@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from India to West India
1 armour moved from India to West India
2 transports moved from 39 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from Burma to 38 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Shensi
Combat - Japanese
Battle in West India
Japanese attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Malaya
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsi to Anhwe
2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kwangtung to French Indo China
1 artillery moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Yunnan to Kweichow
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber, 2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
2 fighters and 1 tactical_bomber moved from Malaya to French Indo China
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from India to West India
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
1 airfield and 1 infantry placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,5,6,6,5,4,2
Japanese collect 37 PUs (9 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from Philippines to 37 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
Americans take 106 Sea Zone from Germans
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 123 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
Americans win, taking 20 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 37 Sea Zone to Queensland
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Place Units - Americans
3 submarines placed in 6 Sea Zone
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Korea : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 1 bomber
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 2 submarines
6 Sea Zone : 1 flag, 6 submarines
Central United States : 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
123 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 carrier
86 Sea Zone : 2 transports
93 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 46 / 42
Americans : 57 / 86
Chinese : 6 / 8
British : 31 / 26
UK_Pacific : 4 / 0
Italians : 14 / 16
ANZAC : 14 / 28
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Territory Summary for Chinese :
Jehol : 1 infantry
Shensi : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 44 / 42
Americans : 57 / 86
Chinese : 8 / 10
British : 31 / 26
UK_Pacific : 4 / 0
Italians : 14 / 16
ANZAC : 14 / 28
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 97 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 bomber moved from Egypt to West India
Combat - British
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in West India
British attack with 3 artilleries, 1 bomber and 3 infantry
Japanese defend with 1 armour, 3 artilleries and 2 infantry
British roll dice for 3 artilleries, 1 bomber and 3 infantry in West India, round 2 : 3/7 hits
Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in West India, round 2 : 1/6 hits
1 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British roll dice for 3 artilleries, 1 bomber and 2 infantry in West India, round 3 : 4/6 hits
Japanese roll dice for 1 armour and 2 artilleries in West India, round 3 : 1/3 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in West India
British win, taking West India from Japanese with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 3 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 4/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
2 fighters moved from Egypt to Bryansk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from West India to Persia
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
33 Sea Zone : 1 battleship
West India : 3 artilleries and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 7 fighters and 1 tactical_bomber
80 Sea Zone : 1 transport
106 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
Iraq : 1 armour
92 Sea Zone : 1 transport
Eastern Persia : 1 flag
79 Sea Zone : 2 transports
Northwest Persia : 3 infantry
Persia : 1 flag, 1 bomber
Production/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 42 / 42
Americans : 57 / 86
Chinese : 8 / 10
British : 32 / 30
UK_Pacific : 6 / 0
Italians : 13 / 16
ANZAC : 14 / 28
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
This Japan move might take a couple of hours - many decisions to make. ;)
Hopefully it will be available in not too long (at least counting the fact that you’re 3 hours behind) ;)
No worries. I usually don’t get time to do a turn til half this hemisphere has gone to bed anyways :P.
Also, I figured you wouldn’t want to throw German planes into that mess in 97. If that wasn’t right, we can add in some extra dice via forum.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Rostov to Romania
1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 artilleries and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,2,6,4,5
Italians collect 4 PUs (9 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from Philippines: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 fighter
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
20 Sea Zone : 1 submarine
19 Sea Zone : 1 flag
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 42 / 42
Americans : 57 / 86
Chinese : 8 / 10
British : 32 / 30
UK_Pacific : 6 / 0
Italians : 13 / 8
ANZAC : 14 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to Morocco
1 fighter moved from Algeria to 97 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
Libya : 1 flag
97 Sea Zone : 1 fighter
92 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 42 / 42
Americans : 57 / 86
Chinese : 8 / 10
British : 32 / 30
UK_Pacific : 6 / 0
Italians : 13 / 8
ANZAC : 14 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
I attacked and rolled sz 97. I had 9 hits. I chose to keep the damaged bb for you, and you rolled 5 hits. I then retreated.
If you want to change your casualty, feel free. If you chose to keep a ftr, it would die anyway.
