Scramble?
14L arathorn (Axis) vs Ziggurat (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Shensi : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 44 / 42
Americans : 57 / 86
Chinese : 8 / 10
British : 31 / 26
UK_Pacific : 4 / 0
Italians : 14 / 16
ANZAC : 14 / 28
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 97 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 bomber moved from Egypt to West IndiaCombat - British
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in West India
British attack with 3 artilleries, 1 bomber and 3 infantry
Japanese defend with 1 armour, 3 artilleries and 2 infantry
British roll dice for 3 artilleries, 1 bomber and 3 infantry in West India, round 2 : 3/7 hits
Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in West India, round 2 : 1/6 hits
1 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British roll dice for 3 artilleries, 1 bomber and 2 infantry in West India, round 3 : 4/6 hits
Japanese roll dice for 1 armour and 2 artilleries in West India, round 3 : 1/3 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in West India
British win, taking West India from Japanese with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 3 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 4/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
2 fighters moved from Egypt to Bryansk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from West India to Persia
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
33 Sea Zone : 1 battleship
West India : 3 artilleries and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Bryansk : 7 fighters and 1 tactical_bomber
80 Sea Zone : 1 transport
106 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
Iraq : 1 armour
92 Sea Zone : 1 transport
Eastern Persia : 1 flag
79 Sea Zone : 2 transports
Northwest Persia : 3 infantry
Persia : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 42 / 42
Americans : 57 / 86
Chinese : 8 / 10
British : 32 / 30
UK_Pacific : 6 / 0
Italians : 13 / 16
ANZAC : 14 / 28
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This Japan move might take a couple of hours - many decisions to make. ;)
Hopefully it will be available in not too long (at least counting the fact that you’re 3 hours behind) ;)No worries. I usually don’t get time to do a turn til half this hemisphere has gone to bed anyways :P.
Also, I figured you wouldn’t want to throw German planes into that mess in 97. If that wasn’t right, we can add in some extra dice via forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 4 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Romania to Ukraine
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Rostov to Romania
1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 artilleries and 2 infantry moved from Northern Italy to FrancePlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,2,6,4,5
Italians collect 4 PUs (9 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
1 artillery moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Caroline Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Removing units owned by ANZAC from Philippines: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 fighter
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 cruiser, 1 submarine and 1 transport
20 Sea Zone : 1 submarine
19 Sea Zone : 1 flag
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 42 / 42
Americans : 57 / 86
Chinese : 8 / 10
British : 32 / 30
UK_Pacific : 6 / 0
Italians : 13 / 8
ANZAC : 14 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to Morocco
1 fighter moved from Algeria to 97 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
Libya : 1 flag
97 Sea Zone : 1 fighter
92 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 42 / 42
Americans : 57 / 86
Chinese : 8 / 10
British : 32 / 30
UK_Pacific : 6 / 0
Italians : 13 / 8
ANZAC : 14 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter -
I attacked and rolled sz 97. I had 9 hits. I chose to keep the damaged bb for you, and you rolled 5 hits. I then retreated.
If you want to change your casualty, feel free. If you chose to keep a ftr, it would die anyway.Let me know :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Alexandria to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Southern Italy to 97 Sea Zone
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 bombers, 5 fighters and 5 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 1 fighter
retreated to 97 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 36
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 1 carrier, 3 cruisers, 2 destroyers and 1 fighterNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from 97 Sea Zone to Ukraine
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 3 infantry moved from Archangel to Nenetsia
2 armour moved from Novgorod to Nenetsia
1 aaGun moved from Karelia to Novgorod
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from 97 Sea Zone to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 armour and 4 mech_infantrys moved from Germany to Romania
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Novgorod
3 armour and 2 mech_infantrys moved from Eastern Poland to ArchangelPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Changing ownership of Smolensk from Germans to Russians
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Bryansk to Rostov
Russians take Rostov from GermansCombat - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Persia
4 aaGuns, 8 artilleries, 2 fighters and 46 infantry moved from Bryansk to Russia
1 armour moved from Egypt to EthiopiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Shantung : 1 infantry
Manchuria : 2 aaGuns and 16 infantry
Chahar : 1 infantry
Ethiopia : 1 armour
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters and 67 infantry
Iraq : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 79
Russians : 21 / 27
Japanese : 39 / 42
Americans : 57 / 86
Chinese : 11 / 10
British : 32 / 30
UK_Pacific : 6 / 0
Italians : 13 / 8
ANZAC : 14 / 26
