get LUCKY and then you just get LUCK ENOUGH! I was hoping for 14 hits!!! then you would have been stuck… lol
Heh, yeah. I was aiming for 10 just so that wouldn’t happen (with lots of crossed fingers). Just luck enough woulda been 13 ;). I hate strafes in general. Too many hits and Russia would be yours…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Western Germany
1 artillery and 1 infantry moved from France to Holland Belgium
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Vologda to CaucasusCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Caucasus to Slovakia HungaryPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,5
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total -
4/4 on defensive rolls - it gets expensive in the end, especially with poor italians ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
Philippines : 3 fighters
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 58 / 80
Russians : 10 / 19
Japanese : 53 / 64
Americans : 59 / 90
Chinese : 13 / 13
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Morocco : 1 infantry
Normandy Bordeaux : 1 infantry
Iraq : 1 infantry
91 Sea Zone : 1 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 2 infantryProduction/PUs Summary :
Germans : 58 / 80
Russians : 10 / 19
Japanese : 53 / 64
Americans : 59 / 90
Chinese : 13 / 13
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
4/4 on defensive rolls - it gets expensive in the end, especially with poor italians ;)
That’s a good start. Now if I can only go 85/85 in Russia…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
1 fighter moved from Volgograd to Bryansk
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Vologda to Bryansk
1 armour, 3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Vologda to Samara
2 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Bryansk to VolgogradNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
8 infantry placed in Western Germany
1 fighter and 2 tactical_bombers placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs





