14L souL (Axis) v Bonusbent (Allies +7)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 fighter and 1 tactical_bomber moved from Sikang to Chahar
                2 infantry moved from Buyant-Uhaa to Chahar

    Combat - Russians
                Battle in Chahar
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
                1 armour moved from Sikang to Suiyuyan
                1 mech_infantry moved from Sikang to Yunnan
                1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter moved from Belarus to Novgorod
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Volgograd to Sikang
                4 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Russians
                1 artillery and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                7 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
                EDIT: Adding units owned by Russians to Ukraine: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                7 fighters and 4 tactical_bombers moved from Manchuria to Central Mongolia
                2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 7 fighters and 4 tactical_bombers
                    Russians defend with 2 infantry
                        Japanese roll dice for 7 fighters and 4 tactical_bombers in Central Mongolia, round 2 :  7/11 hits
                        Russians roll dice for 2 infantry in Central Mongolia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Central Mongolia
                    Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry; Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  5/9 hits
                        Chinese roll dice for 5 infantry and 1 mech_infantry in Yunnan, round 2 :  3/6 hits
                        2 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers in Yunnan, round 3 :  3/6 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
                3 artilleries and 3 infantry moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Chahar to Hunan
                7 fighters and 4 tactical_bombers moved from Central Mongolia to Jehol
                2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Jehol : 1 flag, 7 fighters and 4 tactical_bombers
        Siam : 2 infantry
        Manchuria : 1 flag, 1 aaGun
        Yunnan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag, 1 armour
        Buryatia : 1 flag, 2 artilleries, 11 infantry and 1 mech_infantry
        36 Sea Zone : 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 4 transports
        6 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 32 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 28 / 32
        UK_Pacific : 20 / 20
        Italians : 14 / 23
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I will most likely not get my turn out before tomorrow. Hope you are okay with that.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 harbour and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 64 Sea Zone
                3 fighters moved from Western United States to 64 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 armour moved from Central United States to Western United States
                1 tactical_bomber moved from Western United States to 64 Sea Zone

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone
                1 harbour placed in Central America

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                5 infantry moved from Szechwan to Shensi
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                1 infantry placed in Szechwan
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from 76 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship and 1 cruiser
                    British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Italians: 1 battleship and 1 cruiser

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Malta
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 carrier, 2 cruisers and 3 destroyers moved from 76 Sea Zone to 98 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Shan State to French Indo China
                2 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 transport moved from 80 Sea Zone to 77 Sea Zone

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                1 airfield and 1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1,3,1
                British collect 25 PUs (3 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 4 infantry and 2 mech_infantrys


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - ANZAC


  • Huh?


  • I accidentally clicked done instead of post… so I had to post from the beginning of the anzac turn instead.


  • I see. No problem.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                2 aaGuns and 1 artillery moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 fighter moved from Morocco to Algeria
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Tunisia to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 fighter and 3 infantry
                    Italians defend with 2 infantry
                    French win, taking Algeria from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - French
                1 fighter moved from Algeria to 98 Sea Zone
                1 infantry moved from French Central Africa to Nigeria
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 destroyer moved from 112 Sea Zone to 114 Sea Zone
                2 fighters moved from 112 Sea Zone to 114 Sea Zone
                4 artilleries and 16 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                2 bombers moved from France to 114 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 4 armour, 5 artilleries and 17 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 5 artilleries and 17 infantry in Eastern Poland, round 2 :  7/26 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer and 2 fighters
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 114 Sea Zone, round 2 :  3/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                2 bombers moved from 114 Sea Zone to Western Germany
                2 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy
                2 tactical_bombers moved from Holland Belgium to Southern Italy
                2 aaGuns moved from Slovakia Hungary to Eastern Poland
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 artillery and 1 infantry moved from Norway to Finland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                2 fighters moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 7 infantry moved from Germany to Poland
                3 armour and 5 mech_infantrys moved from Western Germany to Poland
                2 aaGuns moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 106 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 108 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Romania : 5 infantry
        Poland : 3 armour, 1 artillery, 7 infantry and 5 mech_infantrys
        Germany : 1 armour, 1 artillery, 1 factory_major, 6 infantry and 2 mech_infantrys
        Southern Italy : 2 fighters and 5 tactical_bombers
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 5 artilleries and 17 infantry
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 submarine
        108 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 artilleries and 9 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 27 / 35
        Japanese : 35 / 47
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 27 / 26
        UK_Pacific : 24 / 24
        Italians : 18 / 25
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                2 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                18 infantry moved from Yakut S.S.R. to Buryatia
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Buryatia
                1 mech_infantry moved from Shensi to Chahar
                1 armour moved from Suiyuyan to Chahar

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in Chahar
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    1 submarine owned by the Russians Submerged
                Battle in Buryatia
                    Russians attack with 1 fighter, 18 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 11 infantry and 1 mech_infantry
                    Russians winGermans win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining, taking Buryatia from Japanese with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 artilleries, 11 infantry and 1 mech_infantry
                    Casualties for Russians: 13 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Buryatia
                1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Kansu to Shensi
                1 mech_infantry moved from Sikang to Caucasus
                1 fighter moved from Baltic States to Belarus
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                1 artillery and 8 infantry moved from Bryansk to Belarus
                4 infantry moved from Ukraine to Bryansk
                7 infantry moved from Russia to Bryansk
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Siberia to Buryatia
                5 fighters and 2 tactical_bombers moved from Jehol to Buryatia
                1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
                1 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Jehol to Buryatia
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
                1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
                1 bomber and 1 tactical_bomber moved from Hunan to Yunnan
                1 bomber moved from Hunan to Szechwan

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 armour, 7 fighters, 1 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 5 infantry
                        AA fire in Buryatia :  1/6 hits
                        1 fighter owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 6 fighters, 1 infantry and 4 tactical_bombers in Buryatia, round 2 :  8/12 hits
                        Russians roll dice for 2 aaGuns and 5 infantry in Buryatia, round 2 :  1/5 hits
                        5 infantry owned by the Russians, 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 2 aaGuns and 5 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from Szechwan to Hunan
                1 bomber, 1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Amur
                1 aaGun moved from Manchuria to Amur
                6 fighters and 4 tactical_bombers moved from Buryatia to Amur

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter, 2 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                Japanese collect 35 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Jehol : 1 flag, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Siam : 2 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 1 artillery, 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
        Anhwe : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 armour, 6 fighters, 1 infantry and 4 tactical_bombers
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour
        36 Sea Zone : 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 infantry, 2 submarines and 4 transports
        19 Sea Zone : 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 28 / 29
        Japanese : 35 / 46
        Americans : 52 / 53
        Chinese : 8 / 14
        British : 27 / 26
        UK_Pacific : 24 / 24
        Italians : 18 / 25
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Hi souL

    Sorry for letting you wait. I decided not to play any games during the Easter holiday. I will play my turn within a few hours.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units

    Non Combat Move - Americans
                2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 64 Sea Zone to 63 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter placed in Western United States
                Americans undo move 2.
                1 fighter placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                Americans undo move 3.
                1 submarine placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Kweichow
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                1 infantry placed in Chahar
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter moved from 98 Sea Zone to 94 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                4 fighters moved from United Kingdom to 112 Sea Zone


  • I presume you do not want to scramble in SZ 112.

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