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 37 PUs;
Japanese buy 1 artillery, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 35 Sea Zone from Americans
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 43 Sea Zone to Borneo
4 fighters moved from Japan to 19 Sea Zone
2 infantry moved from Anhwe to Shantung
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters moved from French Indo China to Szechwan
2 fighters moved from Japan to 20 Sea Zone
1 bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Jehol
1 fighter moved from Anhwe to Shensi
1 fighter moved from Japan to Jehol
1 fighter moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to 20 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Battle in Borneo
Battle in Celebes
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 2 submarines
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 19 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
1 fighter moved from Szechwan to India
1 tactical_bomber moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Szechwan to Volgograd
1 tactical_bomber moved from Kwangsi to Volgograd
1 fighter moved from Chahar to Kwangsi
2 fighters moved from 19 Sea Zone to Japan
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Shensi to Anhwe
1 fighter moved from Jehol to Anhwe
2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Shantung to Kwangsi
1 tactical_bomber moved from Jehol to Japan
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 fighter moved from 20 Sea Zone to French Indo China
1 aaGun moved from Anhwe to KweichowPlace Units - Japanese
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
2 destroyers and 1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,1,2,4,5,4,4,5,2,5
Japanese collect 51 PUs (10 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 5 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 6 : 1/2 hits
1 carrier owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 7 : 1/2 hits
1 transport owned by the Japanese lost in 42 Sea Zone
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 bomber moved from 43 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Korea to ManchuriaPlace Units - Americans
3 submarines placed in 6 Sea Zone
3 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 factory_minor and 1 harbour
Manchuria : 1 infantry
Philippines : 1 airfield, 1 armour, 1 bomber, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
42 Sea Zone : 2 submarines
44 Sea Zone : 1 transport
33 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 5 submarines, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
106 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 2 submarines
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 57 / 79
Russians : 19 / 27
Japanese : 58 / 61
Americans : 60 / 86
Chinese : 6 / 10
British : 32 / 30
UK_Pacific : 2 / 0
Italians : 13 / 8
ANZAC : 10 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Szechwan : 2 infantry
Sikang : 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 57 / 79
Russians : 19 / 27
Japanese : 56 / 61
Americans : 60 / 86
Chinese : 8 / 9
British : 32 / 30
UK_Pacific : 2 / 0
Italians : 13 / 8
ANZAC : 10 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair 2 damage on 1 harbour; Remaining resources: 26 PUs;
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
7 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 bomber moved from Persia to CaucasusCombat - British
Battle in Cyprus
Battle in Caucasus
British attack with 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 bomber, 7 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 7/11 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
British win, taking Cyprus from Italians, taking Caucasus from Germans with 1 bomber, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber, 7 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Syria to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from West India to 79 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from West India to Eastern Persia
1 battleship moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
2 fighters and 1 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,4,4,4,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Syria : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
80 Sea Zone : 2 transports
106 Sea Zone : 1 submarine
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Iraq : 3 artilleries, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery
81 Sea Zone : 1 transport
Northwest Persia : 1 infantry
Persia : 1 flag, 1 armour, 1 bomber, 8 fighters, 1 mech_infantry and 1 tactical_bomber
98 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 55 / 79
Russians : 21 / 27
Japanese : 56 / 61
Americans : 60 / 86
Chinese : 8 / 9
British : 32 / 35
UK_Pacific : 2 / 0
Italians : 13 / 8
ANZAC : 10 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to move a couple ships.
sub 106->91
bb 33->35Sorry bout that, here’s the new file.
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Aight, last ncm move change…. decided to drop the units from West India to Persia instead of Iraq. Thanks for your patience :). Late night indecision is a b :P.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Russia
1 bomber moved from Romania to Russia
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Tobruk to 99 Sea Zone
1 fighter moved from Tobruk to Alexandria -
Interception in Moscow?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Russia
1 bomber moved from Romania to Russia
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Tobruk to 99 Sea Zone
1 fighter moved from Tobruk to AlexandriaCombat - Italians
Air Battle in Russia
Italians attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Libya from French to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Russia to Vologda
1 fighter moved from 99 Sea Zone to Greece
2 fighters moved from Alexandria to TobrukPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3
Italians collect 12 PUs (5 lost to blockades); end with 14 PUs total





