14L G40 Me1945 (Axis) vs. Infrastructure (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Vologda to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 artilleries and 6 infantry moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Volgograd
                Russians undo move 1.
                2 infantry placed in Volgograd
                8 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Vologda
                2 fighters moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                2 fighters moved from Vologda to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                2 artilleries and 6 infantry moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Volgograd
                Russians undo move 1.
                2 infantry placed in Volgograd
                8 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • please use second map.  I forgot the all important russian fleet! :mrgreen:

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Japan to Amur
                5 infantry moved from Korea to Amur
                3 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Manchuria to Amur
                3 bombers moved from Yunnan to Amur
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Shensi to Kiangsu
                1 fighter moved from Shensi to Kiangsu
                1 tactical_bomber moved from Shensi to Kiangsu
                1 fighter moved from Shensi to Kiangsu
                1 fighter moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsu
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 2 :  3/8 hits
                        Chinese roll dice for 1 armour and 2 infantry in Kiangsu, round 2 :  0/3 hits
                        1 armour owned by the Americans, 1 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Amur
                    Japanese attack with 3 armour, 3 artilleries, 3 bombers, 3 fighters, 10 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 18 infantry
                        AA fire in Amur :  0/6 hits
                        Japanese roll dice for 3 armour, 3 artilleries, 3 bombers, 3 fighters, 10 infantry and 1 tactical_bomber in Amur, round 2 :  6/23 hits
                        Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 :  3/18 hits
                        4 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 3 armour, 3 artilleries, 3 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Amur, round 3 :  6/20 hits
                        Russians roll dice for 14 infantry in Amur, round 3 :  4/14 hits
                        6 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 3 armour, 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Amur, round 4 :  5/16 hits
                        Russians roll dice for 8 infantry in Amur, round 4 :  1/8 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 3 armour, 3 artilleries, 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Amur, round 5 :  4/15 hits
                        Russians roll dice for 3 infantry in Amur, round 5 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 3 armour, 3 artilleries, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Japanese: 10 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to 36 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 artillery moved from Yunnan to French Indo China
                2 bombers moved from Amur to Manchuria
                1 bomber moved from Amur to Manchuria
                3 fighters and 3 tactical_bombers moved from Kiangsu to Shantung
                1 fighter and 1 tactical_bomber moved from Shantung to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Amur to Jehol
                2 fighters and 1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Shensi to Kweichow
                1 artillery moved from Kansu to Tsinghai
                1 mech_infantry moved from Tsinghai to Sikang
                1 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Shan State to French Indo China
                1 fighter moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                1 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 fighters and 2 tactical_bombers
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun, 3 fighters and 1 tactical_bomber
        Manchuria : 1 flag, 3 bombers, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 1 fighter and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 3 armour and 3 artilleries
        Timguska : 1 flag, 1 artillery
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 26 / 37
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 5
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 19 / 37
        ANZAC : 12 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Infrastructure:

    I forgot the all important russian fleet! :mrgreen:

    Be careful, Infrastructure. I served in the Baltic fleet for 3 years.  :-)


  • this is getting ugly.  If the luck doesnt switch back soon I will need to join the baltic fleet, just for the vodka access to drown my sorrows.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from Scotland to Western Germany


  • intercept in w. ger?

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Infrastructure:

    intercept in w. ger?

    Oops. Missed this one. Feel free to PM, if no response on scramble/intercept/OOL within 24hrs.

    Intercept everything available. GL.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from Scotland to Western Germany

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  0/2 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Philippines
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from Brazil to Suriname
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Western United States to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Americans undo move 4.
                Americans undo move 2.
                1 artillery and 1 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter moved from Eastern Persia to Kazakhstan
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter moved from Eastern Persia to Kazakhstan
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in Alexandria
                    British attack with 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 :  4/15 hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                    British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Kazakhstan
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                1 battleship, 1 cruiser and 1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 fighter and 1 mech_infantry moved from Scotland to United Kingdom
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Iraq
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter moved from Eastern Persia to Kazakhstan
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Holland Belgium
                Battle in Alexandria
                    British attack with 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 4 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 :  4/15 hits
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                    British win, taking Holland Belgium from Germans, taking Alexandria from Italians with 4 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Kazakhstan
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                1 battleship, 1 cruiser and 1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 aaGuns, 1 fighter and 1 mech_infantry moved from Scotland to United Kingdom
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Iraq
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 fighter
                EDIT: Adding units owned by British to Persia: 1 fighter
                EDIT: Turning off Edit Mode


  • 2ndmap please.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Rostov
                1 bomber moved from Slovakia Hungary to Rostov
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                        Italians roll dice for 1 bomber in Rostov, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in Rostov, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 bomber
                Battle in 91 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 2 submarines
                        Italians roll dice for 1 destroyer and 3 fighters in 91 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Italians
                3 fighters moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Tobruk to Gibraltar
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 aaGun moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                2 infantry moved from Libya to Tunisia
                3 artilleries and 1 infantry moved from Tobruk to Libya
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Gibraltar : 1 aaGun, 1 artillery, 4 fighters and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Western Germany : 2 aaGuns and 1 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Libya : 3 artilleries, 1 harbour and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Bryansk : 1 flag, 1 armour, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 carrier
        92 Sea Zone : 1 cruiser and 2 transports
        Yugoslavia : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 27 / 37
        Japanese : 64 / 73
        Americans : 56 / 81
        Chinese : 0 / 5
        British : 33 / 33
        UK_Pacific : 6 / 7
        Italians : 19 / 30
        ANZAC : 12 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone

    Non Combat Move - ANZAC
                3 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Egypt to Alexandria
                1 aaGun and 1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Queensland to New South Wales
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Caroline Islands to Queensland
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 6 Sea Zone to Dzavhan
                1 fighter moved from Caroline Islands to 6 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Persia
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Scotland to United Kingdom

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Rostov from Russians
                1 bomber moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to United Kingdom
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium

  • '21 '20 '18 '17 '16 '15 '14 '13

    Intercept in London?


  • no intercept

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