@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 bmnielsen vs. MrRoboto (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
4 bombers moved from Southern Italy to Romania
4 bombers moved from Southern Italy to Poland
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Poland
Germans attack with 4 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Romania from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 fighters moved from 113 Sea Zone to Western Germany
3 aaGuns and 10 artilleries moved from Germany to Slovakia Hungary
4 bombers moved from Poland to Western Germany
4 bombers moved from Romania to Western Germany
6 infantry moved from Western Germany to Germany
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 113 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
1 submarine moved from 87 Sea Zone to 92 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
1 submarine placed in 109 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Korea to Manchuria
1 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 fighter, 2 infantry and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Russia to PolandCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
retreated to Finland
Germans win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Finland to Eastern Poland
1 armour and 4 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 fighter, 1 infantry and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Jehol
2 fighters moved from Kiangsu to Jehol
2 fighters moved from Kiangsu to 20 Sea Zone
3 fighters moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Yunnan to Shan State
1 bomber and 3 tactical_bombers moved from French Indo China to Shan StateCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 5 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers
British defend with 1 infantry and 2 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in KoreaNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from Borneo to 37 Sea Zone
1 bomber and 3 tactical_bombers moved from Shan State to French Indo China
1 aaGun, 3 artilleries and 3 infantry moved from Yunnan to French Indo China
1 bomber moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 1 infantry and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry and 1 mech_infantry moved from India to Burma
1 aaGun and 2 infantry moved from Burma to India
1 armour moved from Egypt to Belgian CongoPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
2 fighters moved from Southern Italy to Romania
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Romania
Italians attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters moved from Romania to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery moved from Slovakia Hungary to YugoslaviaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Italians undo move 1.
1 destroyer placed in 95 Sea Zone
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
anzac and france
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 88 Sea Zone
Germans take 109 Sea Zone from Russians
1 submarine moved from 92 Sea Zone to 88 Sea Zone
8 bombers moved from Western Germany to 88 Sea Zone
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Germany to Poland -
Do you want to submerge your subs?
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no submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 88 Sea Zone
Germans take 109 Sea Zone from Russians
1 submarine moved from 92 Sea Zone to 88 Sea Zone
8 bombers moved from Western Germany to 88 Sea Zone
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Slovakia Hungary
2 infantry moved from Germany to Poland
2 fighters moved from Western Germany to Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Germany to PolandCombat - Germans
Battle in 88 Sea Zone
Germans attack with 8 bombers and 2 submarines
Americans defend with 1 carrier, 3 destroyers, 2 fighters and 4 submarines
4 submarines owned by the Americans Submerged
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 bombers and 2 submarines
Casualties for Americans: 1 carrier, 3 destroyers and 2 fighters
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in NovgorodNon Combat Move - Germans
2 fighters moved from Poland to Western Germany
1 armour, 3 artilleries, 6 infantry and 10 mech_infantrys moved from Germany to Slovakia Hungary
4 bombers moved from 88 Sea Zone to Gibraltar
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
4 transports moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
1 submarine placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Eastern Poland to Bulgaria
Russians take Romania from Germans
Russians take Bulgaria from Germans
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
2 fighters, 3 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Karelia
1 submarine moved from 103 Sea Zone to 91 Sea ZoneCombat - Russians
Battle in 91 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Karelia
Russians attack with 1 fighter
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter
Battle in Poland
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Eastern Poland
3 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
2 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
1 armour and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry and 6 mech_infantrys moved from Russia to Bryansk
6 mech_infantrys moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-JordanPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
4 artilleries, 1 fighter and 5 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 6 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 18 Sea Zone
1 bomber moved from French Indo China to 18 Sea Zone
2 tactical_bombers moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to 36 Sea Zone
1 destroyer and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in AlaskaNon Combat Move - Japanese
3 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
7 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 18 Sea Zone to Kiangsu
1 bomber moved from 18 Sea Zone to Japan
2 infantry moved from Malaya to 37 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
2 tactical_bombers moved from 36 Sea Zone to Kiangsu
1 bomber moved from 36 Sea Zone to Japan
1 artillery moved from Jehol to Manchuria
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Belgian Congo to South West AfricaCombat - British
Battle in South West Africa
British attack with 1 armour
Italians defend with 1 infantry
British win, taking South West Africa from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Belgian Congo to Rhodesia
1 mech_infantry moved from India to Eastern Persia
2 aaGuns, 3 artilleries and 11 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
1 artillery and 2 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Adding units owned by Chinese to Anhwe: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Bulgaria
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 armour
Italians win, taking Bulgaria from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Italians: 2 mech_infantrys
Battle in AlexandriaNon Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Yugoslavia
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Morocco to AlgeriaPlace Units - Italians
2 transports placed in 97 Sea Zone
2 artilleries placed in Northern Italy
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
4 bombers moved from Gibraltar to Egypt
4 bombers moved from Western Germany to Egypt
3 infantry moved from Slovakia Hungary to Poland
2 fighters moved from Western Germany to PolandCombat - Germans
Battle in Egypt
Germans attack with 8 bombers
ANZAC defend with 1 infantry; French defend with 1 fighter and 2 infantry; Russians defend with 1 armour and 1 mech_infantry; British defend with 1 harbour
Germans win with 4 bombers remaining. Battle score for attacker is -19
Casualties for ANZAC: 1 infantry
Casualties for Germans: 4 bombers
Casualties for French: 1 fighter and 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Poland
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Poland from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Germans
2 fighters moved from Poland to Western Germany
4 bombers moved from Egypt to Alexandria
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea ZonePlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 artilleries and 5 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Russians
4 fighters, 3 infantry and 2 tactical_bombers moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - Russians
Battle in Poland
Russians attack with 4 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 infantry
Russians win, taking Poland from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
4 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Novosibirsk to Yenisey
1 bomber and 1 fighter moved from Russia to Eastern Poland
4 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Trans-Jordan to EgyptPlace Units - Russians
1 mech_infantry placed in Novgorod
1 submarine placed in 115 Sea Zone
1 submarine placed in 127 Sea Zone
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Russians collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from Russians
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from Kiangsu to 20 Sea Zone
2 bombers moved from Japan to 20 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries and 6 infantry moved from French Indo China to Kwangsi
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in Aleutian Islands
Battle in Hawaiian Islands
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Soviet Far East from Russians, taking Aleutian Islands from Americans, taking Hawaiian Islands from Americans with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 3 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 aaGun moved from French Indo China to Kwangsi
2 tactical_bombers moved from 20 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
7 fighters moved from 26 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 artillery moved from Manchuria to Amur
2 bombers moved from 20 Sea Zone to Amur
3 tactical_bombers moved from Kiangsu to AmurPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,4,2
Japanese collect 29 PUs (3 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 80 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 aaGun moved from India to West India
1 fighter moved from India to Iraq
2 aaGuns, 3 artilleries and 11 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to Yunnan
3 infantry moved from Burma to India
1 armour moved from South West Africa to Rhodesia
1 artillery and 2 infantry moved from Trans-Jordan to EgyptPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys





