go ahead and scramble scotland
14L MrRoboto (Allies +9) vs. Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour moved from Hunan to Kweichow
4 mech_infantrys moved from Hunan to Yunnan
9 infantry moved from Hunan to Yunnan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
5 fighters moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
3 fighters moved from 35 Sea Zone to Kwangsi
2 armour moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to Kwangsi
1 bomber moved from Philippines to 41 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 8 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 8 fighters, 3 mech_infantrys and 3 tactical_bombers in Kwangsi, round 2 : 1/14 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits
1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 8 fighters, 3 mech_infantrys and 3 tactical_bombers in Kwangsi, round 3 : 7/14 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking French Indo China from Americans, taking Kwangsi from Chinese with 8 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Battle in Yunnan
Japanese attack with 2 armour, 11 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 11 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/17 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
8 fighters and 3 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to Hainan
1 aaGun moved from Hunan to YunnanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 aaGuns, 1 artillery, 3 infantry and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from Iraq to Northwest Persia
2 fighters and 2 tactical_bombers moved from Eastern Persia to Northwest Persia
4 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 2 bombers
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 24
Casualties for Italians: 2 bombers
Battle in Northwest Persia
British attack with 6 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 6 mech_infantrys
British win, taking Northwest Persia from Germans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 6 mech_infantrys
Casualties for British: 2 infantryNon Combat Move - British
6 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
4 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 infantry and 3 mech_infantrys moved from Eastern Persia to West India
5 infantry moved from India to West India
1 infantry moved from Burma to Shan State
2 aaGuns, 5 artilleries and 2 infantry moved from Burma to India
1 bomber and 2 fighters moved from Holland Belgium to United KingdomPlace Units - British
3 aaGuns placed in Iraq
3 infantry placed in Egypt
1 artillery placed in United Kingdom
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Greece to AlbaniaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Italians: 2 fightersNon Combat Move - Italians
4 aaGuns, 4 artilleries, 1 fighter and 9 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,2,6,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,2,2,1,3,4,2,2,6,4,1,6
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs total -
Bump#1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
1 carrier, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
2 infantry and 2 mech_infantrys moved from 113 Sea Zone to Norway
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 bombers moved from Southern Italy to 110 Sea Zone
2 fighters and 6 tactical_bombers moved from Southern Italy to Norway
7 mech_infantrys moved from Western Germany to Denmark
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
10 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
5 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Novgorod to Bryansk -
Would you like to scramble in the Channel? It’s a real toss-up.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 2 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
1 carrier, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
2 infantry and 2 mech_infantrys moved from 113 Sea Zone to Norway
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 bombers moved from Southern Italy to 110 Sea Zone
2 fighters and 6 tactical_bombers moved from Southern Italy to Norway
7 mech_infantrys moved from Western Germany to Denmark
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
10 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
5 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Novgorod to BryanskCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers
British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 22
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 transport
Battle in Northwest Persia
Germans attack with 17 mech_infantrys
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 16 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 7 mech_infantrys
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 6 tactical_bombers
Americans defend with 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
Germans win, taking Norway from Americans with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 4 infantry, 3 mech_infantrys and 3 tactical_bombers
Casualties for Americans: 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrysNon Combat Move - Germans
1 tactical_bomber moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Norway to Finland
2 fighters moved from Norway to 113 Sea Zone
3 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 carrier placed in 113 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in PersiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,2,2,3,3,3,4,1,1,2,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from Germans
13 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 13 infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to KazakhstanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
2 infantry moved from French Indo China to Shan State
2 armour, 11 infantry and 4 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kwangsi to Burma
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Hainan to PhilippinesCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 11 infantry and 7 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to BurmaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1,5,2,5,5,4,1,6,3,5,1,2,5,2,1,6,3,3,5,4,1,3,1,6,3,2,1,4,1,6,1,5,4,1,5,6,2,4,4,5,6,1,6,6
Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
6 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers moved from Iraq to Northwest Persia
1 bomber moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Northwest Persia
British attack with 6 artilleries, 6 fighters, 6 infantry and 2 tactical_bombers
Germans defend with 16 mech_infantrys
British win, taking Northwest Persia from Germans with 6 artilleries, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 16 mech_infantrys
Casualties for British: 4 infantryNon Combat Move - British
6 fighters and 2 tactical_bombers moved from Northwest Persia to Iraq
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 aaGun, 10 infantry and 3 mech_infantrys moved from West India to India
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Albania to Yugoslavia
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 mech_infantry moved from Southern France to Holland Belgium
1 fighter moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 1 destroyer
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 artillery
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 92 Sea Zone to Southern France
4 aaGuns, 4 artilleries and 9 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,2,5,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,5,5,1,4,5,5,3,4,6,4
Italians collect 9 PUs (9 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
aaaargh, i wanted to unload british units in holland so this does not happen -.- DAMN!
Congrats to +77, one whole US turn =(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
9 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Finland to Vologda
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
5 infantry moved from Russia to Samara
1 armour moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest PersiaCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 2 fighters, 9 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Germans: 1 fighter, 5 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Americans: 2 artilleries and 4 infantry
Battle in Vologda
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 armour and 11 mech_infantrys
British defend with 6 artilleries and 2 infantry
Germans win, taking Northwest Persia from British with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for British: 6 artilleries and 2 infantryNon Combat Move - Germans
1 armour moved from Russia to Urals
1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Novgorod to Finland
1 artillery moved from Norway to Finland
2 carriers, 1 destroyer and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to Western Germany
6 mech_infantrys moved from Denmark to Western Germany
2 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to FrancePlace Units - Germans
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3,6,4,3,5,5,5,5,1,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 58 PUs (6 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
13 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from ItaliansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Kazakhstan to Caucasus
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Sikang to KazakhstanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 10 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 bomber and 3 tactical_bombers moved from Philippines to 20 Sea Zone
1 mech_infantry moved from Siam to Shan State
1 infantry moved from Yunnan to Shan State
5 mech_infantrys moved from Hunan to Kwangsi
1 mech_infantry moved from Hopei to Kiangsi
1 mech_infantry moved from Chahar to Kiangsi
1 mech_infantry moved from Kweichow to Kiangsi
1 armour moved from Burma to Shan State -
OK, both subs missed, and I got 15 hits with the rest. OOL?
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Since you only have 2 submarines, just take max defense order please (damage carriers/battleships first of course)