@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
scramble to Shan State?
no scramble. thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
4 bombers moved from Gibraltar to Egypt
4 bombers moved from Western Germany to Egypt
3 infantry moved from Slovakia Hungary to Poland
2 fighters moved from Western Germany to Poland
Combat - Germans
Battle in Egypt
Germans attack with 8 bombers
ANZAC defend with 1 infantry; French defend with 1 fighter and 2 infantry; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 harbour
Germans win with 4 bombers remaining. Battle score for attacker is -19
Casualties for ANZAC: 1 infantry
Casualties for Germans: 4 bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Germans
2 fighters moved from Poland to Western Germany
4 bombers moved from Egypt to Alexandria
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 artilleries and 5 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Russians
4 fighters, 3 infantry and 2 tactical_bombers moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
Combat - Russians
Battle in Poland
Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians win, taking Poland from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - Russians
4 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber and 1 fighter moved from Russia to Eastern Poland
4 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Trans-Jordan to Egypt
Place Units - Russians
1 mech_infantry placed in Novgorod
1 submarine placed in 115 Sea Zone
1 submarine placed in 127 Sea Zone
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Russians collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsu to 20 Sea Zone
2 bombers moved from Japan to 20 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 6 infantry moved from French Indo China to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in Hawaiian Islands
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans, taking Hawaiian Islands from Americans with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 3 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 aaGun moved from French Indo China to Kwangsi
2 tactical_bombers moved from 20 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
7 fighters moved from 26 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery moved from Manchuria to Amur
2 bombers moved from 20 Sea Zone to Amur
3 tactical_bombers moved from Kiangsu to Amur
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,4,2
Japanese collect 29 PUs (3 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 aaGun moved from India to West India
1 fighter moved from India to Iraq
2 aaGuns, 3 artilleries and 11 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
3 infantry moved from Burma to India
1 armour moved from South West Africa to Rhodesia
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 7 PUs;
Combat Move - Italians
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from British
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 2 fighters and 2 infantry
Russians defend with 1 infantry; British defend with 1 artillery, 1 harbour and 2 infantry
Italians win, taking Egypt from British with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Algeria to Tunisia
1 armour moved from Bulgaria to Slovakia Hungary
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Alexandria to Romania
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Romania to Germany
2 fighters moved from Poland to Western Germany
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Slovakia Hungary to Germany
3 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
Place Units - Germans
4 mech_infantrys placed in Germany
4 artilleries and 5 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries, 1 bomber, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 fighters, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
3 fighters, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Russia to Germany
1 submarine moved from 127 Sea Zone to 112 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters and 9 transports
Germans win with 1 destroyer, 2 fighters and 9 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 artilleries, 5 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
4 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Yenisey to Timguska
1 bomber moved from Germany to Eastern Poland
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 6 infantry placed in Russia
1 bomber placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 35 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from 6 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Japan to 10 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from 6 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Japan to 10 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Forgot my buy the first time :) Do you want to scramble?
yes, full scramble pleaes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from 6 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Japan to 10 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Combat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters and 5 tactical_bombers
Americans defend with 2 carriers, 5 destroyers, 7 fighters and 2 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -45
Casualties for Japanese: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 tactical_bombers
Casualties for Americans: 2 carriers, 5 destroyers, 7 fighters and 2 submarines
Battle in Kwangtung
Japanese attack with 3 artilleries and 6 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Kwangtung
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Amur to Buryatia
3 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Japan
Place Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Yikes, 3 hits on 57 power in the first round :/
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from 6 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Japan to 10 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Combat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters and 5 tactical_bombers
Americans defend with 2 carriers, 5 destroyers, 7 fighters and 2 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -45
Casualties for Japanese: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 tactical_bombers
Casualties for Americans: 2 carriers, 5 destroyers, 7 fighters and 2 submarines
Battle in Kwangtung
Japanese attack with 3 artilleries and 6 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Kwangsi to Kwangtung
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Amur to Buryatia
3 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Japan
Place Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Korea: 3 artilleries and 4 infantry
EDIT: Adding units owned by Japanese to Japan: 3 artilleries and 5 infantry
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Iraq to Egypt
Combat - British
Battle in Egypt
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 artilleries, 1 harbour and 1 infantry
retreated to Egypt
Italians win with 3 artilleries remaining. Battle score for attacker is -11
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from West India to Eastern Persia
2 armour, 3 infantry and 3 mech_infantrys moved from India to West India
2 armour and 3 mech_infantrys moved from West India to Eastern Persia
2 aaGuns, 3 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Burma to India
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 39 PUs;
Italians buy 2 artilleries, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
5 armour and 4 mech_infantrys moved from Slovakia Hungary to Poland
Combat - Italians
Battle in Poland
Italians attack with 5 armour and 4 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Poland from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tunisia to Libya
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Slovakia Hungary to Poland
Place Units - Italians
1 factory_minor placed in Egypt
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 39 PUs;
Italians buy 2 artilleries, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
5 armour and 4 mech_infantrys moved from Slovakia Hungary to Poland
Combat - Italians
Battle in Poland
Italians attack with 5 armour and 4 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Poland from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tunisia to Libya
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Slovakia Hungary to Poland
Place Units - Italians
1 factory_minor placed in Egypt
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French