Let me know :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
retreated to 97 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 36
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Ukraine
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 3 infantry moved from Archangel to Nenetsia
2 armour moved from Novgorod to Nenetsia
1 aaGun moved from Karelia to Novgorod
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from 97 Sea Zone to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 armour and 4 mech_infantrys moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Novgorod
3 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
Combat - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Persia
4 aaGuns, 8 artilleries, 2 fighters and 46 infantry moved from Bryansk to Russia
1 armour moved from Egypt to Ethiopia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Russians :
Shantung : 1 infantry
Manchuria : 2 aaGuns and 16 infantry
Chahar : 1 infantry
Ethiopia : 1 armour
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters and 67 infantry
Iraq : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 tactical_bomber
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 79
Russians : 21 / 27
Japanese : 39 / 42
Americans : 57 / 86
Chinese : 11 / 10
British : 32 / 30
UK_Pacific : 6 / 0
Italians : 13 / 8
ANZAC : 14 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 37 PUs;
Japanese buy 1 artillery, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from Japan to 19 Sea Zone
2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from French Indo China to Szechwan
2 fighters moved from Japan to 20 Sea Zone
1 bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Jehol
1 fighter moved from Anhwe to Shensi
1 fighter moved from Japan to Jehol
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to 20 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Battle in Borneo
Battle in Celebes
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 2 submarines
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 19 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
1 fighter moved from Szechwan to India
1 tactical_bomber moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Szechwan to Volgograd
1 tactical_bomber moved from Kwangsi to Volgograd
1 fighter moved from Chahar to Kwangsi
2 fighters moved from 19 Sea Zone to Japan
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Shensi to Anhwe
1 fighter moved from Jehol to Anhwe
2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Shantung to Kwangsi
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to French Indo China
1 aaGun moved from Anhwe to Kweichow
Place Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
2 destroyers and 1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,1,2,4,5,4,4,5,2,5
Japanese collect 51 PUs (10 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 5 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 6 : 1/2 hits
1 carrier owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 7 : 1/2 hits
1 transport owned by the Japanese lost in 42 Sea Zone
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Korea to Manchuria
Place Units - Americans
3 submarines placed in 6 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 factory_minor and 1 harbour
Manchuria : 1 infantry
Philippines : 1 airfield, 1 armour, 1 bomber, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
42 Sea Zone : 2 submarines
44 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Production/PUs Summary :
Germans : 57 / 79
Russians : 19 / 27
Japanese : 58 / 61
Americans : 60 / 86
Chinese : 6 / 10
British : 32 / 30
UK_Pacific : 2 / 0
Italians : 13 / 8
ANZAC : 10 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Szechwan : 2 infantry
Sikang : 1 fighter and 8 infantry
Production/PUs Summary :
Germans : 57 / 79
Russians : 19 / 27
Japanese : 56 / 61
Americans : 60 / 86
Chinese : 8 / 9
British : 32 / 30
UK_Pacific : 2 / 0
Italians : 13 / 8
ANZAC : 10 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair 2 damage on 1 harbour; Remaining resources: 26 PUs;
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
7 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 bomber moved from Persia to Caucasus
Combat - British
Battle in Cyprus
Battle in Caucasus
British attack with 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 7/11 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Cyprus from Italians, taking Caucasus from Germans with 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber, 7 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Syria to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from West India to 79 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from West India to Eastern Persia
1 battleship moved from 97 Sea Zone to 98 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,4,4,4,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Syria : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
80 Sea Zone : 2 transports
106 Sea Zone : 1 submarine
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 3 artilleries, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery
81 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 armour, 1 bomber, 8 fighters, 1 mech_infantry and 1 tactical_bomber
98 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 55 / 79
Russians : 21 / 27
Japanese : 56 / 61
Americans : 60 / 86
Chinese : 8 / 9
British : 32 / 35
UK_Pacific : 2 / 0
Italians : 13 / 8
ANZAC : 10 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Forgot to move a couple ships.
sub 106->91
bb 33->35
Sorry bout that, here’s the new file.
Aight, last ncm move change…. decided to drop the units from West India to Persia instead of Iraq. Thanks for your patience :). Late night indecision is a b :P.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Russia
1 bomber moved from Romania to Russia
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Tobruk to 99 Sea Zone
1 fighter moved from Tobruk to Alexandria
Interception in Moscow?