Oh you’re right. Delete the mech in Egypt.
14L arathorn (Axis) vs Ziggurat (Allies +15)
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Feel free to redo the casualty choice in Vologda. No way they’re going a second round :P. Almost wish you had changed that up. Damn near had a heart attack doing that…
Here I make the perfect bait for you to get LUCKY and then you just get LUCK ENOUGH! I was hoping for 14 hits!!! then you would have been stuck… lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Philippines to KiangsuCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Kiangsu
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Kiangsu, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Kiangsu from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to Guam
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Manchuria to KoreaPlace Units - Americans
3 submarines placed in 6 Sea Zone
1 carrier and 3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Kiangsu : 1 armour and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 8 submarines and 1 tactical_bomber
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Gibraltar : 1 infantry
United Kingdom : 1 bomber
Morocco : 1 artillery, 2 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 3 transports
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 55 / 80
Russians : 10 / 19
Japanese : 62 / 64
Americans : 62 / 90
Chinese : 10 / 9
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 10 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
7 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Szechwan
Chinese roll dice for 7 infantry in Szechwan, round 3 : 1/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 7 infantry in Szechwan, round 4 : 2/7 hits
Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to KiangsuPlace Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 fighter and 3 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Szechwan : 6 infantryProduction/PUs Summary :
Germans : 55 / 80
Russians : 10 / 19
Japanese : 59 / 64
Americans : 62 / 90
Chinese : 13 / 13
British : 32 / 35
UK_Pacific : 0 / 0
Italians : 17 / 14
ANZAC : 10 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 battleship moved from 98 Sea Zone to 99 Sea ZoneCombat - British
Battle in Greece
British attack with 1 artillery and 1 infantry
Italians defend with 1 fighter
British roll dice for 1 battleship in Greece, round 2 : 1/1 hits
Italians roll dice for 1 fighter in Greece, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighter
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Persia
6 fighters moved from Persia to Russia
1 tactical_bomber moved from Persia to Russia
1 artillery moved from Eastern Persia to Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Caucasus to PersiaPlace Units - British
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by British from Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 2 artilleries and 1 infantry
EDIT: Removing units owned by British from Northwest Persia: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
35 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Syria : 1 flag
Ethiopia : 1 flag
Russia : 6 fighters and 1 tactical_bomber
Caucasus : 1 infantry and 1 mech_infantry
93 Sea Zone : 1 submarine
Greece : 1 flag, 1 artillery
99 Sea Zone : 1 battleship and 1 transport
97 Sea Zone : 1 flag
Iraq : 2 artilleries and 2 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 artillery and 1 infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 bomber, 4 fighters and 1 mech_infantry
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 80
Russians : 12 / 19
Japanese : 57 / 64
Americans : 62 / 90
Chinese : 13 / 13
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 15 / 14
ANZAC : 10 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Feel free to redo the casualty choice in Vologda. No way they’re going a second round :P. Almost wish you had changed that up. Damn near had a heart attack doing that…
Here I make the perfect bait for you to get LUCKY and then you just get LUCK ENOUGH! I was hoping for 14 hits!!! then you would have been stuck… lol
Heh, yeah. I was aiming for 10 just so that wouldn’t happen (with lots of crossed fingers). Just luck enough woulda been 13 ;). I hate strafes in general. Too many hits and Russia would be yours…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from Tobruk to Western Germany
1 artillery and 1 infantry moved from France to Holland Belgium
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Vologda to CaucasusCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 bomber moved from Caucasus to Slovakia HungaryPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,5
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total -
4/4 on defensive rolls - it gets expensive in the end, especially with poor italians ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to PhilippinesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor and 1 harbour
Philippines : 3 fighters
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 58 / 80
Russians : 10 / 19
Japanese : 53 / 64
Americans : 59 / 90
Chinese : 13 / 13
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Morocco : 1 infantry
Normandy Bordeaux : 1 infantry
Iraq : 1 infantry
91 Sea Zone : 1 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 2 infantryProduction/PUs Summary :
Germans : 58 / 80
Russians : 10 / 19
Japanese : 53 / 64
Americans : 59 / 90
Chinese : 13 / 13
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
4/4 on defensive rolls - it gets expensive in the end, especially with poor italians ;)
That’s a good start. Now if I can only go 85/85 in Russia…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
1 fighter moved from Volgograd to Bryansk
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Vologda to Bryansk
1 armour, 3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Vologda to Samara
2 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Bryansk to VolgogradNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
8 infantry placed in Western Germany
1 fighter and 2 tactical_bombers placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
9 artilleries and 67 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 9 artilleries and 67 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 9 artilleries and 67 infantry in Samara, round 2 : 17/76 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 9 artilleries and 67 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Samara
2 fighters moved from Russia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Persia to Northwest Persia
3 infantry moved from Jehol to Manchuria
2 aaGuns and 10 infantry moved from Jehol to Anhwe
