@axis-dominion sounds good fire it up whenever you want
14L G40 bmnielsen vs. MrRoboto (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 7 infantry moved from 19 Sea Zone to Manchuria
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
3 fighters moved from Japan to Manchuria
1 bomber moved from Anhwe to Manchuria
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Manchuria
2 battleships moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to Shan State
3 infantry moved from Hunan to Kweichow
2 tactical_bombers moved from French Indo China to KweichowCombat - Japanese
Battle in Manchuria
Japanese attack with 3 artilleries, 1 bomber, 10 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in Kweichow
Japanese attack with 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Hunan to Yunnan
1 carrier and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 carrier moved from 36 Sea Zone to 19 Sea Zone
3 carriers and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Manchuria to Japan
5 fighters and 3 tactical_bombers moved from Manchuria to 19 Sea Zone
4 fighters moved from Manchuria to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 artilleries, 1 fighter and 3 infantry placed in Japan
1 harbour placed in OkinawaTurn Complete - Japanese
Japanese collect 41 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 fighter, 1 harbour and 5 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 7 infantry moved from 19 Sea Zone to Manchuria
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
3 fighters moved from Japan to Manchuria
1 bomber moved from Anhwe to Manchuria
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Manchuria
2 battleships moved from 37 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from French Indo China to Shan State
3 infantry moved from Hunan to Kweichow
2 tactical_bombers moved from French Indo China to KweichowCombat - Japanese
Battle in Manchuria
Japanese attack with 3 artilleries, 1 bomber, 10 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in Kweichow
Japanese attack with 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Hunan to Yunnan
1 carrier and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
2 tactical_bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 carrier moved from 36 Sea Zone to 19 Sea Zone
3 carriers and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Manchuria to Japan
5 fighters and 3 tactical_bombers moved from Manchuria to 19 Sea Zone
4 fighters moved from Manchuria to KiangsuPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 artilleries, 1 fighter and 3 infantry placed in Japan
1 harbour placed in OkinawaTurn Complete - Japanese
Japanese collect 41 PUs; end with 49 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour
EDIT: Adding units owned by Japanese to Kiangsi: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter and 1 mech_infantry moved from Egypt to Iraq
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Iraq
British attack with 1 fighter and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
3 aaGuns, 3 artilleries and 10 infantry moved from India to Burma
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Burma
2 infantry moved from Rhodesia to Belgian CongoPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,1,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Non Combat Move - Italians
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
2 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 armour and 1 artillery moved from Yugoslavia to Slovakia Hungary
2 fighters moved from Libya to Southern Italy
1 artillery moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
3 infantry placed in Northern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
4 bombers moved from Southern Italy to Romania
4 bombers moved from Southern Italy to Poland
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Poland
Germans attack with 4 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Romania from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 fighters moved from 113 Sea Zone to Western Germany
3 aaGuns and 10 artilleries moved from Germany to Slovakia Hungary
4 bombers moved from Poland to Western Germany
4 bombers moved from Romania to Western Germany
6 infantry moved from Western Germany to Germany
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 113 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
1 submarine moved from 87 Sea Zone to 92 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 submarine placed in 109 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Korea to Manchuria
1 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Russia to PolandCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
retreated to Finland
Germans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Finland to Eastern Poland
1 armour and 4 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 fighter, 1 infantry and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Jehol
2 fighters moved from Kiangsu to Jehol
2 fighters moved from Kiangsu to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Yunnan to Shan State
1 bomber and 3 tactical_bombers moved from French Indo China to Shan StateCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 5 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in KoreaNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from Borneo to 37 Sea Zone
1 bomber and 3 tactical_bombers moved from Shan State to French Indo China
1 aaGun, 3 artilleries and 3 infantry moved from Yunnan to French Indo China
1 bomber moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry and 1 mech_infantry moved from India to Burma
1 aaGun and 2 infantry moved from Burma to India
1 armour moved from Egypt to Belgian CongoPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
2 fighters moved from Southern Italy to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Romania
Italians attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters moved from Romania to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery moved from Slovakia Hungary to YugoslaviaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Italians undo move 1.
1 destroyer placed in 95 Sea Zone
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
anzac and france
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 88 Sea Zone
Germans take 109 Sea Zone from Russians
1 submarine moved from 92 Sea Zone to 88 Sea Zone
8 bombers moved from Western Germany to 88 Sea Zone
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Germany to Poland -
Do you want to submerge your subs?
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no submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 88 Sea Zone
Germans take 109 Sea Zone from Russians
1 submarine moved from 92 Sea Zone to 88 Sea Zone
8 bombers moved from Western Germany to 88 Sea Zone
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Germany to PolandCombat - Germans
Battle in 88 Sea Zone
Germans attack with 8 bombers and 2 submarines
Americans defend with 1 carrier, 3 destroyers, 2 fighters and 4 submarines
4 submarines owned by the Americans Submerged
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 bombers and 2 submarines
Casualties for Americans: 1 carrier, 3 destroyers and 2 fighters
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in NovgorodNon Combat Move - Germans
2 fighters moved from Poland to Western Germany
1 armour, 3 artilleries, 6 infantry and 10 mech_infantrys moved from Germany to Slovakia Hungary
4 bombers moved from 88 Sea Zone to Gibraltar
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
4 transports moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
1 submarine placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Eastern Poland to Bulgaria
Russians take Romania from Germans
Russians take Bulgaria from Germans
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
2 fighters, 3 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Karelia
1 submarine moved from 103 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in 91 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Karelia
Russians attack with 1 fighter
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Poland
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Eastern Poland
3 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
1 armour and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry and 6 mech_infantrys moved from Russia to Bryansk
6 mech_infantrys moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-JordanPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
4 artilleries, 1 fighter and 5 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 bomber moved from French Indo China to 18 Sea Zone
2 tactical_bombers moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to 36 Sea Zone
1 destroyer and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in AlaskaNon Combat Move - Japanese
3 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
7 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 18 Sea Zone to Kiangsu
1 bomber moved from 18 Sea Zone to Japan
2 infantry moved from Malaya to 37 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
2 tactical_bombers moved from 36 Sea Zone to Kiangsu
1 bomber moved from 36 Sea Zone to Japan
1 artillery moved from Jehol to Manchuria
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Belgian Congo to South West AfricaCombat - British
Battle in South West Africa
British attack with 1 armour
Italians defend with 1 infantry
British win, taking South West Africa from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Belgian Congo to Rhodesia
1 mech_infantry moved from India to Eastern Persia
2 aaGuns, 3 artilleries and 11 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 artillery and 2 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Anhwe: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Italians win, taking Bulgaria from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Italians: 2 mech_infantrys
Battle in AlexandriaNon Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Yugoslavia
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Morocco to AlgeriaPlace Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries placed in Northern Italy
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French





