@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
14L G40 bmnielsen vs. MrRoboto (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
4 bombers moved from Gibraltar to Egypt
4 bombers moved from Western Germany to Egypt
3 infantry moved from Slovakia Hungary to Poland
2 fighters moved from Western Germany to PolandCombat - Germans
Battle in Egypt
Germans attack with 8 bombers
ANZAC defend with 1 infantry; French defend with 1 fighter and 2 infantry; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 harbour
Germans win with 4 bombers remaining. Battle score for attacker is -19
Casualties for ANZAC: 1 infantry
Casualties for Germans: 4 bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Germans
2 fighters moved from Poland to Western Germany
4 bombers moved from Egypt to Alexandria
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea ZonePlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 artilleries and 5 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Russians
4 fighters, 3 infantry and 2 tactical_bombers moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - Russians
Battle in Poland
Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians win, taking Poland from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
4 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber and 1 fighter moved from Russia to Eastern Poland
4 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Trans-Jordan to EgyptPlace Units - Russians
1 mech_infantry placed in Novgorod
1 submarine placed in 115 Sea Zone
1 submarine placed in 127 Sea Zone
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Russians collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsu to 20 Sea Zone
2 bombers moved from Japan to 20 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 6 infantry moved from French Indo China to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in Hawaiian Islands
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans, taking Hawaiian Islands from Americans with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 3 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 aaGun moved from French Indo China to Kwangsi
2 tactical_bombers moved from 20 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
7 fighters moved from 26 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery moved from Manchuria to Amur
2 bombers moved from 20 Sea Zone to Amur
3 tactical_bombers moved from Kiangsu to AmurPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,4,2
Japanese collect 29 PUs (3 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 aaGun moved from India to West India
1 fighter moved from India to Iraq
2 aaGuns, 3 artilleries and 11 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
3 infantry moved from Burma to India
1 armour moved from South West Africa to Rhodesia
1 artillery and 2 infantry moved from Trans-Jordan to EgyptPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 7 PUs;Combat Move - Italians
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from British
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 artilleries, 2 fighters and 2 infantry
Russians defend with 1 infantry; British defend with 1 artillery, 1 harbour and 2 infantry
Italians win, taking Egypt from British with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Algeria to Tunisia
1 armour moved from Bulgaria to Slovakia HungaryPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Alexandria to Romania
2 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
2 fighters moved from Western Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 bombers moved from Romania to Germany
2 fighters moved from Poland to Western Germany
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Slovakia Hungary to Germany
3 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea ZonePlace Units - Germans
4 mech_infantrys placed in Germany
4 artilleries and 5 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries, 1 bomber, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 fighters, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
3 fighters, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
1 bomber moved from Eastern Poland to Germany
1 bomber moved from Russia to Germany
1 submarine moved from 127 Sea Zone to 112 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters and 9 transports
Germans win with 1 destroyer, 2 fighters and 9 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 artilleries, 5 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
4 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Yenisey to Timguska
1 bomber moved from Germany to Eastern PolandPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries and 6 infantry placed in Russia
1 bomber placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 35 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from 6 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Japan to 10 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from 6 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Japan to 10 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia -
Forgot my buy the first time :) Do you want to scramble?
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yes, full scramble pleaes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from 6 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Japan to 10 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to BuryatiaCombat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters and 5 tactical_bombers
Americans defend with 2 carriers, 5 destroyers, 7 fighters and 2 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -45
Casualties for Japanese: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 tactical_bombers
Casualties for Americans: 2 carriers, 5 destroyers, 7 fighters and 2 submarines
Battle in Kwangtung
Japanese attack with 3 artilleries and 6 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Kwangtung
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Amur to Buryatia
3 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to JapanPlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs -
Yikes, 3 hits on 57 power in the first round :/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
8 fighters moved from 6 Sea Zone to 10 Sea Zone
2 tactical_bombers moved from Japan to 10 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Kwangtung
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to BuryatiaCombat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters and 5 tactical_bombers
Americans defend with 2 carriers, 5 destroyers, 7 fighters and 2 submarines
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 1 carrier and 2 fighters remaining. Battle score for attacker is -45
Casualties for Japanese: 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 tactical_bombers
Casualties for Americans: 2 carriers, 5 destroyers, 7 fighters and 2 submarines
Battle in Kwangtung
Japanese attack with 3 artilleries and 6 infantry
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Kwangtung
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
3 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Amur to Buryatia
3 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to JapanPlace Units - Japanese
4 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Japanese from Korea: 3 artilleries and 4 infantry
EDIT: Adding units owned by Japanese to Japan: 3 artilleries and 5 infantry
EDIT: Turning off Edit Mode -
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Iraq to EgyptCombat - British
Battle in Egypt
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 artilleries, 1 harbour and 1 infantry
retreated to Egypt
Italians win with 3 artilleries remaining. Battle score for attacker is -11
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from West India to Eastern Persia
2 armour, 3 infantry and 3 mech_infantrys moved from India to West India
2 armour and 3 mech_infantrys moved from West India to Eastern Persia
2 aaGuns, 3 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Burma to India
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Egypt to Belgian CongoPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 39 PUs;
Italians buy 2 artilleries, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
5 armour and 4 mech_infantrys moved from Slovakia Hungary to PolandCombat - Italians
Battle in Poland
Italians attack with 5 armour and 4 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Poland from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tunisia to Libya
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Slovakia Hungary to PolandPlace Units - Italians
1 factory_minor placed in Egypt
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 39 PUs;
Italians buy 2 artilleries, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
5 armour and 4 mech_infantrys moved from Slovakia Hungary to PolandCombat - Italians
Battle in Poland
Italians attack with 5 armour and 4 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Poland from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tunisia to Libya
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Slovakia Hungary to PolandPlace Units - Italians
1 factory_minor placed in Egypt
1 submarine placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French