1 armour moved from Ethiopia to EgyptPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Russians collect 11 PUs; end with 11 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Russians :
Shantung : 1 infantry
Manchuria : 3 infantry
Chahar : 1 infantry
Anhwe : 2 aaGuns and 11 infantry
Egypt : 1 armour
Italian Somaliland : 1 flag
Russia : 1 airfield, 1 factory_major and 6 infantry
Samara : 4 aaGuns, 9 artilleries and 67 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 76
Russians : 11 / 17
Japanese : 49 / 64
Americans : 59 / 90
Chinese : 17 / 13
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Glorious leader says the site for our museum shall be in Beijing. We go to build it now. Come with us. Still half price!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 artillery moved from Yakut S.S.R. to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Burma to Szechwan
2 fighters and 2 tactical_bombers moved from Volgograd to Szechwan
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 fighters and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from Hainan to 20 Sea Zone
1 infantry moved from Hopei to Shensi
1 bomber moved from French Indo China to Shensi
2 fighters and 1 tactical_bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 6 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 6 infantry
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 6 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
3 fighters moved from 20 Sea Zone to Hainan
1 fighter moved from 41 Sea Zone to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Shensi to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 destroyer placed in 39 Sea Zone
2 fighters placed in Japan
1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from West India: 1 infantry
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,4,3,1
Japanese collect 43 PUs (8 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 1 fighter, 5 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 armour moved from Kiangsu to Kwangsi
Chinese take Kiangsi from Japanese
1 bomber moved from Guam to Kwangsi
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to KwangsiCombat - Americans
Battle in Norway
Battle in Holland Belgium
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Kwangsi
Americans attack with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 2 fighters and 1 tactical_bomber
Americans roll dice for 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber in Kwangsi, round 2 : 5/8 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese, 1 armour owned by the Americans, 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in Kwangsi
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 armour and 1 bomberNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 bomber moved from 112 Sea Zone to United KingdomPlace Units - Americans
3 submarines placed in 6 Sea Zone
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 68 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Kiangsi : 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 12 submarines and 1 tactical_bomber
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
United Kingdom : 1 bomber
Morocco : 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 mech_infantry
Norway : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
106 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 fighter and 6 transportsProduction/PUs Summary :
Germans : 51 / 76
Russians : 10 / 17
Japanese : 50 / 48
Americans : 68 / 95
Chinese : 17 / 13
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 10
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kiangsu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to KiangsiPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Szechwan
Chinese undo move 2.
2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs totalTerritory Summary for Chinese :
Kiangsi : 4 infantry
Suiyuyan : 1 fighter and 2 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 51 / 76
Russians : 10 / 17
Japanese : 50 / 48
Americans : 68 / 95
Chinese : 17 / 18
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 14 / 10
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 4 infantry moved from Egypt to Alexandria
1 bomber moved from Persia to Alexandria
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
4 fighters moved from Persia to Caucasus
3 fighters moved from Russia to CaucasusCombat - British
Battle in Alexandria
British attack with 3 artilleries, 1 bomber and 4 infantry
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 1 bomber and 4 infantry in Alexandria, round 2 : 4/8 hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 3/5 hits
3 infantry owned by the British, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 3 artilleries, 1 bomber and 1 infantry in Alexandria, round 3 : 2/5 hits
Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 artillery, 7 fighters and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery, 7 fighters and 1 infantry in Caucasus, round 2 : 4/9 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Greece to 99 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Russia to Eastern Persia
2 fighters moved from Russia to Samara
2 fighters moved from Caucasus to Samara
1 fighter moved from Caucasus to Eastern Persia
4 fighters moved from Caucasus to Northwest PersiaPlace Units - British
1 artillery and 1 mech_infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
35 Sea Zone : 1 battleship
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 artillery
Alexandria : 3 artilleries and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Syria : 1 flag
Norway : 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
Caucasus : 1 artillery and 1 infantry
Samara : 4 fighters
112 Sea Zone : 1 transport
106 Sea Zone : 2 transports
93 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 3 artilleries, 4 fighters and 2 infantry
Persia : 1 flag
98 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 51 / 76
Russians : 12 / 17
Japanese : 50 / 48
Americans : 68 / 95
Chinese : 17 / 18
British : 34 / 39
UK_Pacific : 0 / 0
Italians : 12 / 10
ANZAC : 14 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assumed you wouldn’t want to scramble into 112 given the odds. If that was wrong, feel free to roll via forum.
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Glorious leader says the site for our museum shall be in Beijing. We go to build it now. Come with us. Still half price!
Generous offer! I will build a museum in your honour in Moscow for future generations to enjoy! :)
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I assumed you wouldn’t want to scramble into 112 given the odds. If that was wrong, feel free to roll via forum.
I think you were right ;)